Player Matchup

Achilles
Achilles
Bronze III
Justkid7a10
Achilles
Bronze III
Level 32
God Stats
2W - 1L
1,555 SR
Queue Stats
3W - 9L
1,216 MMR
Solo
Rama
Rama
Gold V
Rakchaza
Rama
Gold V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold V
javiky25
Fenrir
Gold V
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ah Puch
Ah Puch
Silver II
luisprobaza
Ah Puch
Silver II
Level 117
God Stats
7W - 7L
1,310 SR
Queue Stats
492W - 496L
1,004 MMR
Party 1
Artio
Artio
Silver I
xXCoso
Artio
Silver I
Level 146
God Stats
5W - 5L
1,590 SR
Queue Stats
113W - 106L
1,128 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 105
1,491 SR
1,269 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 104
1,548 SR
1,255 MMR
Nemesis
Nemesis
Silver I
Eldorum
Nemesis
Silver I
Level 77
God Stats
5W - 9L
1,514 SR
Queue Stats
62W - 70L
1,184 MMR
Solo
Ymir
Ymir
Bronze IV
Ikarus102
Ymir
Bronze IV
Level 36
God Stats
5W - 4L
1,599 SR
Queue Stats
71W - 81L
1,182 MMR
Solo
Chaac
Chaac
Silver I
Mejun
Chaac
Silver I
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver II
Saikorn
Neith
Silver II
Level 143
God Stats
2W - 3L
1,500 SR
Queue Stats
39W - 36L
1,175 MMR
Solo
Scylla
Scylla
Silver I
crazybili90
Scylla
Silver I
Level 117
God Stats
18W - 9L
1,625 SR
Queue Stats
137W - 137L
1,234 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Justkid7a10
Achilles
20
6 / 4 / 2
16,707
539
14,086
25,028
37,533
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rama
20
5 / 3 / 5
18,529
598
16,485
25,433
10,292
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
javiky25
Fenrir
20
6 / 5 / 12
17,104
552
16,183
26,069
18,080
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Puch
luisprobaza
Ah Puch
20
12 / 2 / 10
17,843
576
36,942
17,178
9,905
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artio
xXCoso
Artio
20
1 / 2 / 22
15,469
499
11,278
33,746
47,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
TsukuyomiDanzaburouNu WaTiamatApollo

VS

Bans
SetJanusCthulhuPersephoneGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Eldorum
Nemesis
20
3 / 7 / 5
14,457
466
15,099
23,884
14,280
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
17
0 / 6 / 7
12,080
390
10,236
23,822
25,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chaac
Mejun
Chaac
20
6 / 5 / 2
15,896
513
19,417
28,462
35,928
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
Saikorn
Neith
20
3 / 4 / 1
14,891
480
16,354
19,985
8,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
20
4 / 8 / 5
14,738
475
20,452
24,392
8,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
36
30
Kills
16
16
Deaths
30
51
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Eldorum
Nemesis
3
7
5
0.79
L
Ymir
0
6
7
0.58
W
Achilles
Justkid7a10
Achilles
6
4
2
1.75
L
Chaac
Mejun
Chaac
6
5
2
1.4
W
Rama
5
3
5
2.5
L
Neith
Saikorn
Neith
3
4
1
0.88
L
Scylla
4
8
5
0.81
W
Fenrir
javiky25
Fenrir
6
5
12
2.4
W
Ah Puch
luisprobaza
Ah Puch
12
2
10
8.5
W
Artio
xXCoso
Artio
1
2
22
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,974
Damage
81,558
127,454
Taken
120,545
123,651
Mitigated
93,040
51,020
Healing
26,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Eldorum
Nemesis
15,099
8,443
0
1,961
23,884
14,280
0
9,913
13,756
0
120,204
L
Ymir
10,236
1,292
0
2,381
23,822
25,376
190
13,011
10,714
41,664
0
W
Achilles
Justkid7a10
Achilles
14,086
4,852
0
3,678
25,028
37,533
1,597
3,595
21,413
0
99,344
L
Chaac
Mejun
Chaac
19,417
3,322
0
7,398
28,462
35,928
1,942
9,515
17,593
0
105,111
W
Rama
16,485
9,435
0
15,455
25,433
10,292
10,770
4,899
20,414
0
188,593
L
Neith
Saikorn
Neith
16,354
7,760
0
7,975
19,985
8,675
2,852
5,703
14,282
0
139,798
L
Scylla
20,452
2,075
0
6,993
24,392
8,781
0
10,078
14,314
116,769
0
W
Fenrir
javiky25
Fenrir
16,183
2,979
0
8,886
26,069
18,080
1,541
6,183
19,694
0
112,782
W
Ah Puch
luisprobaza
Ah Puch
36,942
2,744
1,016
10,422
17,178
9,905
2,298
5,220
11,848
153,840
0
W
Artio
xXCoso
Artio
11,278
1,579
1,036
10,527
33,746
47,841
33
10,045
23,397
40,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,652
Gold Earned
72,062
859
Minions Killed
911
0
Camps Cleared
0
2,910,899
Distance Traveled
2,686,995
45
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
14,457
466
177
6
0
578,341
6
L
Ymir
12,080
390
65
2
0
535,479
12
W
Achilles
16,707
539
172
6
0
571,618
0
L
Chaac
15,896
513
203
7
0
575,692
8
W
Rama
18,529
598
289
9
0
515,968
11
L
Neith
14,891
480
261
8
0
484,738
5
L
Scylla
14,738
475
205
7
0
512,745
8
W
Fenrir
17,104
552
149
5
0
610,147
9
W
Ah Puch
17,843
576
202
7
0
596,646
14
W
Artio
15,469
499
47
2
0
616,520
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role