Player Matchup

Ymir
Ymir
HGK_HARDKILLER
Ymir
Level 28
God Stats
7W - 11L
1,317 SR
Queue Stats
47W - 80L
1,339 Elo+
Party 3
Izanami
Izanami
MDK_Robson_cp
Izanami
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 55L
1,231 Elo+
Party 1
Scylla
Scylla
MDK_jvv_280
Scylla
Level 17
God Stats
12W - 12L
1,474 SR
Queue Stats
38W - 58L
1,211 Elo+
Party 1
Medusa
Medusa
RyKK Smoke
Medusa
Level 4
God Stats
4W - 9L
1,180 SR
Queue Stats
19W - 24L
1,005 Elo+
Party 3
Merlin
Merlin
qijr555
Merlin
Level 15
God Stats
14W - 25L
1,315 SR
Queue Stats
71W - 76L
1,281 Elo+
Solo
Team Averages
Level 16
1,357 SR
1,213 Elo+

VS

Team Averages
Level 16
1,516 SR
1,453 Elo+
Nike
Nike
MadGusBR
Nike
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 10L
1,591 Elo+
Party 2
Heimdallr
Heimdallr
Romanii
Heimdallr
Level 14
God Stats
2W - 3L
1,828 SR
Queue Stats
11W - 10L
1,558 Elo+
Party 2
Skadi
Skadi
XxGodKatsuoxX
Skadi
Level 5
God Stats
1W - 0L
1,551 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Scylla
Scylla
franklinferna103
Scylla
Level 26
God Stats
5W - 2L
1,277 SR
Queue Stats
114W - 114L
1,349 Elo+
Party 4
Bacchus
Bacchus
glelterOMSP
Bacchus
Level 18
God Stats
9W - 9L
1,425 SR
Queue Stats
18W - 26L
1,268 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 6 / 1
9,242
462
7,988
16,567
9,277
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
9
0 / 5 / 1
6,875
344
2,095
9,255
2,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
11
1 / 7 / 1
7,798
390
4,435
9,457
2,322
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
RyKK Smoke
Medusa
9
0 / 16 / 3
7,134
357
5,722
17,015
5,004
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
qijr555
Merlin
14
2 / 8 / 2
9,381
469
8,130
13,935
4,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
17
3 / 1 / 7
11,179
559
7,189
12,772
12,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heimdallr
Romanii
Heimdallr
17
21 / 3 / 7
12,662
633
19,764
15,009
6,259
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
6 / 2 / 2
10,228
511
8,276
15,023
4,755
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
5 / 2 / 6
10,527
526
8,486
8,970
3,200
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
glelterOMSP
Bacchus
14
7 / 0 / 16
10,223
511
8,490
9,174
8,510
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
80
7
Kills
42
42
Deaths
8
8
Assists
38
Player
Kills
Deaths
Assists
KDA
L
4
6
1
0.75
L
Izanami
0
5
1
0.1
L
Scylla
1
7
1
0.21
W
Nike
3
1
7
6.5
W
Heimdallr
Romanii
Heimdallr
21
3
7
8.17
L
Medusa
RyKK Smoke
Medusa
0
16
3
0.09
W
6
2
2
3.5
W
5
2
6
4
W
Bacchus
glelterOMSP
Bacchus
7
0
16
15
L
Merlin
qijr555
Merlin
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,370
Damage
52,205
66,229
Taken
60,948
23,518
Mitigated
35,636
5,492
Healing
16,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,988
1,663
0
2,230
16,567
9,277
0
3,923
12,523
24,261
0
L
Izanami
2,095
1,422
0
94
9,255
2,296
0
876
8,301
0
23,947
L
Scylla
4,435
809
0
599
9,457
2,322
0
2,757
6,507
17,747
0
W
Nike
7,189
1,348
0
3,190
12,772
12,912
3,173
2,691
10,033
5,427
51,016
W
Heimdallr
Romanii
Heimdallr
19,764
14,110
159
6,747
15,009
6,259
6,051
4,889
10,014
0
70,413
L
Medusa
RyKK Smoke
Medusa
5,722
3,230
0
953
17,015
5,004
0
3,547
13,403
0
20,615
W
8,276
4,772
0
2,202
15,023
4,755
2,544
2,114
12,885
0
72,342
W
8,486
456
243
1,533
8,970
3,200
972
6,482
2,160
41,692
0
W
Bacchus
glelterOMSP
Bacchus
8,490
983
657
2,093
9,174
8,510
429
3,576
5,303
23,807
0
L
Merlin
qijr555
Merlin
8,130
596
62
1,554
13,935
4,619
0
7,092
6,744
37,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,430
Gold Earned
54,819
217
Minions Killed
433
0
Camps Cleared
0
1,528,215
Distance Traveled
1,900,770
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,242
462
37
2
0
384,852
2
L
Izanami
6,875
344
47
2
0
245,551
0
L
Scylla
7,798
390
33
2
0
241,474
0
W
Nike
11,179
559
133
7
0
331,105
2
W
Heimdallr
12,662
633
92
5
0
367,537
1
L
Medusa
7,134
357
25
1
0
380,263
0
W
Skadi
10,228
511
86
4
0
385,958
3
W
Scylla
10,527
526
95
5
0
381,996
0
W
Bacchus
10,223
511
27
1
0
434,174
3
L
Merlin
9,381
469
75
4
0
276,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role