Player Matchup

Athena
Athena
Silver I
Benimaru--san97
Athena
Silver I
Level 104
God Stats
7W - 2L
1,500 SR
Queue Stats
61W - 60L
1,586 MMR
Solo
Tiamat
Tiamat
Gold I
GlizzyGuzlar
Tiamat
Gold I
Level 103
God Stats
4W - 5L
1,710 SR
Queue Stats
184W - 171L
1,605 MMR
Party 1
Fenrir
Fenrir
Gold II
OneWeirdTrip
Fenrir
Gold II
Level 127
God Stats
56W - 58L
1,537 SR
Queue Stats
255W - 232L
1,613 MMR
Party 1
Osiris
Osiris
Gold II
PoloRobes
Osiris
Gold II
Level 125
God Stats
13W - 13L
1,464 SR
Queue Stats
371W - 359L
1,584 MMR
Solo
Artemis
Artemis
Gold II
xSakuraS2x
Artemis
Gold II
Level 125
God Stats
6W - 5L
1,815 SR
Queue Stats
148W - 147L
1,589 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 117
1,605 SR
1,595 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 129
1,551 SR
1,594 MMR
Ymir
Ymir
Gold II
IIIInvictus
Ymir
Gold II
Level 146
God Stats
14W - 9L
1,745 SR
Queue Stats
625W - 628L
1,573 MMR
Solo
Mercury
Mercury
Gold III
Knapper745896
Mercury
Gold III
Level 109
God Stats
2W - 6L
1,580 SR
Queue Stats
234W - 237L
1,618 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
Mike Coffemilk
Erlang Shen
Gold V
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 62L
1,603 MMR
Solo
Xbalanque
Xbalanque
Gold IV
Mrniceguy_559
Xbalanque
Gold IV
Level 84
God Stats
68W - 70L
1,566 SR
Queue Stats
380W - 376L
1,351 MMR
Party 2
Ra
Ra
Platinum II
lukdabeast
Ra
Platinum II
Level 158
God Stats
0W - 2L
1,363 SR
Queue Stats
206W - 191L
1,823 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 3 / 17
13,997
500
14,126
26,523
39,021
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
20
6 / 1 / 13
15,556
556
14,974
12,150
11,020
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
20
19 / 4 / 12
17,397
621
31,541
29,972
18,614
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Osiris
PoloRobes
Osiris
20
7 / 3 / 11
16,293
582
16,793
26,108
23,680
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Artemis
xSakuraS2x
Artemis
20
1 / 4 / 11
13,733
490
10,591
17,722
9,729
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
Cu ChulainnDanzaburouApolloSetTsukuyomi

VS

Bans
ScyllaCupidGuan YuSobekBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 10 / 5
11,701
418
13,326
27,783
27,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
18
1 / 6 / 5
11,773
420
6,179
18,929
7,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
Mike Coffemilk
Erlang Shen
18
4 / 10 / 0
12,266
438
16,248
33,151
19,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
Mrniceguy_559
Xbalanque
19
4 / 5 / 1
12,693
453
13,859
21,476
8,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
1 / 7 / 4
13,233
473
16,207
19,082
6,818
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
29
38
Kills
14
15
Deaths
38
64
Assists
15
Player
Kills
Deaths
Assists
KDA
W
5
3
17
4.5
W
Tiamat
6
1
13
12.5
L
4
10
5
0.65
L
Mercury
1
6
5
0.58
L
Erlang Shen
Mike Coffemilk
Erlang Shen
4
10
0
0.4
L
Xbalanque
Mrniceguy_559
Xbalanque
4
5
1
0.9
W
Fenrir
19
4
12
6.25
W
Osiris
PoloRobes
Osiris
7
3
11
4.17
L
1
7
4
0.43
W
Artemis
xSakuraS2x
Artemis
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,025
Damage
65,819
112,475
Taken
120,421
102,064
Mitigated
69,558
45,508
Healing
34,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,126
3,815
0
3,159
26,523
39,021
588
7,382
19,071
49,629
0
W
Tiamat
14,974
2,141
370
5,483
12,150
11,020
1,395
6,343
5,798
114,223
0
L
13,326
2,653
1,433
7,995
27,783
27,016
0
7,795
19,607
56,036
0
L
Mercury
6,179
2,305
0
5,857
18,929
7,823
104
2,642
16,164
0
82,454
L
Erlang Shen
Mike Coffemilk
Erlang Shen
16,248
7,970
0
6,456
33,151
19,647
420
8,066
24,758
0
77,707
L
Xbalanque
Mrniceguy_559
Xbalanque
13,859
7,483
0
6,826
21,476
8,254
2,694
5,477
15,952
0
106,624
W
Fenrir
31,541
9,757
0
14,968
29,972
18,614
3,172
10,042
19,684
0
131,203
W
Osiris
PoloRobes
Osiris
16,793
7,984
0
14,504
26,108
23,680
446
5,354
20,379
0
115,806
L
16,207
1,035
1,582
4,340
19,082
6,818
276
4,585
14,144
122,686
0
W
Artemis
xSakuraS2x
Artemis
10,591
3,855
0
7,024
17,722
9,729
3,001
4,714
12,983
0
99,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,976
Gold Earned
61,666
683
Minions Killed
709
0
Camps Cleared
0
2,671,866
Distance Traveled
2,407,191
46
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
13,997
500
57
2
0
523,990
1
W
Tiamat
15,556
556
181
6
0
568,892
11
L
Ymir
11,701
418
76
3
0
423,902
5
L
Mercury
11,773
420
125
4
0
565,101
3
L
Erlang Shen
12,266
438
133
5
0
463,662
7
L
Xbalanque
12,693
453
170
6
0
442,451
3
W
Fenrir
17,397
621
149
5
0
572,085
10
W
Osiris
16,293
582
166
6
0
535,279
12
L
Ra
13,233
473
205
7
0
512,075
11
W
Artemis
13,733
490
130
5
0
471,620
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role