Player Matchup

Sylvanus
Sylvanus
SukunaRyomen
Sylvanus
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,285 Elo+
Solo
Kukulkan
Kukulkan
trpgun
Kukulkan
Level 58
God Stats
2W - 3L
1,571 SR
Queue Stats
55W - 45L
1,516 Elo+
Solo
Hercules
Hercules
zStr1ker
Hercules
Level 103
God Stats
7W - 10L
1,518 SR
Queue Stats
142W - 186L
1,395 Elo+
Solo
Team Averages
Level 94
1,530 SR
1,399 Elo+

VS

Team Averages
Level 128
1,689 SR
1,692 Elo+
Sylvanus
Sylvanus
HallyuMP
Sylvanus
Level 122
God Stats
1W - 0L
1,712 SR
Queue Stats
3W - 1L
1,714 Elo+
Party 1
Zeus
Zeus
Krauzzen
Zeus
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 17L
1,779 Elo+
Party 1
Bakasura
Bakasura
ProSaoSepe
Bakasura
Level 115
God Stats
1W - 0L
1,856 SR
Queue Stats
57W - 33L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
SukunaRyomen
Sylvanus
11
1 / 7 / 3
8,562
612
6,824
14,516
5,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kukulkan
trpgun
Kukulkan
13
2 / 4 / 2
8,870
634
4,639
8,445
2,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
zStr1ker
Hercules
11
1 / 6 / 3
8,359
597
6,460
13,442
8,754
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
HallyuMP
Sylvanus
13
2 / 4 / 13
9,778
698
6,596
13,880
11,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
16
12 / 0 / 4
11,557
826
22,429
7,097
2,783
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
ProSaoSepe
Bakasura
14
3 / 1 / 11
11,376
813
4,483
10,945
4,706
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
4
Kills
17
17
Deaths
5
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
HallyuMP
Sylvanus
2
4
13
2.13
W
Zeus
12
0
4
14
W
Bakasura
ProSaoSepe
Bakasura
3
1
11
8.5
L
Sylvanus
SukunaRyomen
Sylvanus
1
7
3
0.36
L
Kukulkan
trpgun
Kukulkan
2
4
2
0.75
L
Hercules
zStr1ker
Hercules
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,923
Damage
33,508
36,403
Taken
31,922
17,341
Mitigated
18,922
5,739
Healing
13,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
HallyuMP
Sylvanus
6,596
956
2,396
4,746
13,880
11,433
0
6,027
7,853
20,551
0
W
Zeus
22,429
1,471
0
2,086
7,097
2,783
994
2,991
4,106
88,552
0
W
Bakasura
ProSaoSepe
Bakasura
4,483
3,438
0
4,003
10,945
4,706
439
2,584
8,361
0
35,956
L
Sylvanus
SukunaRyomen
Sylvanus
6,824
1,721
1,265
2,946
14,516
5,837
0
12,756
1,750
29,757
5,935
L
Kukulkan
trpgun
Kukulkan
4,639
343
0
0
8,445
2,750
0
6,080
2,047
39,471
0
L
Hercules
zStr1ker
Hercules
6,460
1,703
0
1,528
13,442
8,754
0
10,241
3,121
0
19,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,791
Gold Earned
32,711
154
Minions Killed
217
0
Camps Cleared
0
695,246
Distance Traveled
814,046
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,778
698
32
2
0
236,673
0
W
Zeus
11,557
826
114
8
0
265,857
1
W
Bakasura
11,376
813
71
5
0
311,516
7
L
Sylvanus
8,562
612
48
3
0
208,941
4
L
Kukulkan
8,870
634
78
6
0
249,835
1
L
Hercules
8,359
597
28
2
0
236,470
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role