Player Matchup

Sun Wukong
Sun Wukong
DeaDPooLakos33
Sun Wukong
Level 12
God Stats
6W - 9L
1,509 SR
Queue Stats
8W - 18L
1,260 Elo+
Solo
Ne Zha
Ne Zha
Labarguiii
Ne Zha
Level 87
God Stats
23W - 24L
1,477 SR
Queue Stats
410W - 370L
1,503 Elo+
Party 1
Nemesis
Nemesis
PELOCHIN888
Nemesis
Level 7
God Stats
12W - 10L
1,334 SR
Queue Stats
52W - 51L
957 Elo+
Party 1
Neith
Neith
gazelleAnti
Neith
Level 5
God Stats
1W - 4L
1,289 SR
Queue Stats
1W - 7L
1,500 Elo+
Solo
Hercules
Hercules
redas12
Hercules
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
32W - 23L
1,241 Elo+
Solo
Team Averages
Level 28
1,422 SR
1,292 Elo+

VS

Team Averages
Level 14
1,473 SR
1,363 Elo+
Ra
Ra
Xen0m0rphus
Ra
Level 13
God Stats
5W - 7L
1,601 SR
Queue Stats
73W - 62L
1,264 Elo+
Party 2
Kuzenbo
Kuzenbo
alidavar11
Kuzenbo
Level 9
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
eggad1
Skadi
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Fenrir
Fenrir
ilnox
Fenrir
Level 22
God Stats
1W - 8L
1,161 SR
Queue Stats
74W - 106L
1,288 Elo+
Solo
Nemesis
Nemesis
xDacian
Nemesis
Level 20
God Stats
3W - 3L
1,601 SR
Queue Stats
84W - 72L
1,264 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DeaDPooLakos33
Sun Wukong
20
7 / 7 / 13
19,993
488
24,948
32,386
33,978
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ne Zha
Labarguiii
Ne Zha
20
37 / 9 / 11
27,989
683
85,300
53,274
43,114
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
PELOCHIN888
Nemesis
20
2 / 11 / 11
17,425
425
12,443
25,661
11,965
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
2 / 15 / 6
15,016
366
6,985
21,660
7,702
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
redas12
Hercules
20
10 / 10 / 15
19,824
484
32,724
37,290
45,599
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
23 / 14 / 11
21,703
529
38,585
38,034
17,266
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kuzenbo
alidavar11
Kuzenbo
19
1 / 12 / 3
14,174
346
5,108
34,689
23,111
Skadi
eggad1
Skadi
20
7 / 10 / 11
18,616
454
26,275
30,763
18,141
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
ilnox
Fenrir
20
13 / 10 / 12
19,253
470
24,920
49,182
74,519
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
xDacian
Nemesis
20
7 / 13 / 16
16,222
396
25,290
44,015
20,196
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
104
58
Kills
51
52
Deaths
59
56
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DeaDPooLakos33
Sun Wukong
7
7
13
1.93
W
Ne Zha
Labarguiii
Ne Zha
37
9
11
4.72
W
Nemesis
PELOCHIN888
Nemesis
2
11
11
0.68
L
23
14
11
2.04
L
Kuzenbo
alidavar11
Kuzenbo
1
12
3
0.21
L
Skadi
eggad1
Skadi
7
10
11
1.25
W
2
15
6
0.33
L
Fenrir
ilnox
Fenrir
13
10
12
1.9
W
Hercules
redas12
Hercules
10
10
15
1.75
L
Nemesis
xDacian
Nemesis
7
13
16
1.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

162,400
Damage
120,178
170,271
Taken
196,683
142,358
Mitigated
153,233
45,657
Healing
43,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DeaDPooLakos33
Sun Wukong
24,948
4,946
0
3,964
32,386
33,978
617
4,314
28,034
107
122,628
W
Ne Zha
Labarguiii
Ne Zha
85,300
34,282
0
24,779
53,274
43,114
0
9,455
43,521
0
243,670
W
Nemesis
PELOCHIN888
Nemesis
12,443
7,215
1,032
5,696
25,661
11,965
3,285
9,486
15,955
0
101,881
L
38,585
5,581
2,350
9,671
38,034
17,266
988
1,435
36,279
161,525
0
L
Kuzenbo
alidavar11
Kuzenbo
5,108
1,248
231
1,776
34,689
23,111
767
1,345
32,992
37,237
0
L
Skadi
eggad1
Skadi
26,275
18,498
0
6,427
30,763
18,141
182
492
29,951
0
97,285
W
6,985
3,553
0
1,768
21,660
7,702
447
5,818
15,774
0
45,153
L
Fenrir
ilnox
Fenrir
24,920
6,186
0
12,533
49,182
74,519
170
1,393
46,109
11,762
74,543
W
Hercules
redas12
Hercules
32,724
8,074
0
8,418
37,290
45,599
3,116
15,782
21,278
26,077
86,105
L
Nemesis
xDacian
Nemesis
25,290
11,606
0
10,815
44,015
20,196
3,214
1,642
41,893
0
91,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

100,247
Gold Earned
89,968
800
Minions Killed
651
0
Camps Cleared
0
3,294,581
Distance Traveled
2,891,735
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
19,993
488
191
5
0
736,588
1
W
Ne Zha
27,989
683
241
6
0
754,939
3
W
Nemesis
17,425
425
159
4
0
611,220
6
L
Ra
21,703
529
247
6
0
604,212
1
L
Kuzenbo
14,174
346
34
1
0
485,762
8
L
Skadi
18,616
454
151
4
0
580,306
1
W
Neith
15,016
366
71
2
0
482,205
1
L
Fenrir
19,253
470
116
3
0
596,116
2
W
Hercules
19,824
484
138
3
0
709,629
1
L
Nemesis
16,222
396
103
3
0
625,339
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role