Player Matchup

Sun Wukong
Sun Wukong
Gold III
Niksch85
Sun Wukong
Gold III
Level 160
God Stats
12W - 23L
1,452 SR
Queue Stats
655W - 668L
1,545 MMR
Solo
Nemesis
Nemesis
Gold III
Sheymezu
Nemesis
Gold III
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
178W - 190L
1,503 MMR
Party 3
Cerberus
Cerberus
Gold III
Wakamayo007
Cerberus
Gold III
Level 109
God Stats
4W - 6L
1,565 SR
Queue Stats
160W - 169L
1,554 MMR
Solo
Eset
Eset
Gold III
Wasdas_Pro
Eset
Gold III
Level 82
God Stats
1W - 3L
1,327 SR
Queue Stats
115W - 120L
1,574 MMR
Party 3
Danzaburou
Danzaburou
Bronze III
liltosmoothh
Danzaburou
Bronze III
Level 127
God Stats
12W - 8L
1,824 SR
Queue Stats
59W - 54L
1,541 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 113
1,534 SR
1,544 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 91
1,572 SR
1,546 MMR
Sobek
Sobek
Silver I
Hercmeister98
Sobek
Silver I
Level 101
God Stats
4W - 2L
1,345 SR
Queue Stats
30W - 22L
1,605 MMR
Party 1
Kali
Kali
Bronze III
SmurfKaldr
Kali
Bronze III
Level 46
God Stats
77W - 52L
1,463 SR
Queue Stats
83W - 64L
1,510 MMR
Party 1
Aphrodite
Aphrodite
Silver II
TheHowl99
Aphrodite
Silver II
Level 100
God Stats
8W - 7L
1,850 SR
Queue Stats
227W - 227L
1,506 MMR
Party 2
Cthulhu
Cthulhu
Gold IV
alberto_mf
Cthulhu
Gold IV
Level 125
God Stats
5W - 4L
1,466 SR
Queue Stats
103W - 101L
1,619 MMR
Party 2
Skadi
Skadi
Gold III
germinal_king
Skadi
Gold III
Level 84
God Stats
3W - 2L
1,735 SR
Queue Stats
321W - 304L
1,493 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Niksch85
Sun Wukong
13
0 / 5 / 0
7,595
475
8,334
15,214
8,578
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nemesis
Sheymezu
Nemesis
13
4 / 5 / 3
7,834
490
5,526
13,571
4,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cerberus
Wakamayo007
Cerberus
11
1 / 4 / 6
7,152
447
5,993
17,523
10,608
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
3 / 7 / 3
7,387
462
7,378
8,347
2,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
liltosmoothh
Danzaburou
14
3 / 2 / 4
7,964
498
9,013
10,838
4,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Nu WaSetCu ChulainnScyllaJanus

VS

Bans
HeraApolloCupidIzanamiArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 5
9,574
598
6,905
11,921
14,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
14 / 3 / 2
10,791
674
13,456
19,194
7,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
TheHowl99
Aphrodite
12
1 / 3 / 11
7,668
479
9,118
10,928
4,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
alberto_mf
Cthulhu
13
1 / 2 / 10
7,776
486
8,905
16,907
10,188
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
5 / 4 / 1
9,482
593
9,070
10,527
3,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
52
11
Kills
23
23
Deaths
12
16
Assists
29
Player
Kills
Deaths
Assists
KDA
W
2
0
5
4.5
L
Sun Wukong
Niksch85
Sun Wukong
0
5
0
0
L
Nemesis
Sheymezu
Nemesis
4
5
3
1.1
W
14
3
2
5
W
Aphrodite
TheHowl99
Aphrodite
1
3
11
2.17
L
Cerberus
Wakamayo007
Cerberus
1
4
6
1
L
3
7
3
0.64
W
Cthulhu
alberto_mf
Cthulhu
1
2
10
3
W
5
4
1
1.38
L
Danzaburou
liltosmoothh
Danzaburou
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,244
Damage
47,454
65,493
Taken
69,477
30,379
Mitigated
39,749
21,087
Healing
36,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,905
1,202
0
7,157
11,921
14,202
26
0
11,921
54,328
0
L
Sun Wukong
Niksch85
Sun Wukong
8,334
1,392
0
3,139
15,214
8,578
0
5,239
9,350
0
51,864
L
Nemesis
Sheymezu
Nemesis
5,526
1,727
0
4,471
13,571
4,717
0
4,173
9,298
0
44,092
W
13,456
7,776
0
11,139
19,194
7,770
0
2,060
17,044
0
52,060
W
Aphrodite
TheHowl99
Aphrodite
9,118
1,046
5,507
6,658
10,928
4,204
759
4,189
6,495
38,320
0
L
Cerberus
Wakamayo007
Cerberus
5,993
350
0
7,605
17,523
10,608
0
8,056
9,467
26,853
0
L
7,378
460
490
716
8,347
2,063
0
3,134
5,213
28,769
0
W
Cthulhu
alberto_mf
Cthulhu
8,905
388
1,008
2,346
16,907
10,188
0
5,283
11,367
37,957
0
W
9,070
5,256
0
3,110
10,527
3,385
1,041
1,224
9,279
0
69,785
L
Danzaburou
liltosmoothh
Danzaburou
9,013
4,147
0
4,666
10,838
4,413
1,180
3,601
7,237
0
48,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,932
Gold Earned
45,291
373
Minions Killed
462
0
Camps Cleared
0
1,463,241
Distance Traveled
1,517,951
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,574
598
116
7
0
290,744
0
L
Sun Wukong
7,595
475
105
7
0
280,402
0
L
Nemesis
7,834
490
74
5
0
329,969
1
W
Kali
10,791
674
85
5
0
330,835
4
W
Aphrodite
7,668
479
57
4
0
293,715
2
L
Cerberus
7,152
447
54
3
0
294,908
5
L
Eset
7,387
462
64
4
0
262,166
4
W
Cthulhu
7,776
486
74
5
0
333,471
7
W
Skadi
9,482
593
130
8
0
269,186
1
L
Danzaburou
7,964
498
76
5
0
295,796
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role