Player Matchup

Cthulhu
Cthulhu
Avrqk
Cthulhu
Level 45
God Stats
48W - 24L
1,721 SR
Queue Stats
213W - 159L
1,639 Elo+
Party 1
Achilles
Achilles
Crxuz
Achilles
Level 6
God Stats
7W - 4L
1,793 SR
Queue Stats
32W - 24L
1,511 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Danny3levelsub
Tsukuyomi
Level 120
God Stats
1W - 0L
1,760 SR
Queue Stats
314W - 233L
1,627 Elo+
Party 1
King Arthur
King Arthur
Euqis
King Arthur
Level 25
God Stats
18W - 11L
1,630 SR
Queue Stats
32W - 28L
1,519 Elo+
Party 1
Sol
Sol
ZZJ2
Sol
Level 35
God Stats
9W - 17L
1,512 SR
Queue Stats
126W - 96L
1,603 Elo+
Party 1
Team Averages
Level 46
1,683 SR
1,580 Elo+

VS

Team Averages
Level 93
1,454 SR
1,418 Elo+
Aphrodite
Aphrodite
Da_Silva_Sergio
Aphrodite
Level 94
God Stats
4W - 4L
1,489 SR
Queue Stats
273W - 294L
1,407 Elo+
Party 2
Susano
Susano
ThePelaajamies
Susano
Level 49
God Stats
7W - 14L
1,466 SR
Queue Stats
261W - 263L
1,406 Elo+
Solo
Nu Wa
Nu Wa
destructor046
Nu Wa
Level 109
God Stats
31W - 35L
1,458 SR
Queue Stats
380W - 390L
1,428 Elo+
Solo
Apollo
Apollo
psykiko69
Apollo
Level 69
God Stats
8W - 18L
1,228 SR
Queue Stats
277W - 301L
1,389 Elo+
Party 2
Fenrir
Fenrir
thajaar
Fenrir
Level 145
God Stats
19W - 21L
1,631 SR
Queue Stats
426W - 437L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Avrqk
Cthulhu
7
0 / 0 / 1
4,248
708
842
1,869
533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Crxuz
Achilles
6
0 / 2 / 2
3,765
628
1,100
4,159
1,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
Danny3levelsub
Tsukuyomi
8
4 / 0 / 1
4,877
813
3,303
3,870
1,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
Euqis
King Arthur
8
1 / 0 / 0
4,602
767
1,428
2,598
1,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sol
ZZJ2
Sol
7
1 / 0 / 1
3,837
640
1,869
2,708
494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Da_Silva_Sergio
Aphrodite
6
1 / 2 / 0
3,908
651
1,197
3,477
1,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

4
0 / 2 / 0
3,383
564
1,079
3,197
749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
0 / 1 / 0
4,094
682
1,467
2,083
507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
psykiko69
Apollo
6
0 / 1 / 1
3,631
605
1,819
2,968
682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Boots

Boots

+6%
Movement Speed

Fenrir
thajaar
Fenrir
2
0 / 0 / 0
2,928
488
0
896
191
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
2
6
Kills
1
2
Deaths
6
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Avrqk
Cthulhu
0
0
1
0.5
W
Achilles
Crxuz
Achilles
0
2
2
0.5
L
Aphrodite
Da_Silva_Sergio
Aphrodite
1
2
0
0.5
W
Tsukuyomi
Danny3levelsub
Tsukuyomi
4
0
1
4.5
W
King Arthur
Euqis
King Arthur
1
0
0
1
L
0
2
0
0
W
Sol
ZZJ2
Sol
1
0
1
1.5
L
0
1
0
0
L
Apollo
psykiko69
Apollo
0
1
1
0.5
L
Fenrir
thajaar
Fenrir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,542
Damage
5,562
15,204
Taken
12,621
5,203
Mitigated
3,549
5,531
Healing
3,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Avrqk
Cthulhu
842
0
0
445
1,869
533
0
764
1,037
18,239
0
W
Achilles
Crxuz
Achilles
1,100
387
0
345
4,159
1,953
52
812
3,317
0
6,798
L
Aphrodite
Da_Silva_Sergio
Aphrodite
1,197
235
437
1,200
3,477
1,420
0
1,379
2,098
11,240
0
W
Tsukuyomi
Danny3levelsub
Tsukuyomi
3,303
1,322
0
1,666
3,870
1,028
122
325
3,469
0
21,907
W
King Arthur
Euqis
King Arthur
1,428
37
0
1,019
2,598
1,195
105
89
2,479
0
16,689
L
1,079
382
0
691
3,197
749
0
0
3,022
0
8,757
W
Sol
ZZJ2
Sol
1,869
557
0
2,056
2,708
494
668
470
2,238
16,358
0
L
1,467
540
0
0
2,083
507
67
593
1,412
17,342
0
L
Apollo
psykiko69
Apollo
1,819
904
0
882
2,968
682
48
490
2,478
0
16,497
L
Fenrir
thajaar
Fenrir
0
0
0
609
896
191
0
127
725
0
2,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,329
Gold Earned
17,944
183
Minions Killed
126
0
Camps Cleared
0
630,822
Distance Traveled
450,026
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
4,248
708
42
7
0
121,211
0
W
Achilles
3,765
628
17
3
0
130,693
1
L
Aphrodite
3,908
651
18
3
0
103,913
2
W
Tsukuyomi
4,877
813
46
8
0
142,215
1
W
King Arthur
4,602
767
50
8
0
123,737
0
L
Susano
3,383
564
23
4
0
87,257
1
W
Sol
3,837
640
28
5
0
112,966
1
L
Nu Wa
4,094
682
42
7
0
106,903
0
L
Apollo
3,631
605
34
6
0
119,210
0
L
Fenrir
2,928
488
9
2
0
32,743
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role