Player Matchup

King Arthur
King Arthur
BaDTiMeBoi
King Arthur
Level 64
God Stats
4W - 5L
1,138 SR
Queue Stats
169W - 176L
1,542 Elo+
Party 2
Ymir
Ymir
ErebusG_voador
Ymir
Level 82
God Stats
17W - 19L
1,474 SR
Queue Stats
255W - 280L
1,433 Elo+
Party 2
Sobek
Sobek
Poderoso-Panda
Sobek
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 42L
1,537 Elo+
Party 2
Rama
Rama
elevador-festivo
Rama
Level 80
God Stats
20W - 33L
1,465 SR
Queue Stats
381W - 370L
1,501 Elo+
Party 2
Thanatos
Thanatos
guyors_
Thanatos
Level 68
God Stats
9W - 3L
1,737 SR
Queue Stats
427W - 399L
1,485 Elo+
Party 2
Team Averages
Level 88
1,463 SR
1,499 Elo+

VS

Team Averages
Level 115
1,539 SR
1,521 Elo+
Chaac
Chaac
Albert1996
Chaac
Level 131
God Stats
5W - 6L
1,665 SR
Queue Stats
261W - 279L
1,484 Elo+
Solo
Zhong Kui
Zhong Kui
Lipaozao
Zhong Kui
Level 105
God Stats
1W - 0L
1,502 SR
Queue Stats
147W - 134L
1,584 Elo+
Solo
Chernobog
Chernobog
Shein7w7
Chernobog
Level 117
God Stats
16W - 11L
1,501 SR
Queue Stats
563W - 584L
1,487 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheGood005
Tsukuyomi
Level 106
God Stats
7W - 7L
1,209 SR
Queue Stats
102W - 97L
1,529 Elo+
Party 1
Sobek
Sobek
YisusConPistola
Sobek
Level 118
God Stats
11W - 5L
1,819 SR
Queue Stats
107W - 99L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BaDTiMeBoi
King Arthur
13
3 / 5 / 1
8,421
468
11,217
22,513
14,470
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
0 / 8 / 3
6,947
386
2,903
15,902
10,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
3 / 4 / 5
8,958
498
10,006
19,159
10,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 5 / 0
8,568
476
3,839
10,967
3,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
guyors_
Thanatos
14
2 / 8 / 2
8,863
492
5,694
16,185
5,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
17
3 / 2 / 3
10,185
566
17,374
16,038
11,532
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
Lipaozao
Zhong Kui
16
2 / 3 / 10
9,239
513
10,802
9,041
5,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
Shein7w7
Chernobog
17
8 / 1 / 8
10,228
568
9,535
11,111
4,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tsukuyomi
TheGood005
Tsukuyomi
17
12 / 2 / 9
10,419
579
15,043
13,724
5,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
5 / 3 / 14
8,444
469
9,746
11,655
11,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
74
10
Kills
30
30
Deaths
11
11
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Chaac
3
2
3
2.25
L
King Arthur
BaDTiMeBoi
King Arthur
3
5
1
0.7
L
0
8
3
0.19
W
Zhong Kui
Lipaozao
Zhong Kui
2
3
10
2.33
L
3
4
5
1.38
W
Chernobog
Shein7w7
Chernobog
8
1
8
12
W
Tsukuyomi
TheGood005
Tsukuyomi
12
2
9
8.25
W
5
3
14
4
L
2
5
0
0.4
L
Thanatos
guyors_
Thanatos
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,659
Damage
62,500
84,726
Taken
61,569
45,559
Mitigated
39,405
28,602
Healing
26,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
17,374
5,741
0
8,683
16,038
11,532
1,462
497
15,535
0
76,871
L
King Arthur
BaDTiMeBoi
King Arthur
11,217
1,782
0
5,232
22,513
14,470
0
1,586
20,925
0
49,872
L
2,903
64
0
949
15,902
10,813
0
4,166
11,563
19,757
0
W
Zhong Kui
Lipaozao
Zhong Kui
10,802
1,246
0
4,798
9,041
5,873
154
3,654
5,003
55,385
0
L
10,006
1,227
0
9,174
19,159
10,964
0
6,622
12,097
52,465
0
W
Chernobog
Shein7w7
Chernobog
9,535
5,764
0
7,136
11,111
4,479
698
1,091
9,958
0
73,583
W
Tsukuyomi
TheGood005
Tsukuyomi
15,043
4,036
0
3,576
13,724
5,634
144
2,995
10,569
0
60,607
W
9,746
642
0
2,518
11,655
11,887
34
3,822
7,595
24,274
0
L
3,839
3,338
0
2,670
10,967
3,547
0
3,746
7,165
0
49,941
L
Thanatos
guyors_
Thanatos
5,694
1,277
0
10,577
16,185
5,765
41
3,576
12,428
0
54,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,757
Gold Earned
48,515
423
Minions Killed
480
0
Camps Cleared
0
1,587,471
Distance Traveled
1,658,489
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,185
566
157
9
0
286,058
1
L
King Arthur
8,421
468
92
5
0
313,758
7
L
Ymir
6,947
386
37
2
0
306,070
0
W
Zhong Kui
9,239
513
90
5
0
345,388
2
L
Sobek
8,958
498
85
5
0
310,689
0
W
Chernobog
10,228
568
119
7
0
318,107
4
W
Tsukuyomi
10,419
579
91
5
0
381,772
0
W
Sobek
8,444
469
23
1
0
327,164
3
L
Rama
8,568
476
102
6
0
305,336
0
L
Thanatos
8,863
492
107
6
0
351,618
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role