Player Matchup

Izanami
Izanami
Atzumy09
Izanami
Level 5
God Stats
6W - 5L
1,171 SR
Queue Stats
7W - 9L
1,107 Elo+
Party 1
Bellona
Bellona
Dsebz
Bellona
Level 7
God Stats
5W - 3L
1,492 SR
Queue Stats
15W - 20L
1,101 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MercuryRime
Tsukuyomi
Level 17
God Stats
1W - 4L
1,503 SR
Queue Stats
30W - 27L
1,391 Elo+
Solo
Khepri
Khepri
StoperTheIcicle
Khepri
Level 12
God Stats
8W - 5L
1,500 SR
Queue Stats
31W - 33L
1,402 Elo+
Solo
Olorun
Olorun
duneidain
Olorun
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,112 Elo+
Party 1
Team Averages
Level 9
1,433 SR
1,223 Elo+

VS

Team Averages
Level 16
1,442 SR
1,337 Elo+
Ra
Ra
Gunner18
Ra
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
HeitorTigre22
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,169 Elo+
Solo
Ymir
Ymir
Mooshmonstawiz
Ymir
Level 16
God Stats
58W - 49L
1,330 SR
Queue Stats
67W - 71L
1,411 Elo+
Solo
Pele
Pele
OtsunaGhost
Pele
Level 9
God Stats
9W - 8L
1,266 SR
Queue Stats
20W - 34L
1,174 Elo+
Solo
Neith
Neith
cupcakKeFreak
Neith
Level 22
God Stats
2W - 2L
1,614 SR
Queue Stats
53W - 33L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Atzumy09
Izanami
19
2 / 6 / 15
11,589
891
5,844
14,565
5,680
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Dsebz
Bellona
20
8 / 14 / 20
13,307
1,024
19,613
37,544
32,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
MercuryRime
Tsukuyomi
20
12 / 6 / 20
14,820
1,140
24,951
19,673
17,222
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
6 / 8 / 32
14,221
1,094
11,937
26,185
36,234
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
duneidain
Olorun
20
14 / 3 / 21
15,309
1,178
36,765
21,778
9,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Team 1 Tickets

16

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 21
14,572
1,121
24,460
18,570
9,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
HeitorTigre22
Kukulkan
18
1 / 17 / 15
11,748
904
6,242
22,160
9,892
20
1 / 4 / 23
12,528
964
9,366
20,371
26,193
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
3 / 12 / 14
12,433
956
11,332
24,217
11,667
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
26 / 4 / 9
18,998
1,461
61,874
20,656
10,025
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
119
42
Kills
37
37
Deaths
42
108
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Izanami
Atzumy09
Izanami
2
6
15
1.58
W
Bellona
Dsebz
Bellona
8
14
20
1.29
L
6
5
21
3.3
L
Kukulkan
HeitorTigre22
Kukulkan
1
17
15
0.5
W
Tsukuyomi
MercuryRime
Tsukuyomi
12
6
20
3.67
L
1
4
23
3.13
L
3
12
14
0.83
W
6
8
32
2.75
L
26
4
9
7.63
W
Olorun
duneidain
Olorun
14
3
21
8.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,110
Damage
113,274
119,745
Taken
105,974
101,599
Mitigated
67,531
15,240
Healing
20,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Atzumy09
Izanami
5,844
5,070
0
7
14,565
5,680
0
2,121
12,444
0
26,202
W
Bellona
Dsebz
Bellona
19,613
10,732
0
1,924
37,544
32,934
0
14,840
22,704
452
30,105
L
24,460
2,003
4,374
6,445
18,570
9,754
0
7,762
10,808
62,267
0
L
Kukulkan
HeitorTigre22
Kukulkan
6,242
964
0
0
22,160
9,892
0
10,899
11,261
21,965
0
W
Tsukuyomi
MercuryRime
Tsukuyomi
24,951
8,050
0
2,358
19,673
17,222
0
6,969
12,704
0
46,626
L
9,366
1,239
0
0
20,371
26,193
0
8,261
12,110
28,037
0
L
11,332
3,431
0
2,804
24,217
11,667
0
8,610
15,607
0
26,281
W
11,937
651
0
0
26,185
36,234
0
8,385
17,800
34,638
0
L
61,874
36,194
0
6,704
20,656
10,025
0
13,573
7,083
0
84,977
W
Olorun
duneidain
Olorun
36,765
20,192
1,278
9,673
21,778
9,529
0
7,753
14,025
69,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,246
Gold Earned
70,279
236
Minions Killed
256
3
Camps Cleared
4
1,038,220
Distance Traveled
1,038,910
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,589
891
39
3
0
134,326
0
W
Bellona
13,307
1,024
18
1
0
221,782
1
L
Ra
14,572
1,121
97
7
3
237,376
0
L
Kukulkan
11,748
904
37
3
0
144,862
0
W
Tsukuyomi
14,820
1,140
61
5
1
234,469
0
L
Ymir
12,528
964
36
3
0
249,101
1
L
Pele
12,433
956
43
3
0
193,542
1
W
Khepri
14,221
1,094
39
3
1
234,156
0
L
Neith
18,998
1,461
43
3
1
214,029
0
W
Olorun
15,309
1,178
79
6
1
213,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role