Player Matchup

Thanatos
Thanatos
Greasemankey
Thanatos
Level 62
God Stats
1W - 4L
1,500 SR
Queue Stats
74W - 76L
1,466 Elo+
Party 2
Amaterasu
Amaterasu
SailorMoon3301
Amaterasu
Level 28
God Stats
3W - 9L
1,516 SR
Queue Stats
15W - 22L
1,433 Elo+
Party 1
Da Ji
Da Ji
Zavier29
Da Ji
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 65L
1,477 Elo+
Party 2
Loki
Loki
lostdoughnut12
Loki
Level 36
God Stats
5W - 4L
1,580 SR
Queue Stats
32W - 36L
1,601 Elo+
Solo
Ratatoskr
Ratatoskr
velociraptor x1
Ratatoskr
Level 115
God Stats
1W - 1L
1,080 SR
Queue Stats
79W - 78L
1,500 Elo+
Party 1
Team Averages
Level 57
1,435 SR
1,496 Elo+

VS

Team Averages
Level 65
1,567 SR
1,382 Elo+
Cerberus
Cerberus
Creamlet
Cerberus
Level 17
God Stats
12W - 16L
1,557 SR
Queue Stats
275W - 282L
1,359 Elo+
Party 4
Cu Chulainn
Cu Chulainn
Damalinz
Cu Chulainn
Level 129
God Stats
5W - 3L
1,678 SR
Queue Stats
28W - 25L
1,360 Elo+
Party 4
Kukulkan
Kukulkan
The Kriisx
Kukulkan
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 11L
1,429 Elo+
Party 3
Merlin
Merlin
ZNF Lancer
Merlin
Level 87
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 6L
1,388 Elo+
Party 3
Hel
Hel
exoguess
Hel
Level 49
God Stats
1W - 2L
1,601 SR
Queue Stats
64W - 49L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Greasemankey
Thanatos
18
8 / 13 / 10
12,587
1,144
16,073
23,754
8,466
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
SailorMoon3301
Amaterasu
17
1 / 11 / 12
10,847
986
7,941
27,171
24,339
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Da Ji
Zavier29
Da Ji
17
3 / 10 / 9
10,973
998
12,660
21,023
8,056
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

17
3 / 7 / 6
11,210
1,019
13,463
20,065
6,985
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Ratatoskr
velociraptor x1
Ratatoskr
17
4 / 9 / 9
11,379
1,034
13,220
22,337
7,678
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

207

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Creamlet
Cerberus
20
9 / 0 / 30
14,307
1,301
13,013
9,298
12,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cu Chulainn
Damalinz
Cu Chulainn
19
13 / 5 / 23
13,460
1,224
27,630
24,679
19,741
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
The Kriisx
Kukulkan
19
14 / 4 / 18
13,447
1,222
20,701
9,756
4,674
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
ZNF Lancer
Merlin
19
6 / 6 / 21
12,293
1,118
22,149
12,540
5,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
8 / 4 / 25
12,735
1,158
19,339
15,269
5,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
167
19
Kills
50
50
Deaths
19
46
Assists
117
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Creamlet
Cerberus
9
0
30
24
W
Cu Chulainn
Damalinz
Cu Chulainn
13
5
23
4.9
L
Thanatos
Greasemankey
Thanatos
8
13
10
1
L
Amaterasu
SailorMoon3301
Amaterasu
1
11
12
0.64
W
Kukulkan
The Kriisx
Kukulkan
14
4
18
5.75
W
Merlin
ZNF Lancer
Merlin
6
6
21
2.75
L
Da Ji
Zavier29
Da Ji
3
10
9
0.75
W
8
4
25
5.13
L
3
7
6
0.86
L
Ratatoskr
velociraptor x1
Ratatoskr
4
9
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,357
Damage
102,832
114,350
Taken
71,542
55,524
Mitigated
48,337
16,479
Healing
24,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Creamlet
Cerberus
13,013
939
0
4,466
9,298
12,969
0
0
9,298
30,081
0
W
Cu Chulainn
Damalinz
Cu Chulainn
27,630
8,312
700
4,149
24,679
19,741
0
0
24,679
7,057
34,368
L
Thanatos
Greasemankey
Thanatos
16,073
5,896
219
5,562
23,754
8,466
0
16,293
7,043
0
25,632
L
Amaterasu
SailorMoon3301
Amaterasu
7,941
2,630
596
2,723
27,171
24,339
0
18,015
8,227
0
20,112
W
Kukulkan
The Kriisx
Kukulkan
20,701
4,346
0
1,064
9,756
4,674
0
0
9,756
38,316
0
W
Merlin
ZNF Lancer
Merlin
22,149
2,064
0
1,985
12,540
5,375
0
0
12,540
35,414
0
L
Da Ji
Zavier29
Da Ji
12,660
3,345
618
1,200
21,023
8,056
0
15,715
4,827
0
19,812
W
19,339
481
5,652
6,878
15,269
5,578
0
0
15,269
36,717
0
L
13,463
2,486
122
2,131
20,065
6,985
0
11,289
8,212
0
56,468
L
Ratatoskr
velociraptor x1
Ratatoskr
13,220
3,652
421
2,887
22,337
7,678
0
15,123
6,687
0
25,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,996
Gold Earned
66,242
142
Minions Killed
215
3
Camps Cleared
6
1,043,056
Distance Traveled
1,019,113
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
14,307
1,301
60
5
2
222,859
0
W
Cu Chulainn
13,460
1,224
18
2
1
217,368
0
L
Thanatos
12,587
1,144
18
2
0
195,185
0
L
Amaterasu
10,847
986
17
2
1
212,273
0
W
Kukulkan
13,447
1,222
65
6
0
188,676
0
W
Merlin
12,293
1,118
24
2
3
178,118
0
L
Da Ji
10,973
998
12
1
1
185,811
1
W
Hel
12,735
1,158
48
4
0
212,092
0
L
Loki
11,210
1,019
63
6
0
233,837
2
L
Ratatoskr
11,379
1,034
32
3
1
215,950
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role