Player Matchup

Set
Set
Daktyldoritos
Set
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,367 Elo+
Party 1
Sol
Sol
Kagaraw
Sol
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,367 Elo+
Party 1
Guan Yu
Guan Yu
SkypeLand
Guan Yu
Level 5
God Stats
0W - 1L
1,674 SR
Queue Stats
10W - 16L
1,367 Elo+
Party 1
The Morrigan
The Morrigan
WariKamo
The Morrigan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,110 Elo+
Party 1
Cthulhu
Cthulhu
hajreniak
Cthulhu
Level 6
God Stats
1W - 2L
1,227 SR
Queue Stats
6W - 8L
1,367 Elo+
Party 1
Team Averages
Level 5
1,480 SR
1,316 Elo+

VS

Team Averages
Level 27
1,492 SR
1,399 Elo+
Danzaburou
Danzaburou
DronMr
Danzaburou
Level 23
God Stats
30W - 36L
1,373 SR
Queue Stats
148W - 175L
1,382 Elo+
Party 2
Scylla
Scylla
DzieckoJah
Scylla
Level 34
God Stats
97W - 74L
1,518 SR
Queue Stats
448W - 476L
1,450 Elo+
Party 3
Ares
Ares
Kargul420
Ares
Level 27
God Stats
29W - 23L
1,476 SR
Queue Stats
153W - 221L
1,437 Elo+
Party 3
Hachiman
Hachiman
Nototor
Hachiman
Level 27
God Stats
7W - 8L
1,389 SR
Queue Stats
22W - 31L
1,344 Elo+
Solo
Discordia
Discordia
Rormina
Discordia
Level 22
God Stats
4W - 5L
1,702 SR
Queue Stats
108W - 140L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 4
9,088
413
7,950
18,708
8,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sol
15
3 / 6 / 3
10,316
469
10,086
11,246
3,740
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
SkypeLand
Guan Yu
13
1 / 4 / 1
8,042
366
3,606
14,748
10,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Morrigan
WariKamo
The Morrigan
14
1 / 7 / 5
8,490
386
6,391
10,712
3,526
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
hajreniak
Cthulhu
15
3 / 4 / 4
9,447
429
8,608
16,010
13,785
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DronMr
Danzaburou
20
6 / 3 / 1
13,281
604
10,942
15,097
6,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
DzieckoJah
Scylla
18
7 / 2 / 6
12,213
555
12,134
9,501
3,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
16
2 / 3 / 10
10,942
497
8,085
18,002
15,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hachiman
Nototor
Hachiman
19
9 / 0 / 4
11,880
540
14,126
11,917
5,046
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
Rormina
Discordia
16
1 / 4 / 5
10,305
468
5,362
9,633
2,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
51
12
Kills
25
26
Deaths
12
17
Assists
26
Player
Kills
Deaths
Assists
KDA
L
4
5
4
1.2
W
Danzaburou
DronMr
Danzaburou
6
3
1
2.17
W
Scylla
DzieckoJah
Scylla
7
2
6
5
L
Sol
3
6
3
0.75
W
Ares
2
3
10
2.33
W
Hachiman
Nototor
Hachiman
9
0
4
11
W
Discordia
Rormina
Discordia
1
4
5
0.88
L
Guan Yu
SkypeLand
Guan Yu
1
4
1
0.38
L
The Morrigan
WariKamo
The Morrigan
1
7
5
0.5
L
Cthulhu
hajreniak
Cthulhu
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,641
Damage
50,649
71,424
Taken
64,150
40,592
Mitigated
32,724
13,436
Healing
17,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,950
3,942
0
3,921
18,708
8,672
0
3,622
15,004
0
56,806
W
Danzaburou
DronMr
Danzaburou
10,942
4,059
0
2,731
15,097
6,373
4,764
3,460
11,487
0
115,218
W
Scylla
DzieckoJah
Scylla
12,134
729
0
2,995
9,501
3,505
170
4,734
4,742
71,887
0
L
Sol
10,086
2,337
0
1,773
11,246
3,740
495
7,316
3,600
46,718
378
W
Ares
8,085
164
0
4,996
18,002
15,036
856
10,333
7,144
32,508
0
W
Hachiman
Nototor
Hachiman
14,126
6,100
831
3,828
11,917
5,046
3,284
4,115
7,675
0
94,172
W
Discordia
Rormina
Discordia
5,362
207
0
1,895
9,633
2,764
919
3,140
6,368
39,339
0
L
Guan Yu
SkypeLand
Guan Yu
3,606
622
372
4,464
14,748
10,869
953
3,626
11,090
0
21,509
L
The Morrigan
WariKamo
The Morrigan
6,391
2,737
75
630
10,712
3,526
0
4,611
5,711
30,566
1,286
L
Cthulhu
hajreniak
Cthulhu
8,608
565
589
1,612
16,010
13,785
546
6,597
9,299
43,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,383
Gold Earned
58,621
349
Minions Killed
528
0
Camps Cleared
0
1,746,965
Distance Traveled
1,860,241
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,088
413
75
3
0
388,781
1
W
Danzaburou
13,281
604
177
8
0
338,278
2
W
Scylla
12,213
555
129
6
0
399,239
0
L
Sol
10,316
469
100
5
0
347,397
4
W
Ares
10,942
497
32
1
0
419,515
0
W
Hachiman
11,880
540
141
6
0
357,642
3
W
Discordia
10,305
468
49
2
0
345,567
3
L
Guan Yu
8,042
366
49
2
0
325,389
2
L
The Morrigan
8,490
386
55
3
0
298,798
3
L
Cthulhu
9,447
429
70
3
0
386,600
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role