Player Matchup

Osiris
Osiris
Bronze III
BobbyIsReal
Osiris
Bronze III
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,449 MMR
Solo
Nemesis
Nemesis
Gold III
Sam_Stevenz
Nemesis
Gold III
Level 106
God Stats
5W - 13L
1,500 SR
Queue Stats
287W - 295L
1,452 MMR
Solo
Aphrodite
Aphrodite
Gold V
Thacker14697
Aphrodite
Gold V
Level 137
God Stats
3W - 5L
1,686 SR
Queue Stats
132W - 129L
1,450 MMR
Solo
Ra
Ra
Gold III
lightvortex32
Ra
Gold III
Level 154
God Stats
0W - 1L
1,300 SR
Queue Stats
93W - 80L
1,534 MMR
Party 2
Izanami
Izanami
Gold V
sFloowers
Izanami
Gold V
Level 120
God Stats
4W - 3L
1,516 SR
Queue Stats
107W - 103L
1,312 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 120
1,500 SR
1,439 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,545 SR
1,451 MMR
Cupid
Cupid
Gold III
 
Cupid
Gold III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Gold II
BiggBaby23
Poseidon
Gold II
Level 154
God Stats
8W - 8L
1,557 SR
Queue Stats
398W - 407L
1,535 MMR
Party 1
Ganesha
Ganesha
Gold III
Learning2 Smite
Ganesha
Gold III
Level 122
God Stats
3W - 0L
1,806 SR
Queue Stats
381W - 381L
1,343 MMR
Party 1
Arachne
Arachne
Gold IV
Zaldrizez
Arachne
Gold IV
Level 160
God Stats
3W - 1L
1,549 SR
Queue Stats
580W - 573L
1,422 MMR
Solo
Chaac
Chaac
Silver I
l1 JuNiOr l1
Chaac
Silver I
Level 113
God Stats
10W - 15L
1,315 SR
Queue Stats
234W - 218L
1,453 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
4
0 / 1 / 0
2,998
600
419
1,626
924
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Nemesis
Sam_Stevenz
Nemesis
5
0 / 2 / 2
3,377
675
676
3,446
684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Aphrodite
Thacker14697
Aphrodite
5
1 / 1 / 0
3,505
701
783
2,182
640
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

6
1 / 0 / 1
3,778
756
963
2,132
484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
sFloowers
Izanami
6
1 / 1 / 1
3,550
710
2,746
1,980
443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
SetCu ChulainnScyllaTiamatDanzaburou

VS

Bans
CthulhuGuan YuTsukuyomiKing ArthurApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
6
0 / 0 / 3
3,483
697
891
2,272
489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
BiggBaby23
Poseidon
6
3 / 2 / 0
4,115
823
1,874
2,118
379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 1 / 1
3,537
707
212
3,202
983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
Zaldrizez
Arachne
5
1 / 0 / 1
3,619
724
1,388
2,223
685
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

7
1 / 0 / 0
3,863
773
1,000
1,724
1,108
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
10
3
Kills
5
5
Deaths
3
4
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
0
0
3
1.5
W
Poseidon
BiggBaby23
Poseidon
3
2
0
1.5
L
Osiris
0
1
0
0
W
0
1
1
0.5
L
Nemesis
Sam_Stevenz
Nemesis
0
2
2
0.5
L
Aphrodite
Thacker14697
Aphrodite
1
1
0
1
W
Arachne
Zaldrizez
Arachne
1
0
1
1.5
W
1
0
0
1
L
1
0
1
1.5
L
Izanami
sFloowers
Izanami
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,587
Damage
5,365
11,366
Taken
11,539
3,175
Mitigated
3,644
3,867
Healing
4,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
891
600
35
1,231
2,272
489
0
237
1,995
0
14,536
W
Poseidon
BiggBaby23
Poseidon
1,874
212
0
550
2,118
379
0
537
1,489
14,221
0
L
Osiris
419
130
0
692
1,626
924
0
0
1,626
0
5,850
W
212
34
0
1,344
3,202
983
0
641
2,521
7,407
0
L
Nemesis
Sam_Stevenz
Nemesis
676
392
0
454
3,446
684
0
649
2,711
0
11,383
L
Aphrodite
Thacker14697
Aphrodite
783
268
441
743
2,182
640
0
725
1,415
7,247
0
W
Arachne
Zaldrizez
Arachne
1,388
1,110
0
367
2,223
685
0
118
2,099
0
11,824
W
1,000
160
0
953
1,724
1,108
0
35
1,689
0
13,890
L
963
180
61
1,072
2,132
484
0
430
1,582
14,614
0
L
Izanami
sFloowers
Izanami
2,746
2,245
0
404
1,980
443
0
34
1,946
0
15,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,208
Gold Earned
18,617
133
Minions Killed
139
0
Camps Cleared
0
451,239
Distance Traveled
474,693
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
3,483
697
49
10
0
85,683
1
W
Poseidon
4,115
823
32
6
0
96,425
0
L
Osiris
2,998
600
14
3
0
52,138
0
W
Ganesha
3,537
707
0
0
0
97,959
1
L
Nemesis
3,377
675
30
6
0
97,087
1
L
Aphrodite
3,505
701
18
4
0
109,800
2
W
Arachne
3,619
724
28
6
0
104,651
3
W
Chaac
3,863
773
30
6
0
89,975
1
L
Ra
3,778
756
31
6
0
103,041
2
L
Izanami
3,550
710
40
8
0
89,173
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role