Player Matchup

Ravana
Ravana
Bananenpapa
Ravana
Level 27
God Stats
1W - 1L
1,293 SR
Queue Stats
63W - 58L
1,496 Elo+
Party 1
Izanami
Izanami
Ch4osZocker
Izanami
Level 28
God Stats
9W - 9L
1,495 SR
Queue Stats
80W - 81L
1,428 Elo+
Party 1
Cabrakan
Cabrakan
Exodus08
Cabrakan
Level 24
God Stats
10W - 8L
1,646 SR
Queue Stats
55W - 55L
1,425 Elo+
Party 1
The Morrigan
The Morrigan
FeeltheVoid
The Morrigan
Level 28
God Stats
2W - 2L
1,305 SR
Queue Stats
90W - 66L
1,528 Elo+
Party 1
Horus
Horus
Neroxbad
Horus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 62L
1,441 Elo+
Solo
Team Averages
Level 26
1,448 SR
1,464 Elo+

VS

Team Averages
Level 21
1,444 SR
1,421 Elo+
He Bo
He Bo
Blazecore09
He Bo
Level 27
God Stats
1W - 2L
1,563 SR
Queue Stats
40W - 37L
1,453 Elo+
Party 2
Erlang Shen
Erlang Shen
Dioxissw
Erlang Shen
Level 29
God Stats
4W - 6L
1,434 SR
Queue Stats
140W - 174L
1,424 Elo+
Solo
Neith
Neith
LittleOryx
Neith
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 118L
1,393 Elo+
Party 2
Nemesis
Nemesis
SiouLie
Nemesis
Level 25
God Stats
2W - 5L
1,338 SR
Queue Stats
46W - 55L
1,469 Elo+
Solo
Yemoja
Yemoja
itsyigitgezen
Yemoja
Level 5
God Stats
4W - 3L
1,384 SR
Queue Stats
8W - 10L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
18
13 / 2 / 4
11,446
572
14,700
13,906
7,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
Ch4osZocker
Izanami
15
5 / 2 / 7
9,265
463
9,087
8,531
3,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cabrakan
Exodus08
Cabrakan
15
2 / 1 / 17
9,598
480
10,763
15,688
17,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
FeeltheVoid
The Morrigan
18
11 / 1 / 7
11,363
568
15,327
8,192
3,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
Neroxbad
Horus
15
0 / 3 / 1
8,777
439
5,228
11,084
8,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 10 / 1
8,402
420
13,770
14,062
4,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
Dioxissw
Erlang Shen
17
3 / 3 / 1
10,965
548
11,285
17,349
11,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
12
0 / 8 / 3
7,678
384
5,568
13,731
4,573
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
SiouLie
Nemesis
14
3 / 4 / 2
8,942
447
4,468
14,321
6,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
0 / 7 / 2
7,514
376
4,422
12,734
5,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
17
31
Kills
8
9
Deaths
32
36
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ravana
13
2
4
7.5
L
2
10
1
0.25
W
Izanami
Ch4osZocker
Izanami
5
2
7
4.25
L
Erlang Shen
Dioxissw
Erlang Shen
3
3
1
1.17
W
Cabrakan
Exodus08
Cabrakan
2
1
17
10.5
W
The Morrigan
FeeltheVoid
The Morrigan
11
1
7
14.5
L
Neith
0
8
3
0.19
W
Horus
Neroxbad
Horus
0
3
1
0.17
L
Nemesis
SiouLie
Nemesis
3
4
2
1
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,105
Damage
39,513
57,401
Taken
72,197
40,410
Mitigated
31,776
17,276
Healing
17,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
14,700
5,374
0
6,867
13,906
7,464
0
3,945
9,812
0
92,658
L
13,770
1,093
0
1,506
14,062
4,411
0
6,080
7,550
45,786
0
W
Izanami
Ch4osZocker
Izanami
9,087
5,060
0
500
8,531
3,799
788
993
7,528
0
58,545
L
Erlang Shen
Dioxissw
Erlang Shen
11,285
7,145
0
7,655
17,349
11,108
540
2,611
14,720
0
76,931
W
Cabrakan
Exodus08
Cabrakan
10,763
1,697
0
2,650
15,688
17,340
72
6,178
9,326
33,291
0
W
The Morrigan
FeeltheVoid
The Morrigan
15,327
1,823
0
1,970
8,192
3,257
791
4,992
2,781
69,921
0
L
Neith
5,568
1,421
0
2,194
13,731
4,573
228
5,661
7,988
0
43,817
W
Horus
Neroxbad
Horus
5,228
2,940
658
4,631
11,084
8,550
472
1,272
9,762
144
38,115
L
Nemesis
SiouLie
Nemesis
4,468
1,583
0
4,366
14,321
6,152
0
4,709
9,414
0
47,837
L
4,422
365
661
1,080
12,734
5,532
171
6,350
6,294
26,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,449
Gold Earned
43,501
487
Minions Killed
417
0
Camps Cleared
0
1,867,598
Distance Traveled
1,657,866
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
11,446
572
131
7
0
417,932
0
L
He Bo
8,402
420
83
4
0
299,517
4
W
Izanami
9,265
463
98
5
0
316,750
0
L
Erlang Shen
10,965
548
131
7
0
378,412
7
W
Cabrakan
9,598
480
29
1
0
384,126
1
W
The Morrigan
11,363
568
141
7
0
377,399
2
L
Neith
7,678
384
72
4
0
344,696
0
W
Horus
8,777
439
88
4
0
371,391
3
L
Nemesis
8,942
447
82
4
0
367,578
0
L
Yemoja
7,514
376
49
2
0
267,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role