Player Matchup

Izanami
Izanami
Deathgodendy
Izanami
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Loki
Loki
Moyeda8989
Loki
Level 5
God Stats
2W - 4L
1,269 SR
Queue Stats
2W - 5L
1,190 Elo+
Solo
Ymir
Ymir
chema0311
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
dmoonbra
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Odin
Odin
jodefeu
Odin
Level 17
God Stats
0W - 1L
1,305 SR
Queue Stats
1W - 5L
1,089 Elo+
Solo
Team Averages
Level 9
1,415 SR
1,356 Elo+

VS

Team Averages
Level 18
1,452 SR
1,416 Elo+
Tsukuyomi
Tsukuyomi
Alphonsox
Tsukuyomi
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
BrunoVCA
Medusa
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,676 Elo+
Party 1
Olorun
Olorun
Stephara
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Bacchus
Bacchus
XxShasowxX
Bacchus
Level 14
God Stats
1W - 1L
1,261 SR
Queue Stats
11W - 16L
1,192 Elo+
Party 1
Vamana
Vamana
solarwarrior23
Vamana
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 154L
1,211 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Deathgodendy
Izanami
3
0 / 2 / 0
4,605
307
528
1,226
358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
0 / 3 / 2
6,299
420
2,337
7,324
1,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

Ymir
12
5 / 10 / 0
7,848
523
6,769
12,619
6,300
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 11 / 3
6,739
449
2,388
10,138
3,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Odin
jodefeu
Odin
9
1 / 3 / 0
5,865
391
2,580
7,733
3,259
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Alphonsox
Tsukuyomi
14
3 / 2 / 4
8,493
566
3,472
9,041
3,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
BrunoVCA
Medusa
10
4 / 3 / 4
7,110
474
4,589
5,767
1,913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
Stephara
Olorun
15
16 / 2 / 3
9,734
649
11,062
13,102
5,346
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
XxShasowxX
Bacchus
11
6 / 0 / 8
8,237
549
4,002
6,562
5,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
0 / 1 / 3
7,625
508
2,373
5,371
4,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
51
7
Kills
29
29
Deaths
8
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Alphonsox
Tsukuyomi
3
2
4
2.5
W
Medusa
BrunoVCA
Medusa
4
3
4
2
L
Izanami
Deathgodendy
Izanami
0
2
0
0
L
0
3
2
0.33
W
Olorun
Stephara
Olorun
16
2
3
8.75
W
Bacchus
XxShasowxX
Bacchus
6
0
8
10
L
Ymir
5
10
0
0.5
L
1
11
3
0.23
L
Odin
jodefeu
Odin
1
3
0
0.33
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,602
Damage
25,498
39,040
Taken
39,843
15,445
Mitigated
20,129
4,813
Healing
13,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Alphonsox
Tsukuyomi
3,472
468
0
3,240
9,041
3,443
808
1,969
7,030
0
42,854
W
Medusa
BrunoVCA
Medusa
4,589
2,539
0
0
5,767
1,913
609
2,281
3,462
0
16,424
L
Izanami
Deathgodendy
Izanami
528
386
0
0
1,226
358
74
23
1,203
0
5,377
L
2,337
491
0
2,142
7,324
1,992
0
1,501
5,823
0
26,739
W
Olorun
Stephara
Olorun
11,062
5,959
154
7,568
13,102
5,346
2,244
2,898
10,142
58,964
0
W
Bacchus
XxShasowxX
Bacchus
4,002
638
0
1,236
6,562
5,371
961
1,863
4,681
11,186
0
L
Ymir
6,769
1,944
0
378
12,619
6,300
339
7,010
5,609
16,813
0
L
2,388
709
133
1,104
10,138
3,536
2,060
4,386
5,752
28,330
0
L
Odin
jodefeu
Odin
2,580
1,019
0
1,056
7,733
3,259
0
2,144
5,589
0
17,518
W
2,373
1,407
0
1,407
5,371
4,056
1,576
0
5,371
0
35,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,356
Gold Earned
41,199
174
Minions Killed
302
0
Camps Cleared
0
961,167
Distance Traveled
1,299,994
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,493
566
108
7
0
270,835
0
W
Medusa
7,110
474
21
1
0
178,433
0
L
Izanami
4,605
307
9
1
0
58,204
1
L
Loki
6,299
420
51
3
0
235,371
2
W
Olorun
9,734
649
98
7
0
253,061
1
W
Bacchus
8,237
549
15
1
0
324,600
6
L
Ymir
7,848
523
19
1
0
252,325
2
L
Ra
6,739
449
61
4
0
202,150
1
L
Odin
5,865
391
34
2
0
213,117
1
W
Vamana
7,625
508
60
4
0
273,065
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role