Player Matchup

Fenrir
Fenrir
Gudini72
Fenrir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 63L
1,398 Elo+
Solo
Ra
Ra
JPablo29
Ra
Level 16
God Stats
40W - 50L
1,303 SR
Queue Stats
84W - 112L
1,241 Elo+
Solo
Guan Yu
Guan Yu
POLLO_Black_
Guan Yu
Level 26
God Stats
3W - 2L
1,458 SR
Queue Stats
86W - 97L
1,271 Elo+
Solo
Vamana
Vamana
Patastan
Vamana
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
1,500 Elo+
Solo
Nemesis
Nemesis
SmilyTangent
Nemesis
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,343 Elo+
Solo
Team Averages
Level 18
1,452 SR
1,351 Elo+

VS

Team Averages
Level 21
1,430 SR
1,296 Elo+
Sun Wukong
Sun Wukong
CosmicStatic01
Sun Wukong
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 14L
1,415 Elo+
Solo
Vulcan
Vulcan
Kit1726
Vulcan
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,175 Elo+
Solo
Hel
Hel
Str8 dirrtty
Hel
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 10L
1,361 Elo+
Solo
Anubis
Anubis
ZBoy1127
Anubis
Level 29
God Stats
10W - 8L
1,502 SR
Queue Stats
11W - 9L
1,338 Elo+
Solo
Izanami
Izanami
cuatescr7
Izanami
Level 17
God Stats
46W - 42L
1,147 SR
Queue Stats
463W - 534L
1,190 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Gudini72
Fenrir
19
8 / 19 / 5
14,398
423
16,044
39,665
18,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
7 / 15 / 15
14,890
438
26,400
29,637
15,110
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
POLLO_Black_
Guan Yu
20
6 / 10 / 8
15,706
462
29,168
50,013
35,235
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Vamana
Patastan
Vamana
20
5 / 13 / 10
14,718
433
23,214
40,803
24,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
SmilyTangent
Nemesis
20
10 / 5 / 7
16,810
494
26,911
33,622
16,894
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CosmicStatic01
Sun Wukong
20
17 / 1 / 7
19,567
576
40,540
39,402
58,497
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Vulcan
Kit1726
Vulcan
20
2 / 8 / 14
15,786
464
15,522
30,132
22,255
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
9 / 6 / 13
16,312
480
21,010
30,705
29,594
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
ZBoy1127
Anubis
20
18 / 10 / 12
17,282
508
43,223
38,700
19,498
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
cuatescr7
Izanami
20
15 / 12 / 11
17,732
522
40,441
28,755
14,785
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
118
36
Kills
61
62
Deaths
37
45
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
CosmicStatic01
Sun Wukong
17
1
7
20.5
L
Fenrir
Gudini72
Fenrir
8
19
5
0.55
L
7
15
15
0.97
W
Vulcan
Kit1726
Vulcan
2
8
14
1.13
L
Guan Yu
POLLO_Black_
Guan Yu
6
10
8
1
L
Vamana
Patastan
Vamana
5
13
10
0.77
L
Nemesis
SmilyTangent
Nemesis
10
5
7
2.7
W
9
6
13
2.58
W
Anubis
ZBoy1127
Anubis
18
10
12
2.4
W
Izanami
cuatescr7
Izanami
15
12
11
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,737
Damage
160,736
193,740
Taken
167,694
110,791
Mitigated
144,629
46,686
Healing
73,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
CosmicStatic01
Sun Wukong
40,540
8,831
0
17,386
39,402
58,497
833
2,504
36,298
0
144,338
L
Fenrir
Gudini72
Fenrir
16,044
4,509
0
3,449
39,665
18,869
0
16,198
23,467
0
61,674
L
26,400
3,278
2,049
3,770
29,637
15,110
278
16,142
13,495
82,305
0
W
Vulcan
Kit1726
Vulcan
15,522
9,652
0
3,882
30,132
22,255
1,441
4,656
25,434
101,805
0
L
Guan Yu
POLLO_Black_
Guan Yu
29,168
5,198
964
14,324
50,013
35,235
38
18,737
31,276
0
92,458
L
Vamana
Patastan
Vamana
23,214
13,826
0
14,124
40,803
24,683
2,503
13,860
26,943
0
91,582
L
Nemesis
SmilyTangent
Nemesis
26,911
13,083
0
8,006
33,622
16,894
944
14,818
18,804
0
100,539
W
21,010
2,267
12,244
16,809
30,705
29,594
1,751
4,644
25,759
89,909
0
W
Anubis
ZBoy1127
Anubis
43,223
1,255
975
17,907
38,700
19,498
1,848
7,783
30,867
118,609
0
W
Izanami
cuatescr7
Izanami
40,441
19,363
0
3,884
28,755
14,785
5,852
6,813
21,892
0
136,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,522
Gold Earned
86,679
588
Minions Killed
757
0
Camps Cleared
0
2,761,195
Distance Traveled
2,629,150
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
19,567
576
171
5
0
595,555
5
L
Fenrir
14,398
423
91
3
0
442,919
1
L
Ra
14,890
438
100
3
0
533,463
0
W
Vulcan
15,786
464
148
4
0
466,718
3
L
Guan Yu
15,706
462
133
4
0
576,170
0
L
Vamana
14,718
433
131
4
0
590,121
1
L
Nemesis
16,810
494
133
4
0
618,522
3
W
Hel
16,312
480
149
4
0
582,858
2
W
Anubis
17,282
508
130
4
0
483,551
0
W
Izanami
17,732
522
159
5
0
500,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role