Player Matchup

Ymir
Ymir
Kaalathar
Ymir
Level 23
God Stats
15W - 11L
1,632 SR
Queue Stats
29W - 32L
1,610 Elo+
Solo
Chronos
Chronos
ToxicNinja54
Chronos
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
143W - 123L
1,717 Elo+
Solo
Hun Batz
Hun Batz
UnholyAmbush
Hun Batz
Level 21
God Stats
5W - 0L
1,500 SR
Queue Stats
165W - 97L
1,745 Elo+
Solo
Guan Yu
Guan Yu
VickywitdaBlicky
Guan Yu
Level 26
God Stats
3W - 4L
1,391 SR
Queue Stats
120W - 82L
1,707 Elo+
Solo
Chiron
Chiron
dykmccheese
Chiron
Level 15
God Stats
3W - 0L
1,500 SR
Queue Stats
41W - 27L
1,754 Elo+
Solo
Team Averages
Level 23
1,505 SR
1,707 Elo+

VS

Team Averages
Level 18
1,544 SR
1,574 Elo+
Hachiman
Hachiman
AuDonte
Hachiman
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 32L
1,550 Elo+
Party 1
Chronos
Chronos
Billpaxton123
Chronos
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 47L
1,536 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Moviepop
Cu Chulainn
Level 7
God Stats
1W - 5L
1,500 SR
Queue Stats
8W - 11L
1,595 Elo+
Party 1
Nemesis
Nemesis
Verntroyer
Nemesis
Level 23
God Stats
2W - 2L
1,718 SR
Queue Stats
25W - 28L
1,586 Elo+
Party 1
Cabrakan
Cabrakan
eatingfriedrice
Cabrakan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 31L
1,604 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 0 / 4
5,855
586
1,057
2,207
1,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chronos
ToxicNinja54
Chronos
11
4 / 2 / 5
6,659
666
5,528
5,432
1,820
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
UnholyAmbush
Hun Batz
13
7 / 0 / 3
7,410
741
7,410
5,357
3,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
7 / 0 / 4
6,630
663
5,772
6,320
2,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chiron
11
4 / 0 / 1
6,549
655
3,963
4,016
1,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AuDonte
Hachiman
6
0 / 5 / 0
4,192
419
1,579
5,601
762
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chronos
7
1 / 5 / 0
4,834
483
2,790
7,775
2,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cu Chulainn
Moviepop
Cu Chulainn
7
0 / 4 / 0
4,247
425
1,187
5,709
2,075
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Nemesis
Verntroyer
Nemesis
9
1 / 6 / 1
5,306
531
3,658
9,936
3,467
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cabrakan
5
0 / 3 / 1
4,340
434
1,304
4,565
1,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
22
Kills
2
2
Deaths
23
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AuDonte
Hachiman
0
5
0
0
L
Chronos
1
5
0
0.2
W
Ymir
0
0
4
2
L
Cu Chulainn
Moviepop
Cu Chulainn
0
4
0
0
W
Chronos
ToxicNinja54
Chronos
4
2
5
3.25
W
Hun Batz
UnholyAmbush
Hun Batz
7
0
3
8.5
L
Nemesis
Verntroyer
Nemesis
1
6
1
0.25
W
7
0
4
9
W
Chiron
4
0
1
4.5
L
Cabrakan
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,730
Damage
10,518
23,332
Taken
33,586
10,644
Mitigated
10,480
9,319
Healing
4,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AuDonte
Hachiman
1,579
725
0
21
5,601
762
0
226
5,375
0
13,784
L
Chronos
2,790
921
0
1,139
7,775
2,183
0
3,026
4,724
17,870
0
W
Ymir
1,057
186
0
714
2,207
1,222
287
105
2,102
14,851
0
L
Cu Chulainn
Moviepop
Cu Chulainn
1,187
264
0
85
5,709
2,075
0
661
4,873
0
10,933
W
Chronos
ToxicNinja54
Chronos
5,528
1,632
0
1,039
5,432
1,820
333
1,772
3,660
37,460
0
W
Hun Batz
UnholyAmbush
Hun Batz
7,410
2,539
0
362
5,357
3,771
0
841
4,516
0
41,910
L
Nemesis
Verntroyer
Nemesis
3,658
1,299
0
2,614
9,936
3,467
0
1,790
8,021
0
23,822
W
5,772
966
262
3,548
6,320
2,653
0
1,045
5,275
0
28,962
W
Chiron
3,963
1,972
405
2,989
4,016
1,178
1,064
331
3,685
0
42,376
L
Cabrakan
1,304
129
0
746
4,565
1,993
0
882
3,659
7,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,103
Gold Earned
22,919
317
Minions Killed
151
0
Camps Cleared
0
1,086,985
Distance Traveled
879,328
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,192
419
29
3
0
157,245
0
L
Chronos
4,834
483
34
3
0
194,787
1
W
Ymir
5,855
586
32
3
0
218,360
5
L
Cu Chulainn
4,247
425
18
2
0
165,249
0
W
Chronos
6,659
666
68
7
0
202,744
0
W
Hun Batz
7,410
741
87
9
0
243,700
1
L
Nemesis
5,306
531
58
6
0
222,723
1
W
Guan Yu
6,630
663
55
6
0
238,037
4
W
Chiron
6,549
655
75
8
0
184,144
3
L
Cabrakan
4,340
434
12
1
0
139,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role