Player Matchup

Chaac
Chaac
DexterJardim
Chaac
Level 69
God Stats
15W - 8L
1,858 SR
Queue Stats
224W - 204L
1,651 Elo+
Party 2
Ullr
Ullr
Dexterity96
Ullr
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
167W - 127L
1,563 Elo+
Party 2
Olorun
Olorun
MolinaMS95
Olorun
Level 121
God Stats
14W - 8L
1,446 SR
Queue Stats
1,236W - 1,201L
1,530 Elo+
Party 2
Chang'e
Chang'e
NTEMMUNDIAL
Chang'e
Level 16
God Stats
6W - 6L
1,531 SR
Queue Stats
32W - 34L
1,476 Elo+
Party 2
Pele
Pele
ViniAraujo377
Pele
Level 65
God Stats
1W - 6L
1,685 SR
Queue Stats
297W - 346L
1,478 Elo+
Solo
Team Averages
Level 60
1,604 SR
1,540 Elo+

VS

Team Averages
Level 85
1,574 SR
1,389 Elo+
Sun Wukong
Sun Wukong
Samuskella
Sun Wukong
Level 29
God Stats
3W - 0L
1,683 SR
Queue Stats
15W - 9L
1,622 Elo+
Party 1
Ymir
Ymir
dougraz
Ymir
Level 85
God Stats
2W - 5L
1,353 SR
Queue Stats
2W - 5L
1,173 Elo+
Party 3
Chang'e
Chang'e
locik
Chang'e
Level 103
God Stats
1W - 1L
1,801 SR
Queue Stats
15W - 10L
1,599 Elo+
Party 1
Fenrir
Fenrir
unitymaked
Fenrir
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,173 Elo+
Party 3
Hun Batz
Hun Batz
x_Junior-Silva_x
Hun Batz
Level 141
God Stats
6W - 5L
1,532 SR
Queue Stats
131W - 157L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 4
11,055
461
11,285
20,607
19,109
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
4 / 7 / 3
11,315
471
9,996
15,503
6,698
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Olorun
MolinaMS95
Olorun
17
1 / 5 / 1
10,632
443
9,837
18,833
6,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chang'e
NTEMMUNDIAL
Chang'e
16
3 / 8 / 5
10,314
430
8,615
13,745
7,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
1 / 7 / 5
11,130
464
6,356
21,444
8,294
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Samuskella
Sun Wukong
18
7 / 1 / 16
12,952
540
10,297
13,763
10,572
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
dougraz
Ymir
19
9 / 4 / 9
13,222
551
18,826
19,979
11,374
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chang'e
locik
Chang'e
20
5 / 3 / 14
12,968
540
18,930
14,393
5,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
unitymaked
Fenrir
18
4 / 4 / 3
11,804
492
6,390
11,992
5,713
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

20
7 / 2 / 8
14,093
587
10,301
14,075
6,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
82
14
Kills
32
33
Deaths
14
18
Assists
50
Player
Kills
Deaths
Assists
KDA
L
5
6
4
1.17
L
4
7
3
0.79
L
Olorun
MolinaMS95
Olorun
1
5
1
0.3
L
Chang'e
NTEMMUNDIAL
Chang'e
3
8
5
0.69
W
Sun Wukong
Samuskella
Sun Wukong
7
1
16
15
L
1
7
5
0.5
W
Ymir
dougraz
Ymir
9
4
9
3.38
W
Chang'e
locik
Chang'e
5
3
14
4
W
Fenrir
unitymaked
Fenrir
4
4
3
1.38
W
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,089
Damage
64,744
90,132
Taken
74,202
48,233
Mitigated
39,728
21,110
Healing
24,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,285
1,537
0
3,779
20,607
19,109
195
7,621
12,842
0
59,910
L
9,996
4,184
0
803
15,503
6,698
985
7,181
8,200
0
64,579
L
Olorun
MolinaMS95
Olorun
9,837
4,214
131
8,946
18,833
6,804
690
8,922
9,501
84,156
0
L
Chang'e
NTEMMUNDIAL
Chang'e
8,615
378
2,190
2,861
13,745
7,328
0
7,565
5,948
23,169
0
W
Sun Wukong
Samuskella
Sun Wukong
10,297
2,058
0
2,128
13,763
10,572
2,661
5,512
7,887
199
48,230
L
6,356
1,598
0
2,400
21,444
8,294
0
5,614
15,686
0
92,393
W
Ymir
dougraz
Ymir
18,826
2,760
0
4,754
19,979
11,374
1,624
3,665
16,227
68,354
0
W
Chang'e
locik
Chang'e
18,930
1,382
4,119
6,483
14,393
5,459
4,343
5,435
8,738
85,076
0
W
Fenrir
unitymaked
Fenrir
6,390
1,519
815
1,594
11,992
5,713
3,978
983
10,911
0
54,042
W
10,301
1,275
0
4,243
14,075
6,610
3,418
1,992
11,987
0
110,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,446
Gold Earned
65,039
515
Minions Killed
604
0
Camps Cleared
0
2,070,206
Distance Traveled
2,243,599
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,055
461
114
5
0
410,312
7
L
Ullr
11,315
471
102
4
0
408,503
8
L
Olorun
10,632
443
139
6
0
351,312
2
L
Chang'e
10,314
430
37
2
0
448,798
0
W
Sun Wukong
12,952
540
81
3
0
486,029
12
L
Pele
11,130
464
123
5
0
451,281
5
W
Ymir
13,222
551
112
5
0
402,376
0
W
Chang'e
12,968
540
149
6
0
413,767
1
W
Fenrir
11,804
492
81
3
0
448,780
2
W
Hun Batz
14,093
587
181
8
0
492,647
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role