Player Matchup

Serqet
Serqet
AbZaW_
Serqet
Level 29
God Stats
2W - 2L
1,467 SR
Queue Stats
25W - 28L
1,407 Elo+
Solo
Discordia
Discordia
Galixia
Discordia
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Medusa
Medusa
Mortennos
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Nemesis
Nemesis
ande154a
Nemesis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,287 Elo+
Solo
Bellona
Bellona
imDeluzional
Bellona
Level 27
God Stats
33W - 22L
1,646 SR
Queue Stats
77W - 71L
1,569 Elo+
Party 1
Team Averages
Level 21
1,523 SR
1,453 Elo+

VS

Team Averages
Level 20
1,537 SR
1,455 Elo+
Amaterasu
Amaterasu
LuisAnubis
Amaterasu
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 64L
1,456 Elo+
Solo
Ao Kuang
Ao Kuang
YeettheYote
Ao Kuang
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 38L
1,599 Elo+
Party 2
Achilles
Achilles
modzarma
Achilles
Level 24
God Stats
9W - 9L
1,658 SR
Queue Stats
97W - 119L
1,359 Elo+
Solo
Kuzenbo
Kuzenbo
ps4controller
Kuzenbo
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,247 Elo+
Solo
Heimdallr
Heimdallr
xXxSmiteUrMomxXx
Heimdallr
Level 17
God Stats
7W - 10L
1,527 SR
Queue Stats
39W - 35L
1,611 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
AbZaW_
Serqet
14
0 / 6 / 4
8,050
424
3,808
11,433
4,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

Discordia
Galixia
Discordia
13
3 / 6 / 4
8,404
442
11,220
8,119
2,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Mortennos
Medusa
11
1 / 7 / 6
7,514
395
8,042
10,057
3,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nemesis
ande154a
Nemesis
10
1 / 8 / 2
6,807
358
5,093
10,465
3,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
imDeluzional
Bellona
15
10 / 4 / 2
10,113
532
14,556
15,147
12,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
LuisAnubis
Amaterasu
13
3 / 5 / 10
8,343
439
4,245
12,677
7,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ao Kuang
YeettheYote
Ao Kuang
17
11 / 5 / 4
10,972
577
10,674
18,838
8,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
modzarma
Achilles
16
5 / 2 / 6
10,016
527
5,646
11,235
8,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
14
3 / 1 / 7
8,549
450
6,292
14,572
14,892
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Heimdallr
16
9 / 2 / 5
10,245
539
14,241
11,499
5,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
63
15
Kills
31
31
Deaths
15
18
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Serqet
AbZaW_
Serqet
0
6
4
0.33
L
Discordia
Galixia
Discordia
3
6
4
0.83
W
Amaterasu
LuisAnubis
Amaterasu
3
5
10
1.6
L
Medusa
Mortennos
Medusa
1
7
6
0.57
W
Ao Kuang
YeettheYote
Ao Kuang
11
5
4
2.6
L
Nemesis
ande154a
Nemesis
1
8
2
0.25
L
Bellona
imDeluzional
Bellona
10
4
2
2.75
W
Achilles
modzarma
Achilles
5
2
6
4
W
Kuzenbo
3
1
7
6.5
W
Heimdallr
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,719
Damage
41,098
55,221
Taken
68,821
26,588
Mitigated
44,251
5,646
Healing
14,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
AbZaW_
Serqet
3,808
1,077
0
1,369
11,433
4,503
0
2,362
9,071
0
46,946
L
Discordia
Galixia
Discordia
11,220
195
0
750
8,119
2,577
136
3,399
4,720
36,261
0
W
Amaterasu
LuisAnubis
Amaterasu
4,245
1,144
0
3,852
12,677
7,061
726
2,041
10,474
0
15,345
L
Medusa
Mortennos
Medusa
8,042
4,517
0
0
10,057
3,532
38
2,140
7,917
0
24,979
W
Ao Kuang
YeettheYote
Ao Kuang
10,674
4,508
0
6,285
18,838
8,242
123
1,307
17,423
74,139
0
L
Nemesis
ande154a
Nemesis
5,093
2,586
0
1,496
10,465
3,850
800
3,167
7,298
0
23,474
L
Bellona
imDeluzional
Bellona
14,556
5,097
0
2,031
15,147
12,126
0
5,898
9,249
8
36,927
W
Achilles
modzarma
Achilles
5,646
3,140
0
1,304
11,235
8,148
387
1,112
9,407
0
61,885
W
Kuzenbo
6,292
2,345
0
440
14,572
14,892
667
3,865
9,968
28,828
0
W
Heimdallr
14,241
4,292
0
2,674
11,499
5,908
2,436
1,765
9,576
0
80,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,888
Gold Earned
48,125
295
Minions Killed
417
0
Camps Cleared
0
1,772,361
Distance Traveled
1,772,511
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,050
424
96
5
0
381,549
1
L
Discordia
8,404
442
57
3
0
344,892
0
W
Amaterasu
8,343
439
29
2
0
365,478
2
L
Medusa
7,514
395
42
2
0
370,450
0
W
Ao Kuang
10,972
577
97
5
0
326,456
1
L
Nemesis
6,807
358
47
2
0
286,483
1
L
Bellona
10,113
532
53
3
0
388,987
2
W
Achilles
10,016
527
110
6
0
388,679
4
W
Kuzenbo
8,549
450
61
3
0
375,028
4
W
Heimdallr
10,245
539
120
6
0
316,870
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role