Player Matchup

Hachiman
Hachiman
BabbleBunny
Hachiman
Level 26
God Stats
3W - 2L
1,808 SR
Queue Stats
182W - 165L
1,490 Elo+
Party 4
Loki
Loki
Spaladium
Loki
Level 30
God Stats
2W - 1L
1,553 SR
Queue Stats
2W - 1L
1,614 Elo+
Party 3
Geb
Geb
Zionswrath
Geb
Level 24
God Stats
13W - 8L
1,507 SR
Queue Stats
91W - 87L
1,518 Elo+
Party 4
Sun Wukong
Sun Wukong
varvaina
Sun Wukong
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,372 Elo+
Party 3
Tsukuyomi
Tsukuyomi
你是大长腿
Tsukuyomi
Level 25
God Stats
5W - 5L
1,708 SR
Queue Stats
70W - 65L
1,496 Elo+
Solo
Team Averages
Level 26
1,615 SR
1,498 Elo+

VS

Team Averages
Level 20
1,633 SR
1,437 Elo+
Rama
Rama
Caradog01
Rama
Level 36
God Stats
22W - 21L
1,736 SR
Queue Stats
345W - 282L
1,653 Elo+
Party 2
Cthulhu
Cthulhu
Gerancio
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,164 Elo+
Party 1
Fenrir
Fenrir
HadesOW
Fenrir
Level 29
God Stats
112W - 77L
1,666 SR
Queue Stats
323W - 267L
1,620 Elo+
Party 2
Bellona
Bellona
Ollie0109
Bellona
Level 25
God Stats
31W - 12L
1,765 SR
Queue Stats
43W - 37L
1,587 Elo+
Party 2
Olorun
Olorun
SeloVin
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,164 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BabbleBunny
Hachiman
20
10 / 7 / 9
15,224
525
25,802
25,040
13,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Loki
20
10 / 4 / 14
15,432
532
20,221
23,111
10,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
2 / 3 / 13
13,914
480
9,501
21,263
24,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
varvaina
Sun Wukong
20
5 / 0 / 20
17,233
594
24,193
26,959
32,523
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tsukuyomi
你是大长腿
Tsukuyomi
20
18 / 4 / 8
17,502
604
29,795
26,353
15,138
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
20
8 / 8 / 1
14,500
500
24,141
22,503
9,465
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
Gerancio
Cthulhu
18
1 / 12 / 9
11,859
409
15,375
36,984
40,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
HadesOW
Fenrir
20
8 / 6 / 2
14,508
500
17,474
26,154
20,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bellona
Ollie0109
Bellona
19
1 / 6 / 9
12,568
433
14,223
18,852
18,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Olorun
SeloVin
Olorun
17
0 / 14 / 6
11,452
395
5,246
25,798
10,751
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
45
45
Kills
18
18
Deaths
46
64
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hachiman
BabbleBunny
Hachiman
10
7
9
2.07
L
Rama
8
8
1
1.06
L
Cthulhu
Gerancio
Cthulhu
1
12
9
0.46
L
Fenrir
HadesOW
Fenrir
8
6
2
1.5
L
Bellona
Ollie0109
Bellona
1
6
9
0.92
L
Olorun
SeloVin
Olorun
0
14
6
0.21
W
Loki
10
4
14
4.25
W
2
3
13
2.83
W
Sun Wukong
varvaina
Sun Wukong
5
0
20
15
W
Tsukuyomi
你是大长腿
Tsukuyomi
18
4
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,512
Damage
76,459
122,726
Taken
130,291
96,312
Mitigated
99,436
52,544
Healing
23,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
BabbleBunny
Hachiman
25,802
17,851
0
10,591
25,040
13,597
3,641
7,441
17,149
0
110,477
L
Rama
24,141
17,522
0
4,760
22,503
9,465
1,892
3,187
19,130
0
132,351
L
Cthulhu
Gerancio
Cthulhu
15,375
1,241
354
3,532
36,984
40,827
234
2,649
33,957
44,389
0
L
Fenrir
HadesOW
Fenrir
17,474
5,592
0
8,853
26,154
20,284
0
338
25,486
0
106,143
L
Bellona
Ollie0109
Bellona
14,223
6,128
0
2,444
18,852
18,109
0
735
17,651
0
63,890
L
Olorun
SeloVin
Olorun
5,246
1,546
394
3,325
25,798
10,751
1,804
2,592
22,986
55,213
0
W
Loki
20,221
5,344
0
11,755
23,111
10,196
1,117
3,069
20,042
0
115,518
W
9,501
1,014
0
3,408
21,263
24,858
605
4,058
16,985
30,071
0
W
Sun Wukong
varvaina
Sun Wukong
24,193
5,469
0
16,476
26,959
32,523
1,089
4,129
22,681
0
127,209
W
Tsukuyomi
你是大长腿
Tsukuyomi
29,795
9,380
0
10,314
26,353
15,138
3,830
4,003
22,234
0
126,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,305
Gold Earned
64,887
650
Minions Killed
650
0
Camps Cleared
0
2,750,963
Distance Traveled
2,512,682
39
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
15,224
525
128
4
0
511,061
11
L
Rama
14,500
500
191
7
0
459,767
4
L
Cthulhu
11,859
409
62
2
0
503,709
1
L
Fenrir
14,508
500
149
5
0
611,231
4
L
Bellona
12,568
433
129
4
0
493,836
0
L
Olorun
11,452
395
119
4
0
444,139
1
W
Loki
15,432
532
137
5
0
512,542
4
W
Geb
13,914
480
36
1
0
547,379
5
W
Sun Wukong
17,233
594
189
7
0
549,731
8
W
Tsukuyomi
17,502
604
160
6
0
630,250
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role