Player Matchup

Bakasura
Bakasura
Mcurt1094
Bakasura
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,573 Elo+
Party 1
Agni
Agni
SalisburyN8
Agni
Level 63
God Stats
0W - 1L
1,624 SR
Queue Stats
0W - 9L
1,105 Elo+
Party 1
Cerberus
Cerberus
ShenanigansPHDZ
Cerberus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,251 Elo+
Party 1
Heimdallr
Heimdallr
TREEisYOdaddy
Heimdallr
Level 129
God Stats
24W - 21L
1,594 SR
Queue Stats
74W - 73L
1,560 Elo+
Party 1
Cthulhu
Cthulhu
beemane
Cthulhu
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 53L
1,556 Elo+
Party 1
Team Averages
Level 80
1,544 SR
1,409 Elo+

VS

Team Averages
Level 99
1,529 SR
1,540 Elo+
Heimdallr
Heimdallr
Chuy Experience
Heimdallr
Level 146
God Stats
13W - 5L
1,935 SR
Queue Stats
556W - 378L
1,627 Elo+
Party 2
Scylla
Scylla
CoreOw
Scylla
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 4L
1,500 Elo+
Party 2
Tiamat
Tiamat
MrSneeze
Tiamat
Level 145
God Stats
13W - 8L
1,464 SR
Queue Stats
249W - 195L
1,547 Elo+
Party 2
Kuzenbo
Kuzenbo
ThirteenDotexe
Kuzenbo
Level 37
God Stats
2W - 2L
1,244 SR
Queue Stats
136W - 137L
1,451 Elo+
Solo
Athena
Athena
iwacka
Athena
Level 129
God Stats
17W - 11L
1,500 SR
Queue Stats
694W - 504L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Mcurt1094
Bakasura
17
2 / 0 / 0
9,447
556
2,308
11,896
5,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
0 / 2 / 2
7,990
470
5,335
7,124
2,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
10
0 / 8 / 1
6,821
401
4,124
14,430
8,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Heimdallr
TREEisYOdaddy
Heimdallr
13
2 / 2 / 0
8,216
483
7,574
9,897
3,769
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
beemane
Cthulhu
12
2 / 5 / 0
7,838
461
6,947
13,897
13,276
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Chuy Experience
Heimdallr
15
8 / 0 / 2
9,338
549
14,216
9,048
2,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
CoreOw
Scylla
14
2 / 1 / 2
8,417
495
2,161
3,536
980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
MrSneeze
Tiamat
17
4 / 1 / 1
9,873
581
7,788
12,603
11,375
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
1 / 2 / 9
7,495
441
4,897
9,380
7,250
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Athena
iwacka
Athena
14
2 / 2 / 7
8,552
503
7,989
13,863
5,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
6
Kills
17
17
Deaths
6
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Chuy Experience
Heimdallr
8
0
2
9
W
Scylla
CoreOw
Scylla
2
1
2
3
L
Bakasura
Mcurt1094
Bakasura
2
0
0
2
W
Tiamat
MrSneeze
Tiamat
4
1
1
4.5
L
0
2
2
0.5
L
Cerberus
0
8
1
0.06
L
Heimdallr
TREEisYOdaddy
Heimdallr
2
2
0
1
W
1
2
9
2.75
L
Cthulhu
beemane
Cthulhu
2
5
0
0.4
W
Athena
iwacka
Athena
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,288
Damage
37,051
57,244
Taken
48,430
33,662
Mitigated
28,466
11,706
Healing
14,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Chuy Experience
Heimdallr
14,216
7,899
0
5,836
9,048
2,911
214
2,517
6,483
0
84,512
W
Scylla
CoreOw
Scylla
2,161
278
0
641
3,536
980
298
1,307
1,611
38,575
0
L
Bakasura
Mcurt1094
Bakasura
2,308
1,554
0
3,514
11,896
5,505
438
2,237
9,659
0
69,129
W
Tiamat
MrSneeze
Tiamat
7,788
1,790
0
7,592
12,603
11,375
234
4,626
7,555
62,673
0
L
5,335
335
0
2,024
7,124
2,375
0
4,451
2,673
32,619
0
L
Cerberus
4,124
298
0
1,919
14,430
8,737
0
3,439
10,991
15,859
0
L
Heimdallr
TREEisYOdaddy
Heimdallr
7,574
5,547
0
2,954
9,897
3,769
0
2,831
7,062
0
60,796
W
4,897
2,075
0
228
9,380
7,250
0
3,001
6,268
15,352
0
L
Cthulhu
beemane
Cthulhu
6,947
1,149
0
1,295
13,897
13,276
0
9,877
4,020
39,976
0
W
Athena
iwacka
Athena
7,989
2,364
0
563
13,863
5,950
368
4,238
9,451
57,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,312
Gold Earned
43,675
463
Minions Killed
446
0
Camps Cleared
0
1,605,281
Distance Traveled
1,611,906
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,338
549
135
8
0
300,638
0
W
Scylla
8,417
495
65
4
0
283,197
2
L
Bakasura
9,447
556
122
7
0
382,569
0
W
Tiamat
9,873
581
133
8
0
302,076
1
L
Agni
7,990
470
82
5
0
306,440
2
L
Cerberus
6,821
401
37
2
0
360,020
4
L
Heimdallr
8,216
483
138
8
0
275,463
1
W
Kuzenbo
7,495
441
26
2
0
377,305
9
L
Cthulhu
7,838
461
84
5
0
280,789
0
W
Athena
8,552
503
87
5
0
348,690
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role