Player Matchup

Zeus
Zeus
Lpibe14
Zeus
Level 28
God Stats
3W - 9L
1,132 SR
Queue Stats
229W - 272L
1,226 Elo+
Solo
Mercury
Mercury
PennyWise426
Mercury
Level 23
God Stats
21W - 17L
1,525 SR
Queue Stats
150W - 166L
1,405 Elo+
Party 1
Yemoja
Yemoja
Randaliertier
Yemoja
Level 2
God Stats
5W - 2L
1,500 SR
Queue Stats
26W - 33L
1,500 Elo+
Solo
Apollo
Apollo
Reymonitou
Apollo
Level 17
God Stats
48W - 52L
1,387 SR
Queue Stats
118W - 127L
1,376 Elo+
Party 1
Bellona
Bellona
SiouLie
Bellona
Level 24
God Stats
20W - 17L
1,613 SR
Queue Stats
46W - 55L
1,459 Elo+
Solo
Team Averages
Level 19
1,431 SR
1,393 Elo+

VS

Team Averages
Level 13
1,500 SR
1,522 Elo+
Ymir
Ymir
ASHHH420
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Thor
Thor
AriLeSpino
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Achilles
Achilles
Gilraen7
Achilles
Level 29
God Stats
6W - 6L
1,303 SR
Queue Stats
91W - 82L
1,514 Elo+
Solo
Nu Wa
Nu Wa
JAVADXX9
Nu Wa
Level 29
God Stats
4W - 4L
1,698 SR
Queue Stats
88W - 78L
1,439 Elo+
Solo
Artemis
Artemis
ismaeelooo
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,658 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Lpibe14
Zeus
11
1 / 0 / 1
6,470
539
2,791
4,193
1,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
PennyWise426
Mercury
12
2 / 0 / 4
7,284
607
2,573
7,386
2,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

10
0 / 0 / 2
6,495
541
937
2,794
1,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
Reymonitou
Apollo
10
4 / 1 / 1
6,311
526
2,020
5,587
1,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
SiouLie
Bellona
12
1 / 1 / 0
6,953
579
1,556
4,188
2,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
5
0 / 4 / 0
4,114
343
295
4,443
1,568
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

1
0 / 0 / 0
3,702
309
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Achilles
Gilraen7
Achilles
10
1 / 1 / 0
5,613
468
4,523
5,918
4,484
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nu Wa
JAVADXX9
Nu Wa
7
0 / 1 / 0
4,709
392
2,741
3,042
685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Artemis
ismaeelooo
Artemis
7
0 / 2 / 0
4,740
395
1,252
3,327
1,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
1
8
Kills
1
2
Deaths
8
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
4
0
0
L
0
0
0
0
L
Achilles
Gilraen7
Achilles
1
1
0
1
L
Nu Wa
JAVADXX9
Nu Wa
0
1
0
0
W
Zeus
Lpibe14
Zeus
1
0
1
1.5
W
Mercury
PennyWise426
Mercury
2
0
4
4
W
0
0
2
1
W
Apollo
Reymonitou
Apollo
4
1
1
4.5
W
Bellona
SiouLie
Bellona
1
1
0
1
L
Artemis
ismaeelooo
Artemis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,877
Damage
8,811
24,148
Taken
16,730
8,917
Mitigated
7,737
11,884
Healing
3,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
295
0
0
68
4,443
1,568
0
1,938
2,317
5,122
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Achilles
Gilraen7
Achilles
4,523
1,721
0
2,059
5,918
4,484
0
74
5,844
0
21,091
L
Nu Wa
JAVADXX9
Nu Wa
2,741
877
194
1,026
3,042
685
0
1,032
1,822
15,518
0
W
Zeus
Lpibe14
Zeus
2,791
203
0
1,138
4,193
1,125
574
1,130
3,063
37,955
0
W
Mercury
PennyWise426
Mercury
2,573
691
222
4,609
7,386
2,478
1,099
551
6,835
0
37,057
W
937
149
1,669
1,027
2,794
1,594
1,019
1,004
1,790
14,777
0
W
Apollo
Reymonitou
Apollo
2,020
710
0
2,226
5,587
1,395
2,593
351
5,236
0
26,538
W
Bellona
SiouLie
Bellona
1,556
266
0
993
4,188
2,325
635
0
4,188
0
31,319
L
Artemis
ismaeelooo
Artemis
1,252
530
0
0
3,327
1,000
0
226
3,019
0
10,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,513
Gold Earned
22,878
343
Minions Killed
98
0
Camps Cleared
0
1,060,063
Distance Traveled
790,347
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,114
343
6
1
0
229,065
1
L
Thor
3,702
309
0
0
0
17,259
0
L
Achilles
5,613
468
46
4
0
235,759
3
L
Nu Wa
4,709
392
26
2
0
134,192
1
W
Zeus
6,470
539
76
6
0
208,643
3
W
Mercury
7,284
607
82
7
0
285,382
4
W
Yemoja
6,495
541
46
4
0
162,444
0
W
Apollo
6,311
526
53
4
0
218,755
2
W
Bellona
6,953
579
86
7
0
184,839
0
L
Artemis
4,740
395
20
2
0
174,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role