Player Matchup

Mulan
Mulan
Jamirqui
Mulan
Level 105
God Stats
1W - 5L
1,036 SR
Queue Stats
21W - 41L
1,337 Elo+
Party 1
Nox
Nox
Tankboom11OwO
Nox
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 23L
1,656 Elo+
Solo
Jing Wei
Jing Wei
madydanyel
Jing Wei
Level 19
God Stats
0W - 3L
1,171 SR
Queue Stats
21W - 50L
1,266 Elo+
Party 1
Team Averages
Level 45
1,236 SR
1,420 Elo+

VS

Team Averages
Level 59
1,508 SR
1,392 Elo+
Nox
Nox
HELnoHEL
Nox
Level 56
God Stats
30W - 30L
1,524 SR
Queue Stats
119W - 149L
1,426 Elo+
Solo
Bellona
Bellona
MysticalPanda69
Bellona
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,299 Elo+
Solo
Chiron
Chiron
YunglinSlayer420
Chiron
Level 105
God Stats
6W - 2L
1,500 SR
Queue Stats
190W - 185L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Jamirqui
Mulan
10
2 / 8 / 2
8,017
729
8,048
15,107
10,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
3 / 4 / 2
8,184
744
5,175
6,590
2,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
madydanyel
Jing Wei
9
0 / 5 / 1
6,554
596
1,810
7,531
2,410
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 4 / 9
8,137
740
5,768
7,656
2,656
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
6 / 1 / 10
8,839
804
7,971
7,943
6,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
7 / 0 / 9
9,084
826
11,935
5,678
2,058
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
5
Kills
17
17
Deaths
5
5
Assists
28
Player
Kills
Deaths
Assists
KDA
W
4
4
9
2.13
L
Mulan
Jamirqui
Mulan
2
8
2
0.38
W
6
1
10
11
L
3
4
2
1
W
7
0
9
11.5
L
Jing Wei
madydanyel
Jing Wei
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,033
Damage
25,674
29,228
Taken
21,277
15,871
Mitigated
10,978
5,533
Healing
7,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,768
500
593
2,473
7,656
2,656
837
2,492
4,916
22,435
0
L
Mulan
Jamirqui
Mulan
8,048
523
468
4,775
15,107
10,985
77
3,409
11,448
0
20,403
W
7,971
2,721
0
740
7,943
6,264
1,123
1,798
5,955
0
31,127
L
5,175
455
0
0
6,590
2,476
250
1,507
5,008
22,158
0
W
11,935
5,333
1,215
2,315
5,678
2,058
989
495
5,155
0
39,987
L
Jing Wei
madydanyel
Jing Wei
1,810
1,746
0
290
7,531
2,410
558
872
6,609
0
14,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,755
Gold Earned
26,060
89
Minions Killed
138
0
Camps Cleared
0
532,341
Distance Traveled
587,847
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,137
740
34
3
0
188,301
0
L
Mulan
8,017
729
31
3
0
189,416
2
W
Bellona
8,839
804
41
4
0
209,791
2
L
Nox
8,184
744
29
3
0
161,425
3
W
Chiron
9,084
826
63
6
0
189,755
3
L
Jing Wei
6,554
596
29
3
0
181,500
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role