Player Matchup

Ra
Ra
 
Ra
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Dead_Head514
Danzaburou
Level 24
God Stats
17W - 3L
1,716 SR
Queue Stats
26W - 12L
1,564 Elo+
Party 1
Athena
Athena
Unavailable_Joy
Athena
Level 136
God Stats
1W - 0L
1,295 SR
Queue Stats
81W - 65L
1,591 Elo+
Party 1
Team Averages
Level 96
1,504 SR
1,552 Elo+

VS

Team Averages
Level 36
1,600 SR
1,608 Elo+
Danzaburou
Danzaburou
Dragon7crusade
Danzaburou
Level 66
God Stats
2W - 1L
1,801 SR
Queue Stats
8W - 11L
1,825 Elo+
Party 2
Tiamat
Tiamat
Strider_0619
Tiamat
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Osiris
Osiris
jlaw2rawinurmom
Osiris
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
8 / 4 / 9
9,562
797
9,623
9,811
4,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Dead_Head514
Danzaburou
13
9 / 3 / 9
10,405
867
9,108
9,675
4,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
2 / 0 / 17
9,498
792
7,066
14,174
14,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dragon7crusade
Danzaburou
11
4 / 6 / 1
8,647
721
11,344
11,079
3,512
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
10
3 / 6 / 3
7,937
661
5,375
8,338
4,895
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 7 / 5
7,280
607
5,900
12,060
6,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
16
19
Kills
7
7
Deaths
19
35
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
8
4
9
3.13
W
Danzaburou
Dead_Head514
Danzaburou
9
3
9
4.5
L
Danzaburou
Dragon7crusade
Danzaburou
4
6
1
0.75
L
Tiamat
3
6
3
0.75
W
2
0
17
10.5
L
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,797
Damage
22,619
33,660
Taken
31,477
22,653
Mitigated
15,104
14,175
Healing
2,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
9,623
1,037
3,474
3,800
9,811
4,293
571
1,901
7,910
41,887
0
W
Danzaburou
Dead_Head514
Danzaburou
9,108
4,119
1,026
3,466
9,675
4,107
1,383
2,179
7,496
0
25,821
L
Danzaburou
Dragon7crusade
Danzaburou
11,344
5,446
0
749
11,079
3,512
40
6,258
4,669
0
29,835
L
Tiamat
5,375
680
0
1,100
8,338
4,895
0
3,752
4,433
19,422
0
W
7,066
2,325
0
2,409
14,174
14,253
717
1,371
12,803
29,056
0
L
5,900
1,377
0
713
12,060
6,697
0
6,180
5,642
0
19,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,465
Gold Earned
23,864
131
Minions Killed
105
0
Camps Cleared
0
612,743
Distance Traveled
567,969
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,562
797
66
6
0
210,521
0
W
Danzaburou
10,405
867
27
2
0
191,454
0
L
Danzaburou
8,647
721
55
5
0
177,275
1
L
Tiamat
7,937
661
27
2
0
184,650
0
W
Athena
9,498
792
38
3
0
210,768
2
L
Osiris
7,280
607
23
2
0
206,044
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role