Player Matchup

Ymir
Ymir
BlogDog123
Ymir
Level 49
God Stats
2W - 7L
1,395 SR
Queue Stats
167W - 142L
1,618 Elo+
Solo
Danzaburou
Danzaburou
DenvelSykes
Danzaburou
Level 58
God Stats
4W - 6L
1,192 SR
Queue Stats
127W - 107L
1,350 Elo+
Solo
Neith
Neith
SnowScorPion
Neith
Level 18
God Stats
6W - 6L
1,734 SR
Queue Stats
46W - 71L
1,384 Elo+
Party 2
Nemesis
Nemesis
SnowSiren
Nemesis
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 101L
1,429 Elo+
Party 2
Discordia
Discordia
iPatdming
Discordia
Level 40
God Stats
0W - 3L
1,478 SR
Queue Stats
38W - 39L
1,560 Elo+
Solo
Team Averages
Level 43
1,460 SR
1,468 Elo+

VS

Team Averages
Level 56
1,713 SR
1,548 Elo+
Athena
Athena
Gayyymer
Athena
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Murmaiderr
Chaac
Level 31
God Stats
5W - 4L
1,828 SR
Queue Stats
31W - 24L
1,574 Elo+
Solo
Baron Samedi
Baron Samedi
Tharrion
Baron Samedi
Level 69
God Stats
3W - 3L
1,500 SR
Queue Stats
99W - 74L
1,553 Elo+
Party 1
Hachiman
Hachiman
Tibant
Hachiman
Level 87
God Stats
8W - 1L
1,845 SR
Queue Stats
110W - 67L
1,567 Elo+
Party 1
Scylla
Scylla
WeebSlay69
Scylla
Level 6
God Stats
6W - 3L
1,893 SR
Queue Stats
17W - 30L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 3
10,986
999
11,075
17,165
18,757
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
DenvelSykes
Danzaburou
16
0 / 7 / 5
10,177
925
9,040
14,920
6,225
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 6 / 4
9,970
906
8,602
12,615
5,646
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
SnowSiren
Nemesis
15
0 / 6 / 6
9,461
860
6,449
12,644
7,445
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Discordia
iPatdming
Discordia
16
2 / 6 / 4
10,160
924
14,605
11,523
4,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

140

VS

Team 2 Tickets

210

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Gayyymer
Athena
18
3 / 2 / 19
11,230
1,021
7,000
15,158
18,768
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
19
3 / 4 / 22
11,797
1,072
19,236
22,044
19,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
Tharrion
Baron Samedi
18
10 / 1 / 14
12,484
1,135
20,772
7,428
3,593
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
Tibant
Hachiman
19
11 / 2 / 11
12,609
1,146
18,481
9,480
3,548
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Scylla
WeebSlay69
Scylla
12
0 / 0 / 0
6,710
610
0
0
0

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
93
9
Kills
27
27
Deaths
9
22
Assists
66
Player
Kills
Deaths
Assists
KDA
L
5
2
3
3.25
L
Danzaburou
DenvelSykes
Danzaburou
0
7
5
0.36
W
Athena
Gayyymer
Athena
3
2
19
6.25
W
Chaac
3
4
22
3.5
L
2
6
4
0.67
L
Nemesis
SnowSiren
Nemesis
0
6
6
0.5
W
Baron Samedi
Tharrion
Baron Samedi
10
1
14
17
W
Hachiman
Tibant
Hachiman
11
2
11
8.25
W
Scylla
WeebSlay69
Scylla
0
0
0
0
L
Discordia
iPatdming
Discordia
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,771
Damage
65,489
68,867
Taken
54,110
42,427
Mitigated
45,548
3,937
Healing
21,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,075
1,129
0
0
17,165
18,757
0
7,202
9,817
35,337
0
L
Danzaburou
DenvelSykes
Danzaburou
9,040
4,531
0
1,578
14,920
6,225
0
7,047
7,781
0
28,708
W
Athena
Gayyymer
Athena
7,000
2,061
1,179
1,370
15,158
18,768
0
6,215
8,621
16,332
0
W
Chaac
19,236
3,474
0
8,618
22,044
19,639
0
9,503
12,196
0
44,703
L
8,602
4,801
0
491
12,615
5,646
0
4,579
7,936
0
18,563
L
Nemesis
SnowSiren
Nemesis
6,449
2,618
0
1,386
12,644
7,445
0
3,646
8,952
0
13,724
W
Baron Samedi
Tharrion
Baron Samedi
20,772
1,444
6,544
3,840
7,428
3,593
0
3,197
4,026
46,580
0
W
Hachiman
Tibant
Hachiman
18,481
13,294
0
0
9,480
3,548
0
5,683
3,587
0
40,561
W
Scylla
WeebSlay69
Scylla
0
0
0
0
0
0
0
0
0
0
0
L
Discordia
iPatdming
Discordia
14,605
869
146
336
11,523
4,354
0
5,298
6,079
50,601
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,754
Gold Earned
54,830
223
Minions Killed
220
5
Camps Cleared
7
982,251
Distance Traveled
833,761
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,986
999
57
5
0
209,611
2
L
Danzaburou
10,177
925
44
4
1
177,295
0
W
Athena
11,230
1,021
20
2
1
214,448
0
W
Chaac
11,797
1,072
65
6
2
212,581
0
L
Neith
9,970
906
20
2
1
179,563
0
L
Nemesis
9,461
860
13
1
1
205,337
0
W
Baron Samedi
12,484
1,135
75
7
2
210,433
0
W
Hachiman
12,609
1,146
60
5
2
196,299
0
W
Scylla
6,710
610
0
0
0
0
0
L
Discordia
10,160
924
89
8
2
210,445
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role