Player Matchup

Neith
Neith
DT FUSiiON D
Neith
Level 10
God Stats
6W - 4L
1,500 SR
Queue Stats
7W - 6L
1,432 Elo+
Party 2
Merlin
Merlin
Don-Tonne
Merlin
Level 29
God Stats
24W - 30L
1,487 SR
Queue Stats
64W - 82L
1,452 Elo+
Party 3
Ymir
Ymir
FG Chronic
Ymir
Level 43
God Stats
2W - 2L
1,736 SR
Queue Stats
7W - 6L
1,432 Elo+
Party 2
Amaterasu
Amaterasu
Revanboese
Amaterasu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,432 Elo+
Party 2
The Morrigan
The Morrigan
Viting91
The Morrigan
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 41L
1,525 Elo+
Party 3
Team Averages
Level 28
1,545 SR
1,455 Elo+

VS

Team Averages
Level 30
1,569 SR
1,555 Elo+
Nu Wa
Nu Wa
Jasso__v
Nu Wa
Level 29
God Stats
4W - 6L
1,733 SR
Queue Stats
29W - 29L
1,537 Elo+
Solo
Cupid
Cupid
LopesD123
Cupid
Level 16
God Stats
11W - 7L
1,604 SR
Queue Stats
44W - 24L
1,598 Elo+
Party 1
Sobek
Sobek
M_Blaze99
Sobek
Level 73
God Stats
2W - 3L
1,294 SR
Queue Stats
151W - 128L
1,556 Elo+
Party 1
Ymir
Ymir
Mr_ToxicGamer
Ymir
Level 18
God Stats
53W - 36L
1,602 SR
Queue Stats
86W - 58L
1,562 Elo+
Party 1
Janus
Janus
SPARKS6100
Janus
Level 16
God Stats
54W - 38L
1,611 SR
Queue Stats
81W - 64L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 6
11,318
871
5,988
13,768
4,539
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
Don-Tonne
Merlin
18
3 / 6 / 6
12,614
970
17,495
14,659
4,518
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
1 / 6 / 10
11,776
906
12,159
22,121
17,702
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Amaterasu
Revanboese
Amaterasu
18
8 / 7 / 6
13,468
1,036
20,553
33,723
12,076
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Morrigan
Viting91
The Morrigan
17
2 / 11 / 7
11,613
893
9,276
18,194
5,684
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

0

VS

Team 2 Tickets

170

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Jasso__v
Nu Wa
20
7 / 1 / 24
14,625
1,125
33,247
9,906
4,014
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cupid
LopesD123
Cupid
20
8 / 4 / 17
13,851
1,065
13,996
12,896
6,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
M_Blaze99
Sobek
20
9 / 5 / 20
13,736
1,057
15,068
21,540
26,586
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
4 / 0 / 21
12,824
986
11,879
15,555
17,266
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Janus
19
8 / 5 / 17
13,476
1,037
19,531
9,937
3,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
135
15
Kills
36
36
Deaths
15
35
Assists
99
Player
Kills
Deaths
Assists
KDA
L
1
6
6
0.67
L
Merlin
Don-Tonne
Merlin
3
6
6
1
L
1
6
10
1
W
Nu Wa
Jasso__v
Nu Wa
7
1
24
19
W
Cupid
LopesD123
Cupid
8
4
17
4.13
W
Sobek
M_Blaze99
Sobek
9
5
20
3.8
W
4
0
21
14.5
L
Amaterasu
Revanboese
Amaterasu
8
7
6
1.57
W
Janus
8
5
17
3.3
L
The Morrigan
Viting91
The Morrigan
2
11
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,471
Damage
93,721
102,465
Taken
69,834
44,519
Mitigated
57,658
11,415
Healing
14,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,988
2,804
0
1,549
13,768
4,539
0
11,188
2,464
0
28,054
L
Merlin
Don-Tonne
Merlin
17,495
1,048
882
1,323
14,659
4,518
0
11,921
2,626
65,962
0
L
12,159
1,359
783
1,481
22,121
17,702
0
16,155
5,626
32,931
0
W
Nu Wa
Jasso__v
Nu Wa
33,247
10,362
1,881
3,489
9,906
4,014
0
5,113
4,793
72,971
0
W
Cupid
LopesD123
Cupid
13,996
8,605
1,228
2,267
12,896
6,205
0
7,064
5,832
0
37,256
W
Sobek
M_Blaze99
Sobek
15,068
1,108
613
3,341
21,540
26,586
0
13,115
8,425
31,000
0
W
11,879
1,528
1,284
718
15,555
17,266
0
10,555
5,000
31,364
0
L
Amaterasu
Revanboese
Amaterasu
20,553
8,812
1,325
3,389
33,723
12,076
0
25,169
8,194
0
47,230
W
Janus
19,531
170
39
91
9,937
3,587
0
2,839
7,098
33,948
0
L
The Morrigan
Viting91
The Morrigan
9,276
2,279
368
315
18,194
5,684
0
14,109
3,830
26,291
244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,789
Gold Earned
68,512
256
Minions Killed
253
5
Camps Cleared
4
1,087,943
Distance Traveled
1,111,550
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,318
871
49
4
1
205,852
2
L
Merlin
12,614
970
102
8
2
213,389
0
L
Ymir
11,776
906
34
3
1
222,245
1
W
Nu Wa
14,625
1,125
80
6
3
221,570
0
W
Cupid
13,851
1,065
45
3
1
214,833
2
W
Sobek
13,736
1,057
39
3
0
202,619
0
W
Ymir
12,824
986
48
4
0
260,657
0
L
Amaterasu
13,468
1,036
36
3
0
279,061
0
W
Janus
13,476
1,037
41
3
0
211,871
0
L
The Morrigan
11,613
893
35
3
1
167,396
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role