Player Matchup

Nu Wa
Nu Wa
Grims Sombra
Nu Wa
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
273W - 264L
1,534 Elo+
Party 2
Yemoja
Yemoja
GuardIan08
Yemoja
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 54L
1,536 Elo+
Party 2
Horus
Horus
Man Of Margarin
Horus
Level 126
God Stats
7W - 4L
1,735 SR
Queue Stats
306W - 296L
1,491 Elo+
Party 2
Danzaburou
Danzaburou
RTPpython
Danzaburou
Level 144
God Stats
6W - 1L
1,748 SR
Queue Stats
284W - 220L
1,623 Elo+
Party 2
Skadi
Skadi
jimmybravo4
Skadi
Level 81
God Stats
3W - 4L
1,709 SR
Queue Stats
61W - 59L
1,556 Elo+
Party 2
Team Averages
Level 109
1,639 SR
1,548 Elo+

VS

Team Averages
Level 118
1,424 SR
1,579 Elo+
Loki
Loki
DyllanDot2424
Loki
Level 63
God Stats
1W - 2L
1,432 SR
Queue Stats
543W - 507L
1,565 Elo+
Solo
Ra
Ra
Lil Wuuzi
Ra
Level 142
God Stats
0W - 1L
1,358 SR
Queue Stats
5W - 6L
1,612 Elo+
Solo
Sobek
Sobek
lord_of_the_pit8
Sobek
Level 131
God Stats
12W - 10L
1,569 SR
Queue Stats
154W - 134L
1,536 Elo+
Solo
Ravana
Ravana
tokimatu210
Ravana
Level 126
God Stats
2W - 6L
1,450 SR
Queue Stats
844W - 837L
1,593 Elo+
Party 1
Vamana
Vamana
xia-c
Vamana
Level 126
God Stats
10W - 15L
1,311 SR
Queue Stats
955W - 959L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 9
10,463
498
10,110
10,841
3,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Yemoja
GuardIan08
Yemoja
14
2 / 3 / 12
9,473
451
5,439
10,906
8,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

19
14 / 3 / 11
12,601
600
19,199
15,624
6,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
RTPpython
Danzaburou
17
4 / 1 / 6
11,548
550
18,534
18,244
7,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
6 / 5 / 4
11,232
535
12,940
14,308
5,578
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 2
9,900
471
7,010
14,868
5,183
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
3 / 11 / 6
10,124
482
12,268
18,828
6,807
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
8 / 3 / 4
11,132
530
12,765
18,945
19,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ravana
13
2 / 7 / 2
8,794
419
6,036
14,235
4,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vamana
xia-c
Vamana
17
0 / 3 / 3
10,265
489
8,603
18,224
20,665
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
32
29
Kills
15
15
Deaths
30
42
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
W
3
3
9
2.5
W
Yemoja
GuardIan08
Yemoja
2
3
12
2.67
L
3
11
6
0.55
W
14
3
11
6.5
W
Danzaburou
RTPpython
Danzaburou
4
1
6
7
W
6
5
4
1.6
L
8
3
4
3.33
L
Ravana
2
7
2
0.43
L
Vamana
xia-c
Vamana
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,222
Damage
46,682
69,923
Taken
85,100
31,756
Mitigated
57,020
25,234
Healing
24,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,010
2,137
0
3,123
14,868
5,183
931
1,602
13,266
0
59,919
W
10,110
3,074
0
2,286
10,841
3,779
2,143
5,736
5,105
62,926
0
W
Yemoja
GuardIan08
Yemoja
5,439
1,357
3,856
2,249
10,906
8,102
518
6,019
4,887
19,291
0
L
12,268
450
2,308
5,088
18,828
6,807
372
5,272
13,556
70,363
0
W
19,199
10,054
642
5,882
15,624
6,721
0
6,970
8,654
0
80,458
W
Danzaburou
RTPpython
Danzaburou
18,534
9,923
0
8,884
18,244
7,576
0
1,838
16,406
0
81,560
W
12,940
7,937
0
1,435
14,308
5,578
2,859
4,470
9,838
0
69,514
L
12,765
547
0
4,686
18,945
19,884
344
5,258
13,687
31,776
0
L
Ravana
6,036
1,338
0
3,046
14,235
4,481
0
1,612
12,623
0
53,392
L
Vamana
xia-c
Vamana
8,603
2,078
0
6,133
18,224
20,665
0
1,805
16,419
0
73,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,317
Gold Earned
50,215
516
Minions Killed
473
0
Camps Cleared
0
1,950,536
Distance Traveled
1,987,762
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,900
471
95
5
0
397,641
4
W
Nu Wa
10,463
498
126
6
0
393,889
1
W
Yemoja
9,473
451
32
2
0
388,708
0
L
Ra
10,124
482
98
5
0
326,640
3
W
Horus
12,601
600
108
5
0
431,560
2
W
Danzaburou
11,548
550
146
7
0
356,578
0
W
Skadi
11,232
535
104
5
0
379,801
0
L
Sobek
11,132
530
41
2
0
435,103
0
L
Ravana
8,794
419
82
4
0
414,192
3
L
Vamana
10,265
489
157
7
0
414,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role