Player Matchup

Arachne
Arachne
Fred_458_
Arachne
Level 28
God Stats
29W - 30L
1,779 SR
Queue Stats
29W - 31L
1,721 Elo+
Party 2
Neith
Neith
Lebensgott
Neith
Level 28
God Stats
18W - 15L
1,779 SR
Queue Stats
29W - 34L
1,721 Elo+
Party 2
Ra
Ra
Madness66000
Ra
Level 15
God Stats
5W - 9L
1,804 SR
Queue Stats
121W - 85L
1,509 Elo+
Solo
Ymir
Ymir
MercenarioCoD
Ymir
Level 21
God Stats
1W - 3L
1,210 SR
Queue Stats
37W - 35L
1,516 Elo+
Solo
Sun Wukong
Sun Wukong
SebastiaanH97
Sun Wukong
Level 14
God Stats
0W - 1L
1,808 SR
Queue Stats
18W - 19L
1,467 Elo+
Solo
Team Averages
Level 21
1,676 SR
1,587 Elo+

VS

Team Averages
Level 26
1,498 SR
1,481 Elo+
Izanami
Izanami
Nikolas19-09
Izanami
Level 25
God Stats
36W - 35L
1,526 SR
Queue Stats
65W - 68L
1,439 Elo+
Party 1
Bakasura
Bakasura
SiyarK936
Bakasura
Level 27
God Stats
21W - 19L
1,507 SR
Queue Stats
718W - 749L
1,532 Elo+
Party 3
Sun Wukong
Sun Wukong
Wenne_10
Sun Wukong
Level 26
God Stats
8W - 4L
1,646 SR
Queue Stats
104W - 105L
1,451 Elo+
Party 1
Bacchus
Bacchus
akainu749
Bacchus
Level 24
God Stats
22W - 19L
1,633 SR
Queue Stats
101W - 129L
1,431 Elo+
Party 1
Kukulkan
Kukulkan
zif-demon
Kukulkan
Level 26
God Stats
6W - 6L
1,178 SR
Queue Stats
504W - 514L
1,551 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Fred_458_
Arachne
16
6 / 5 / 0
11,328
436
8,144
11,282
3,976
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Neith
13
2 / 12 / 4
9,506
366
7,416
17,523
5,535
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
5 / 5 / 10
11,374
437
21,709
17,671
7,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
5 / 3 / 10
10,152
390
9,371
19,286
21,459
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
SebastiaanH97
Sun Wukong
17
0 / 3 / 1
10,162
391
10,453
18,821
17,317
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Nikolas19-09
Izanami
18
7 / 7 / 3
12,282
472
7,927
14,868
7,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
SiyarK936
Bakasura
20
13 / 4 / 4
15,116
581
23,418
30,576
18,383
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Wenne_10
Sun Wukong
20
1 / 1 / 8
14,211
547
10,741
22,543
17,807
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bacchus
akainu749
Bacchus
17
2 / 6 / 15
11,937
459
10,757
16,073
18,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
zif-demon
Kukulkan
20
5 / 0 / 4
13,311
512
12,349
9,662
4,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
62
18
Kills
28
28
Deaths
18
25
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Arachne
Fred_458_
Arachne
6
5
0
1.2
L
Neith
2
12
4
0.33
L
5
5
10
2
L
5
3
10
3.33
W
Izanami
Nikolas19-09
Izanami
7
7
3
1.21
L
Sun Wukong
SebastiaanH97
Sun Wukong
0
3
1
0.17
W
Bakasura
SiyarK936
Bakasura
13
4
4
3.75
W
Sun Wukong
Wenne_10
Sun Wukong
1
1
8
5
W
Bacchus
akainu749
Bacchus
2
6
15
1.58
W
Kukulkan
zif-demon
Kukulkan
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,093
Damage
65,192
84,583
Taken
93,722
55,642
Mitigated
66,671
16,007
Healing
34,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Fred_458_
Arachne
8,144
6,746
0
505
11,282
3,976
37
3,079
7,925
0
37,565
L
Neith
7,416
4,504
270
1,005
17,523
5,535
736
5,854
10,357
0
33,272
L
21,709
1,187
3,794
6,174
17,671
7,355
317
4,130
13,135
101,634
0
L
9,371
2,804
1,485
1,100
19,286
21,459
222
6,463
11,418
33,318
0
W
Izanami
Nikolas19-09
Izanami
7,927
4,664
0
1,904
14,868
7,377
3,171
8,706
5,860
0
84,039
L
Sun Wukong
SebastiaanH97
Sun Wukong
10,453
1,383
0
1,674
18,821
17,317
0
2,748
15,752
22
62,798
W
Bakasura
SiyarK936
Bakasura
23,418
18,801
0
19,271
30,576
18,383
0
9,038
21,312
0
120,266
W
Sun Wukong
Wenne_10
Sun Wukong
10,741
1,473
0
10,413
22,543
17,807
2,151
2,668
19,795
0
104,426
W
Bacchus
akainu749
Bacchus
10,757
683
1,430
1,907
16,073
18,824
621
6,982
8,735
23,079
0
W
Kukulkan
zif-demon
Kukulkan
12,349
888
0
0
9,662
4,280
748
2,632
6,940
100,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,522
Gold Earned
66,857
495
Minions Killed
724
0
Camps Cleared
0
2,222,340
Distance Traveled
2,491,383
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,328
436
89
3
0
466,086
0
L
Neith
9,506
366
57
2
0
323,358
0
L
Ra
11,374
437
177
7
0
492,976
3
L
Ymir
10,152
390
46
2
0
445,355
4
W
Izanami
12,282
472
159
6
0
457,052
0
L
Sun Wukong
10,162
391
126
5
0
494,565
6
W
Bakasura
15,116
581
165
6
0
533,069
1
W
Sun Wukong
14,211
547
213
8
0
421,758
3
W
Bacchus
11,937
459
20
1
0
520,187
1
W
Kukulkan
13,311
512
167
6
0
559,317
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role