Player Matchup

Cthulhu
Cthulhu
Bronze IV
ERZWxlf
Cthulhu
Bronze IV
Level 67
God Stats
0W - 3L
1,412 SR
Queue Stats
94W - 149L
769 MMR
Party 1
Hera
Hera
Bronze III
RunExeMercury
Hera
Bronze III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 137L
1,500 MMR
Party 1
Chiron
Chiron
Bronze IV
jonas12345678912
Chiron
Bronze IV
Level 104
God Stats
0W - 2L
1,497 SR
Queue Stats
23W - 58L
719 MMR
Party 1
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 93
1,470 SR
996 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 119
1,500 SR
1,466 MMR
Agni
Agni
Silver II
LizVrD
Agni
Silver II
Level 148
God Stats
4W - 3L
1,501 SR
Queue Stats
17W - 15L
1,397 MMR
Solo
Chaac
Chaac
Gold III
MülayimSERT
Chaac
Gold III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cupid
Cupid
Gold IV
SULEYMANÇAKIR
Cupid
Gold IV
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ERZWxlf
Cthulhu
11
1 / 5 / 4
8,678
723
6,302
16,264
14,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

10
1 / 6 / 2
7,898
658
4,045
6,976
2,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 3 / 1
7,899
658
5,120
11,106
4,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
AnubisThothCerberusAphroditeDiscordia

VS

Bans
AnhurZeusCernunnosHadesMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
LizVrD
Agni
13
6 / 2 / 8
9,103
759
13,882
8,798
2,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
6 / 3 / 8
10,285
857
10,571
11,710
10,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
2 / 0 / 11
8,620
718
6,445
5,292
1,773
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
5
Kills
14
14
Deaths
5
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ERZWxlf
Cthulhu
1
5
4
0.6
W
Agni
LizVrD
Agni
6
2
8
5
W
6
3
8
3.33
L
1
6
2
0.33
W
2
0
11
7.5
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,467
Damage
30,898
34,346
Taken
25,800
21,606
Mitigated
14,635
8,401
Healing
12,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ERZWxlf
Cthulhu
6,302
380
868
2,429
16,264
14,861
0
6,393
9,871
26,619
0
W
Agni
LizVrD
Agni
13,882
1,269
226
3,413
8,798
2,651
195
2,945
5,699
44,489
0
W
10,571
2,231
0
5,032
11,710
10,211
1,226
4,520
7,016
0
43,964
L
4,045
397
0
370
6,976
2,427
0
2,571
4,405
24,723
0
W
6,445
3,616
1,237
2,346
5,292
1,773
1,937
2,766
2,434
0
34,607
L
5,120
2,095
477
4,257
11,106
4,318
0
4,934
6,172
0
18,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,475
Gold Earned
28,008
115
Minions Killed
171
0
Camps Cleared
0
603,728
Distance Traveled
710,307
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,678
723
30
3
0
224,084
5
W
Agni
9,103
759
56
5
0
220,427
3
W
Chaac
10,285
857
51
4
0
252,346
5
L
Hera
7,898
658
43
4
0
176,564
2
W
Cupid
8,620
718
64
5
0
237,534
2
L
Chiron
7,899
658
42
4
0
203,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role