Player Matchup

Bellona
Bellona
SublimeEpiphany
Bellona
Level 8
God Stats
4W - 3L
1,705 SR
Queue Stats
5W - 8L
1,512 Elo+
Party 2
Skadi
Skadi
WaywardJade
Skadi
Level 7
God Stats
1W - 2L
1,784 SR
Queue Stats
3W - 7L
1,461 Elo+
Party 2
Olorun
Olorun
jvictorx12
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,278 Elo+
Solo
Ares
Ares
ronaldinplay
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
shadow792413
Kukulkan
Level 28
God Stats
24W - 23L
1,433 SR
Queue Stats
351W - 375L
1,498 Elo+
Solo
Team Averages
Level 10
1,584 SR
1,450 Elo+

VS

Team Averages
Level 19
1,523 SR
1,423 Elo+
Xbalanque
Xbalanque
KABLAMSO
Xbalanque
Level 29
God Stats
5W - 0L
1,721 SR
Queue Stats
112W - 79L
1,559 Elo+
Party 1
Ymir
Ymir
Rinnegan4thekil
Ymir
Level 21
God Stats
3W - 2L
1,500 SR
Queue Stats
17W - 14L
1,056 Elo+
Solo
Jormungandr
Jormungandr
Vargron
Jormungandr
Level 14
God Stats
6W - 7L
1,362 SR
Queue Stats
16W - 13L
1,414 Elo+
Party 1
Thor
Thor
buttclapper69
Thor
Level 27
God Stats
8W - 4L
1,531 SR
Queue Stats
112W - 72L
1,587 Elo+
Party 1
Kukulkan
Kukulkan
tipshem
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 1
8,229
514
3,691
9,179
5,515
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
0 / 8 / 3
6,732
421
5,436
10,660
3,645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
jvictorx12
Olorun
10
1 / 4 / 0
6,673
417
2,024
7,170
2,676
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
1 / 6 / 1
7,030
439
1,616
12,237
8,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
shadow792413
Kukulkan
11
2 / 6 / 2
7,498
469
7,748
6,983
2,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
KABLAMSO
Xbalanque
12
2 / 2 / 12
7,259
454
2,963
8,902
2,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
11 / 1 / 0
10,163
635
11,391
10,198
6,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jormungandr
Vargron
Jormungandr
12
4 / 2 / 9
7,487
468
6,752
8,737
5,306
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
11 / 0 / 4
10,738
671
11,242
11,765
5,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
tipshem
Kukulkan
3
0 / 2 / 1
4,931
308
456
1,088
289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
54
7
Kills
28
28
Deaths
7
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
KABLAMSO
Xbalanque
2
2
12
4
W
11
1
0
11
L
3
4
1
0.88
W
Jormungandr
Vargron
Jormungandr
4
2
9
4.25
L
0
8
3
0.19
W
11
0
4
13
L
Olorun
jvictorx12
Olorun
1
4
0
0.25
L
1
6
1
0.25
L
Kukulkan
shadow792413
Kukulkan
2
6
2
0.5
W
Kukulkan
tipshem
Kukulkan
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,515
Damage
32,804
46,229
Taken
40,690
22,717
Mitigated
19,821
1,689
Healing
14,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
KABLAMSO
Xbalanque
2,963
1,547
0
2,904
8,902
2,929
138
2,871
5,845
0
29,557
W
11,391
2,039
0
2,929
10,198
6,254
1,425
2,752
7,390
56,969
1,449
L
3,691
783
0
25
9,179
5,515
114
3,937
5,226
0
40,076
W
Jormungandr
Vargron
Jormungandr
6,752
1,101
702
2,251
8,737
5,306
380
2,680
5,867
28,002
0
L
5,436
2,638
0
0
10,660
3,645
328
3,564
7,096
0
24,265
W
11,242
2,002
0
5,758
11,765
5,043
0
1,844
9,811
0
91,481
L
Olorun
jvictorx12
Olorun
2,024
538
60
1,268
7,170
2,676
369
1,157
6,013
19,256
0
L
1,616
519
0
336
12,237
8,394
465
7,687
4,534
22,112
0
L
Kukulkan
shadow792413
Kukulkan
7,748
1,179
0
0
6,983
2,487
573
2,058
4,925
38,042
0
W
Kukulkan
tipshem
Kukulkan
456
136
0
0
1,088
289
0
631
389
1,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,162
Gold Earned
40,578
279
Minions Killed
361
0
Camps Cleared
0
1,440,160
Distance Traveled
1,272,116
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
7,259
454
47
3
0
300,161
0
W
Ymir
10,163
635
101
6
0
283,724
1
L
Bellona
8,229
514
84
5
0
333,366
0
W
Jormungandr
7,487
468
43
3
0
292,653
2
L
Skadi
6,732
421
45
3
0
256,521
2
W
Thor
10,738
671
167
10
0
348,078
3
L
Olorun
6,673
417
52
3
0
272,748
4
L
Ares
7,030
439
30
2
0
271,953
2
L
Kukulkan
7,498
469
68
4
0
305,572
2
W
Kukulkan
4,931
308
3
0
0
47,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role