Player Matchup

Thanatos
Thanatos
Gold V
LegacyAdrian
Thanatos
Gold V
Level 129
God Stats
0W - 1L
1,578 SR
Queue Stats
193W - 183L
1,438 MMR
Party 1
Chaac
Chaac
Gold V
Mn541
Chaac
Gold V
Level 112
God Stats
3W - 4L
1,622 SR
Queue Stats
205W - 214L
1,380 MMR
Party 3
Tiamat
Tiamat
Platinum V
Sinclaire051
Tiamat
Platinum V
Level 139
God Stats
15W - 12L
1,363 SR
Queue Stats
322W - 315L
1,741 MMR
Party 3
Cernunnos
Cernunnos
Gold IV
Victorswgvr
Cernunnos
Gold IV
Level 67
God Stats
24W - 21L
1,661 SR
Queue Stats
103W - 101L
1,552 MMR
Solo
Tyr
Tyr
Silver I
oliver9494
Tyr
Silver I
Level 77
God Stats
5W - 7L
1,877 SR
Queue Stats
100W - 91L
1,633 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 105
1,620 SR
1,549 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 107
1,551 SR
1,550 MMR
Guan Yu
Guan Yu
Gold III
Hooch
Guan Yu
Gold III
Level 121
God Stats
4W - 4L
1,500 SR
Queue Stats
74W - 67L
1,556 MMR
Party 2
Anubis
Anubis
Gold III
KleinerrBauerr
Anubis
Gold III
Level 86
God Stats
13W - 14L
1,588 SR
Queue Stats
206W - 216L
1,568 MMR
Solo
Neith
Neith
Gold III
SayHiToDexter
Neith
Gold III
Level 77
God Stats
24W - 20L
1,476 SR
Queue Stats
157W - 145L
1,570 MMR
Solo
Sobek
Sobek
Gold III
frances300895
Sobek
Gold III
Level 126
God Stats
18W - 16L
1,517 SR
Queue Stats
154W - 152L
1,548 MMR
Solo
Erlang Shen
Erlang Shen
Gold III
midorfeedm9
Erlang Shen
Gold III
Level 127
God Stats
3W - 1L
1,671 SR
Queue Stats
241W - 246L
1,509 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
LegacyAdrian
Thanatos
19
2 / 8 / 5
12,791
441
9,786
22,358
8,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
Mn541
Chaac
18
0 / 8 / 7
11,847
409
9,812
26,350
27,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
20
3 / 8 / 3
14,425
497
23,753
17,859
14,359
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Victorswgvr
Cernunnos
20
3 / 4 / 4
13,725
473
19,682
20,415
8,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
1 / 6 / 5
12,675
437
8,288
30,455
31,585
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
SetTsukuyomiScyllaCu ChulainnDanzaburou

VS

Bans
CupidApolloFenrirHeraKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Hooch
Guan Yu
20
4 / 1 / 14
16,930
584
15,185
30,291
56,214
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
8 / 2 / 11
16,672
575
18,995
17,767
12,449
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
5 / 0 / 18
16,463
568
24,947
19,128
9,286
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
4 / 4 / 22
14,622
504
12,868
34,734
48,780
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Erlang Shen
midorfeedm9
Erlang Shen
20
12 / 2 / 11
18,617
642
16,028
26,158
23,673
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
109
9
Kills
33
34
Deaths
9
24
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Hooch
Guan Yu
4
1
14
11
W
8
2
11
6.75
L
Thanatos
LegacyAdrian
Thanatos
2
8
5
0.56
L
Chaac
Mn541
Chaac
0
8
7
0.44
W
5
0
18
14
L
Tiamat
3
8
3
0.56
L
Cernunnos
Victorswgvr
Cernunnos
3
4
4
1.25
W
4
4
22
3.75
W
Erlang Shen
midorfeedm9
Erlang Shen
12
2
11
8.75
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,321
Damage
88,023
117,437
Taken
128,078
90,390
Mitigated
150,402
39,219
Healing
62,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Hooch
Guan Yu
15,185
3,088
4,333
16,382
30,291
56,214
2,249
4,080
26,211
0
100,251
W
18,995
389
1,389
9,753
17,767
12,449
1,851
5,648
12,119
124,763
0
L
Thanatos
LegacyAdrian
Thanatos
9,786
1,800
0
14,188
22,358
8,017
0
5,621
16,687
0
80,453
L
Chaac
Mn541
Chaac
9,812
928
0
8,481
26,350
27,756
0
11,006
15,294
816
62,089
W
24,947
17,190
0
12,784
19,128
9,286
10,347
3,365
15,763
0
166,560
L
Tiamat
23,753
1,936
0
1,917
17,859
14,359
239
5,682
12,152
101,952
0
L
Cernunnos
Victorswgvr
Cernunnos
19,682
10,399
0
6,668
20,415
8,673
0
3,820
16,570
0
126,244
W
12,868
936
1,164
12,471
34,734
48,780
983
6,252
28,482
49,219
0
W
Erlang Shen
midorfeedm9
Erlang Shen
16,028
9,220
0
4,127
26,158
23,673
5,115
5,678
20,480
0
144,054
L
8,288
719
0
7,965
30,455
31,585
66
5,734
24,202
0
77,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,463
Gold Earned
83,304
728
Minions Killed
818
0
Camps Cleared
0
2,725,429
Distance Traveled
2,818,628
40
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
16,930
584
183
6
0
522,546
4
W
Anubis
16,672
575
174
6
0
511,315
5
L
Thanatos
12,791
441
136
5
0
590,218
2
L
Chaac
11,847
409
75
3
0
536,316
15
W
Neith
16,463
568
210
7
0
538,948
1
L
Tiamat
14,425
497
182
6
0
506,376
9
L
Cernunnos
13,725
473
189
7
0
494,489
10
W
Sobek
14,622
504
49
2
0
580,932
10
W
Erlang Shen
18,617
642
202
7
0
664,887
6
L
Tyr
12,675
437
146
5
0
598,030
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role