Player Matchup

Kuzenbo
Kuzenbo
Silver V
Alihebi
Kuzenbo
Silver V
Level 124
God Stats
1W - 0L
1,466 SR
Queue Stats
9W - 19L
1,108 MMR
Party 1
Fenrir
Fenrir
Gold V
Aternus
Fenrir
Gold V
Level 144
God Stats
16W - 18L
1,687 SR
Queue Stats
517W - 519L
1,186 MMR
Party 1
Izanami
Izanami
Silver I
CLOUTIMUS
Izanami
Silver I
Level 105
God Stats
4W - 10L
1,500 SR
Queue Stats
598W - 611L
1,021 MMR
Party 2
Guan Yu
Guan Yu
Silver I
DannyBis
Guan Yu
Silver I
Level 113
God Stats
3W - 4L
1,708 SR
Queue Stats
86W - 85L
1,151 MMR
Solo
Hel
Hel
Gold V
GalaxyBrAn
Hel
Gold V
Level 66
God Stats
42W - 36L
1,537 SR
Queue Stats
194W - 201L
1,303 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 110
1,579 SR
1,154 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 97
1,550 SR
1,154 MMR
Hachiman
Hachiman
Silver I
Anoahthatboi
Hachiman
Silver I
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 91L
1,146 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver III
Curiosittty
Cu Chulainn
Silver III
Level 47
God Stats
4W - 8L
1,748 SR
Queue Stats
258W - 253L
963 MMR
Party 3
Ra
Ra
Bronze III
GhoulMF
Ra
Bronze III
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 19L
1,391 MMR
Party 3
Xing Tian
Xing Tian
Silver I
Ortega78
Xing Tian
Silver I
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 60L
1,113 MMR
Solo
Tiamat
Tiamat
Gold V
TacomanFB
Tiamat
Gold V
Level 144
God Stats
4W - 6L
1,500 SR
Queue Stats
259W - 268L
1,155 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Alihebi
Kuzenbo
12
0 / 2 / 3
7,178
449
3,647
11,272
9,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
Aternus
Fenrir
14
5 / 0 / 1
8,536
534
5,312
11,246
4,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
CLOUTIMUS
Izanami
13
2 / 3 / 1
7,794
487
4,052
8,902
3,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
DannyBis
Guan Yu
16
2 / 2 / 1
9,312
582
6,343
14,074
15,961
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
2 / 0 / 2
9,196
575
10,003
8,815
3,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
ScyllaNemesisSetTsukuyomiDanzaburou

VS

Bans
Nu WaCupidAnhurApolloRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Anoahthatboi
Hachiman
13
3 / 2 / 2
7,802
488
10,545
7,381
2,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Curiosittty
Cu Chulainn
16
2 / 2 / 0
9,687
605
9,605
9,112
5,656
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
0 / 1 / 0
7,371
461
885
8,275
2,759
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Ortega78
Xing Tian
11
2 / 3 / 1
7,405
463
6,136
10,825
7,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
TacomanFB
Tiamat
13
0 / 3 / 0
7,587
474
6,855
9,527
4,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
11
Kills
7
7
Deaths
11
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Alihebi
Kuzenbo
0
2
3
0.75
L
Hachiman
Anoahthatboi
Hachiman
3
2
2
2
W
Fenrir
Aternus
Fenrir
5
0
1
5.5
W
Izanami
CLOUTIMUS
Izanami
2
3
1
0.83
L
Cu Chulainn
Curiosittty
Cu Chulainn
2
2
0
1
W
Guan Yu
DannyBis
Guan Yu
2
2
1
1.25
W
2
0
2
3
L
0
1
0
0
L
Xing Tian
Ortega78
Xing Tian
2
3
1
0.83
L
Tiamat
TacomanFB
Tiamat
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,357
Damage
34,026
54,309
Taken
45,120
35,959
Mitigated
23,920
26,745
Healing
12,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Alihebi
Kuzenbo
3,647
1,815
0
2,484
11,272
9,140
102
2,994
8,239
19,294
0
L
Hachiman
Anoahthatboi
Hachiman
10,545
4,617
0
2,292
7,381
2,812
0
1,583
5,792
0
56,526
W
Fenrir
Aternus
Fenrir
5,312
1,658
0
4,517
11,246
4,224
332
2,807
8,277
0
44,791
W
Izanami
CLOUTIMUS
Izanami
4,052
2,412
0
2,821
8,902
3,245
768
2,518
6,384
0
65,676
L
Cu Chulainn
Curiosittty
Cu Chulainn
9,605
3,912
0
3,870
9,112
5,656
0
0
9,112
0
75,315
W
Guan Yu
DannyBis
Guan Yu
6,343
2,043
826
6,997
14,074
15,961
0
121
13,927
0
65,560
W
10,003
156
2,254
6,846
8,815
3,389
364
4,843
3,606
78,589
0
L
885
85
799
2,085
8,275
2,759
0
1,801
6,326
51,760
0
L
Xing Tian
Ortega78
Xing Tian
6,136
493
0
1,440
10,825
7,721
0
3,928
6,863
30,286
0
L
Tiamat
TacomanFB
Tiamat
6,855
1,212
0
2,012
9,527
4,972
0
5,838
3,377
49,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,016
Gold Earned
39,852
552
Minions Killed
543
0
Camps Cleared
0
1,598,373
Distance Traveled
1,442,066
25
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
7,178
449
21
1
0
305,691
5
L
Hachiman
7,802
488
118
7
0
259,094
3
W
Fenrir
8,536
534
87
5
0
357,692
6
W
Izanami
7,794
487
130
8
0
264,935
1
L
Cu Chulainn
9,687
605
158
10
0
308,026
6
W
Guan Yu
9,312
582
159
10
0
331,400
8
W
Hel
9,196
575
155
10
0
338,655
5
L
Ra
7,371
461
108
7
0
310,872
6
L
Xing Tian
7,405
463
40
3
0
274,634
5
L
Tiamat
7,587
474
119
7
0
289,440
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role