Player Matchup

Khepri
Khepri
 
Khepri
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
AliceNTrippyLand
Tiamat
Level 14
God Stats
7W - 6L
1,392 SR
Queue Stats
9W - 9L
1,518 Elo+
Solo
Hercules
Hercules
GaboLamHer PG
Hercules
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,785 Elo+
Solo
Danzaburou
Danzaburou
Yummymonsters
Danzaburou
Level 18
God Stats
5W - 3L
1,487 SR
Queue Stats
27W - 19L
1,621 Elo+
Solo
Ao Kuang
Ao Kuang
Zerske
Ao Kuang
Level 12
God Stats
17W - 17L
1,369 SR
Queue Stats
293W - 248L
1,826 Elo+
Party 1
Team Averages
Level 31
1,449 SR
1,650 Elo+

VS

Team Averages
Level 26
1,459 SR
1,562 Elo+
Da Ji
Da Ji
 
Da Ji
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Blackband
Olorun
Level 27
God Stats
4W - 8L
1,403 SR
Queue Stats
157W - 159L
1,557 Elo+
Solo
Nike
Nike
Lickkys123
Nike
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 76L
1,415 Elo+
Solo
Bakasura
Bakasura
TheBronzeThief
Bakasura
Level 28
God Stats
8W - 14L
1,645 SR
Queue Stats
518W - 509L
1,674 Elo+
Solo
Amaterasu
Amaterasu
casey_r22r_
Amaterasu
Level 28
God Stats
0W - 1L
1,247 SR
Queue Stats
18W - 26L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
11
0 / 2 / 10
8,238
515
1,933
7,147
6,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

14
6 / 4 / 2
9,610
601
9,214
13,260
8,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
GaboLamHer PG
Hercules
15
7 / 1 / 10
9,858
616
9,935
12,784
13,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
Yummymonsters
Danzaburou
16
6 / 0 / 5
10,237
640
9,442
6,593
2,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ao Kuang
Zerske
Ao Kuang
16
12 / 0 / 4
10,457
654
11,578
10,361
3,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
2 / 9 / 1
7,482
468
5,892
14,245
5,203
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Olorun
Blackband
Olorun
9
1 / 4 / 0
5,999
375
2,573
9,305
3,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 6 / 2
5,857
366
2,314
10,184
3,850
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bakasura
9
1 / 6 / 4
6,651
416
3,077
8,766
3,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
casey_r22r_
Amaterasu
11
1 / 6 / 1
6,768
423
4,109
14,100
6,595
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
13
31
Kills
5
7
Deaths
31
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
0
2
10
2.5
L
Da Ji
 
Da Ji
2
9
1
0.28
W
6
4
2
1.75
L
Olorun
Blackband
Olorun
1
4
0
0.25
W
Hercules
GaboLamHer PG
Hercules
7
1
10
12
L
0
6
2
0.17
L
Bakasura
1
6
4
0.5
W
Danzaburou
Yummymonsters
Danzaburou
6
0
5
8.5
W
Ao Kuang
Zerske
Ao Kuang
12
0
4
14
L
Amaterasu
casey_r22r_
Amaterasu
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,102
Damage
17,965
50,145
Taken
56,600
34,653
Mitigated
22,272
21,246
Healing
9,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
1,933
138
0
832
7,147
6,212
401
532
6,540
18,710
0
L
Da Ji
 
Da Ji
5,892
1,896
0
3,084
14,245
5,203
0
2,286
11,609
0
25,322
W
9,214
1,524
122
6,414
13,260
8,692
2,533
497
12,741
51,548
0
L
Olorun
Blackband
Olorun
2,573
1,339
165
1,877
9,305
3,032
0
4,171
5,120
23,124
0
W
Hercules
GaboLamHer PG
Hercules
9,935
2,982
0
7,210
12,784
13,116
1,487
672
11,563
0
43,689
L
2,314
404
234
540
10,184
3,850
0
4,175
5,908
0
19,024
L
Bakasura
3,077
1,940
0
1,003
8,766
3,592
0
1,712
6,951
0
17,429
W
Danzaburou
Yummymonsters
Danzaburou
9,442
3,844
0
3,278
6,593
2,751
5,589
386
6,207
0
86,351
W
Ao Kuang
Zerske
Ao Kuang
11,578
3,311
0
3,390
10,361
3,882
2,518
486
8,807
61,274
0
L
Amaterasu
casey_r22r_
Amaterasu
4,109
1,700
0
2,298
14,100
6,595
592
9,759
3,812
0
27,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,400
Gold Earned
32,757
416
Minions Killed
235
0
Camps Cleared
0
1,412,451
Distance Traveled
1,243,416
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,238
515
19
1
0
301,422
2
L
Da Ji
7,482
468
51
3
0
231,092
0
W
Tiamat
9,610
601
83
5
0
248,990
0
L
Olorun
5,999
375
44
3
0
205,148
1
W
Hercules
9,858
616
69
4
0
284,860
0
L
Nike
5,857
366
39
2
0
258,458
2
L
Bakasura
6,651
416
39
2
0
253,408
0
W
Danzaburou
10,237
640
140
9
0
258,966
1
W
Ao Kuang
10,457
654
105
7
0
318,213
1
L
Amaterasu
6,768
423
62
4
0
295,310
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role