Player Matchup

Xing Tian
Xing Tian
BadNewsBrendon
Xing Tian
Level 109
God Stats
4W - 2L
1,590 SR
Queue Stats
44W - 38L
1,588 Elo+
Solo
Fenrir
Fenrir
CaptainQuiet20
Fenrir
Level 160
God Stats
12W - 6L
1,744 SR
Queue Stats
519W - 441L
1,637 Elo+
Party 1
Tiamat
Tiamat
Hasflunffel
Tiamat
Level 107
God Stats
13W - 9L
1,600 SR
Queue Stats
415W - 355L
1,564 Elo+
Solo
Guan Yu
Guan Yu
MagicRefluxxx
Guan Yu
Level 153
God Stats
3W - 0L
1,721 SR
Queue Stats
94W - 84L
1,596 Elo+
Party 1
Skadi
Skadi
qspb
Skadi
Level 88
God Stats
10W - 8L
1,543 SR
Queue Stats
174W - 181L
1,554 Elo+
Solo
Team Averages
Level 123
1,639 SR
1,588 Elo+

VS

Team Averages
Level 127
1,479 SR
1,550 Elo+
Chernobog
Chernobog
 
Chernobog
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
ArkAnimax
Terra
Level 113
God Stats
50W - 62L
1,442 SR
Queue Stats
690W - 703L
1,551 Elo+
Solo
Serqet
Serqet
PraiseTheCrom
Serqet
Level 156
God Stats
1W - 9L
1,077 SR
Queue Stats
371W - 350L
1,590 Elo+
Party 2
Scylla
Scylla
ThatWernGod
Scylla
Level 98
God Stats
6W - 2L
1,874 SR
Queue Stats
320W - 272L
1,566 Elo+
Party 3
Sobek
Sobek
WoodenWarrior10
Sobek
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
297W - 273L
1,543 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BadNewsBrendon
Xing Tian
13
2 / 0 / 12
8,431
527
5,670
9,248
6,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
9 / 4 / 3
9,510
594
9,578
13,056
5,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tiamat
16
4 / 0 / 5
9,242
578
8,050
5,409
5,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
14
0 / 1 / 2
8,435
527
5,948
12,117
8,848
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Skadi
qspb
Skadi
16
5 / 3 / 3
9,179
574
8,309
10,015
2,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
12
4 / 8 / 0
8,180
511
8,297
11,850
3,771
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Terra
ArkAnimax
Terra
14
1 / 1 / 0
8,162
510
7,253
11,074
12,063
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 3 / 3
6,996
437
4,082
10,906
5,887
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
14
1 / 3 / 1
7,950
497
3,846
7,650
2,469
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
1 / 5 / 2
7,003
438
5,612
13,045
6,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
20
Kills
8
8
Deaths
20
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
4
8
0
0.5
L
Terra
ArkAnimax
Terra
1
1
0
1
W
Xing Tian
BadNewsBrendon
Xing Tian
2
0
12
8
W
9
4
3
2.63
W
Tiamat
4
0
5
6.5
W
Guan Yu
0
1
2
1
L
1
3
3
0.83
L
Scylla
1
3
1
0.5
L
1
5
2
0.4
W
Skadi
qspb
Skadi
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,555
Damage
29,090
49,845
Taken
54,525
28,716
Mitigated
30,284
16,571
Healing
11,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
8,297
4,843
0
1,677
11,850
3,771
165
2,545
9,283
0
43,282
L
Terra
ArkAnimax
Terra
7,253
818
278
4,438
11,074
12,063
0
2,147
8,896
54,159
0
W
Xing Tian
BadNewsBrendon
Xing Tian
5,670
1,360
0
1,403
9,248
6,500
308
1,416
7,832
25,824
0
W
9,578
2,662
0
4,974
13,056
5,410
46
5,034
8,022
0
68,994
W
Tiamat
8,050
1,142
123
2,511
5,409
5,137
181
2,623
2,681
60,891
0
W
Guan Yu
5,948
687
787
3,668
12,117
8,848
0
7,070
5,047
0
53,855
L
4,082
611
0
0
10,906
5,887
0
3,554
7,230
0
20,022
L
Scylla
3,846
536
0
971
7,650
2,469
0
1,705
5,873
52,388
0
L
5,612
473
0
4,524
13,045
6,094
0
3,342
9,523
33,672
0
W
Skadi
qspb
Skadi
8,309
4,883
0
3,105
10,015
2,821
464
568
9,027
0
67,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,797
Gold Earned
38,291
501
Minions Killed
420
0
Camps Cleared
0
1,619,638
Distance Traveled
1,415,528
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,180
511
73
5
0
280,840
4
L
Terra
8,162
510
121
8
0
268,999
7
W
Xing Tian
8,431
527
29
2
0
347,524
8
W
Fenrir
9,510
594
100
6
0
340,845
2
W
Tiamat
9,242
578
147
9
0
333,829
5
W
Guan Yu
8,435
527
113
7
0
316,229
2
L
Serqet
6,996
437
40
3
0
317,259
6
L
Scylla
7,950
497
127
8
0
279,183
0
L
Sobek
7,003
438
59
4
0
269,247
3
W
Skadi
9,179
574
112
7
0
281,211
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role