Player Matchup

Thanatos
Thanatos
BathoryThrone
Thanatos
Level 5
God Stats
2W - 4L
1,500 SR
Queue Stats
3W - 8L
1,397 Elo+
Solo
Sun Wukong
Sun Wukong
Davixooo
Sun Wukong
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 64L
1,166 Elo+
Solo
Tiamat
Tiamat
FARMEDONCTAYEULE
Tiamat
Level 25
God Stats
4W - 13L
1,253 SR
Queue Stats
334W - 344L
1,322 Elo+
Solo
Thor
Thor
Juancitomedia
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
Rinnegan4thekil
Medusa
Level 20
God Stats
5W - 3L
1,324 SR
Queue Stats
17W - 14L
1,083 Elo+
Solo
Team Averages
Level 13
1,415 SR
1,294 Elo+

VS

Team Averages
Level 21
1,629 SR
1,438 Elo+
Hou Yi
Hou Yi
HaZeFightme
Hou Yi
Level 26
God Stats
7W - 5L
1,571 SR
Queue Stats
39W - 52L
1,417 Elo+
Party 1
Osiris
Osiris
Ivybug2010
Osiris
Level 29
God Stats
10W - 10L
1,622 SR
Queue Stats
158W - 224L
1,358 Elo+
Party 1
Yemoja
Yemoja
LilLlama3
Yemoja
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Kukulkan
Kukulkan
ThatRealGinger
Kukulkan
Level 28
God Stats
4W - 0L
1,806 SR
Queue Stats
111W - 95L
1,531 Elo+
Party 1
Ravana
Ravana
ThornedFear1
Ravana
Level 22
God Stats
3W - 2L
1,644 SR
Queue Stats
87W - 99L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BathoryThrone
Thanatos
15
2 / 8 / 1
9,096
413
5,765
16,093
6,421
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
Davixooo
Sun Wukong
15
1 / 8 / 1
9,487
431
1,954
15,995
7,593
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
0 / 5 / 0
9,033
411
4,644
12,307
5,947
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 12 / 0
7,609
346
3,913
11,931
4,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
5 / 4 / 0
10,802
491
12,896
15,198
5,927
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
18
4 / 3 / 2
11,807
537
6,198
11,340
3,885
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
Ivybug2010
Osiris
17
11 / 2 / 10
11,440
520
11,430
13,037
16,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yemoja
LilLlama3
Yemoja
15
2 / 1 / 8
10,091
459
4,229
10,835
10,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kukulkan
20
10 / 1 / 8
14,616
664
12,768
9,410
4,822
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
17
9 / 2 / 7
10,807
491
12,154
7,471
3,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
71
9
Kills
36
37
Deaths
9
2
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BathoryThrone
Thanatos
2
8
1
0.31
L
Sun Wukong
Davixooo
Sun Wukong
1
8
1
0.19
L
0
5
0
0
W
Hou Yi
4
3
2
1.67
W
Osiris
Ivybug2010
Osiris
11
2
10
8
L
1
12
0
0.08
W
Yemoja
LilLlama3
Yemoja
2
1
8
6
L
5
4
0
1.25
W
Kukulkan
10
1
8
14
W
Ravana
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,172
Damage
46,779
71,524
Taken
52,093
29,935
Mitigated
39,068
16,295
Healing
14,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BathoryThrone
Thanatos
5,765
2,420
0
8,150
16,093
6,421
565
2,923
13,170
0
41,574
L
Sun Wukong
Davixooo
Sun Wukong
1,954
766
332
1,661
15,995
7,593
2,092
2,226
13,769
0
47,342
L
4,644
565
0
4,882
12,307
5,947
630
5,515
6,792
51,464
0
W
Hou Yi
6,198
2,390
0
3,043
11,340
3,885
1,898
122
11,218
0
80,816
W
Osiris
Ivybug2010
Osiris
11,430
3,075
0
1,922
13,037
16,607
496
401
12,636
0
61,138
L
3,913
1,210
0
0
11,931
4,047
429
4,065
7,866
0
16,545
W
Yemoja
LilLlama3
Yemoja
4,229
899
806
830
10,835
10,124
734
3,042
7,793
33,035
0
L
12,896
6,889
0
1,270
15,198
5,927
2,038
2,268
12,930
0
60,071
W
Kukulkan
12,768
1,823
0
4,158
9,410
4,822
1,719
734
8,676
147,291
0
W
Ravana
12,154
4,257
0
3,745
7,471
3,630
928
345
7,126
0
48,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,027
Gold Earned
58,761
398
Minions Killed
616
0
Camps Cleared
0
1,759,243
Distance Traveled
2,056,922
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,096
413
64
3
0
367,377
4
L
Sun Wukong
9,487
431
103
5
0
331,099
1
L
Tiamat
9,033
411
107
5
0
386,905
0
W
Hou Yi
11,807
537
148
7
0
373,380
2
W
Osiris
11,440
520
99
5
0
441,530
1
L
Thor
7,609
346
23
1
0
277,927
6
W
Yemoja
10,091
459
51
2
0
368,782
5
L
Medusa
10,802
491
101
5
0
395,935
1
W
Kukulkan
14,616
664
244
11
0
422,806
0
W
Ravana
10,807
491
74
3
0
450,424
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role