Player Matchup

Ullr
Ullr
RussianPolice02
Ullr
Level 7
God Stats
19W - 5L
1,828 SR
Queue Stats
30W - 15L
1,727 Elo+
Party 1
Khepri
Khepri
iTsAdrii
Khepri
Level 18
God Stats
3W - 0L
1,779 SR
Queue Stats
9W - 3L
1,889 Elo+
Solo
Cu Chulainn
Cu Chulainn
xDerpul
Cu Chulainn
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 137L
1,514 Elo+
Solo
Mercury
Mercury
кyнiлiнгyc
Mercury
Level 14
God Stats
7W - 1L
1,841 SR
Queue Stats
32W - 10L
1,814 Elo+
Party 1
Sol
Sol
贱贱的楚们
Sol
Level 27
God Stats
2W - 3L
1,492 SR
Queue Stats
91W - 71L
1,627 Elo+
Solo
Team Averages
Level 17
1,688 SR
1,714 Elo+

VS

Team Averages
Level 25
1,458 SR
1,549 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Borathor
Kukulkan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 27L
1,635 Elo+
Solo
Amaterasu
Amaterasu
Ohebatjaskill
Amaterasu
Level 10
God Stats
4W - 4L
1,627 SR
Queue Stats
60W - 43L
1,612 Elo+
Solo
Neith
Neith
Ronvik
Neith
Level 28
God Stats
0W - 1L
1,163 SR
Queue Stats
35W - 37L
1,500 Elo+
Solo
Pele
Pele
tiredfed
Pele
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 1
7,298
663
6,340
5,126
1,697
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
iTsAdrii
Khepri
9
1 / 2 / 6
5,878
534
2,885
6,097
3,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cu Chulainn
xDerpul
Cu Chulainn
11
1 / 3 / 0
5,838
531
2,459
6,584
3,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
1 / 1 / 2
5,682
517
1,774
5,930
1,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
5 / 0 / 5
6,405
582
8,078
8,185
2,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
3 / 1 / 0
6,523
593
5,037
6,242
6,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
Borathor
Kukulkan
10
1 / 3 / 0
5,747
522
3,080
4,766
1,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Amaterasu
Ohebatjaskill
Amaterasu
8
0 / 4 / 1
5,380
489
4,682
8,846
3,453
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
Ronvik
Neith
8
1 / 4 / 1
5,210
474
4,673
6,568
1,743
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pele
8
1 / 2 / 0
5,326
484
2,276
5,875
1,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
14
Kills
6
6
Deaths
14
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
3
1
0
3
L
Kukulkan
Borathor
Kukulkan
1
3
0
0.33
L
Amaterasu
Ohebatjaskill
Amaterasu
0
4
1
0.13
L
Neith
Ronvik
Neith
1
4
1
0.38
W
6
0
1
6.5
W
Khepri
iTsAdrii
Khepri
1
2
6
2
L
Pele
1
2
0
0.5
W
Cu Chulainn
xDerpul
Cu Chulainn
1
3
0
0.33
W
1
1
2
2
W
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,536
Damage
19,748
31,922
Taken
32,297
12,252
Mitigated
14,661
9,834
Healing
11,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
5,037
198
0
3,151
6,242
6,201
0
985
5,257
32,896
0
L
Kukulkan
Borathor
Kukulkan
3,080
391
0
910
4,766
1,637
0
0
4,766
25,382
0
L
Amaterasu
Ohebatjaskill
Amaterasu
4,682
1,991
0
2,897
8,846
3,453
0
4,589
4,257
0
15,273
L
Neith
Ronvik
Neith
4,673
3,120
0
1,821
6,568
1,743
0
4,061
2,507
0
25,287
W
6,340
2,687
0
2,471
5,126
1,697
221
2,358
2,498
0
42,759
W
Khepri
iTsAdrii
Khepri
2,885
424
0
614
6,097
3,407
33
0
6,097
19,148
0
L
Pele
2,276
256
0
2,325
5,875
1,627
0
1,395
4,480
0
24,028
W
Cu Chulainn
xDerpul
Cu Chulainn
2,459
765
0
220
6,584
3,187
0
2,055
4,341
192
29,265
W
1,774
1,082
0
515
5,930
1,741
0
2,396
3,278
0
32,515
W
8,078
2,400
0
6,014
8,185
2,220
773
532
7,591
37,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,101
Gold Earned
28,186
309
Minions Killed
269
0
Camps Cleared
0
1,086,973
Distance Traveled
1,006,818
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,523
593
71
6
0
171,140
2
L
Kukulkan
5,747
522
65
6
0
198,417
2
L
Amaterasu
5,380
489
26
2
0
223,199
1
L
Neith
5,210
474
54
5
0
205,045
0
W
Ullr
7,298
663
91
8
0
227,100
0
W
Khepri
5,878
534
29
3
0
240,076
3
L
Pele
5,326
484
53
5
0
209,017
5
W
Cu Chulainn
5,838
531
69
6
0
188,252
4
W
Mercury
5,682
517
54
5
0
241,351
2
W
Sol
6,405
582
66
6
0
190,194
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role