Player Matchup

Thor
Thor
Oz_Horror
Thor
Level 153
God Stats
22W - 10L
1,650 SR
Queue Stats
733W - 391L
1,594 Elo+
Solo
Sobek
Sobek
RiisOka
Sobek
Level 122
God Stats
1W - 1L
1,709 SR
Queue Stats
107W - 96L
1,635 Elo+
Party 3
Tiamat
Tiamat
Sam-_-2Dav
Tiamat
Level 153
God Stats
14W - 15L
1,583 SR
Queue Stats
165W - 174L
1,641 Elo+
Party 1
Chaac
Chaac
Selcuken
Chaac
Level 147
God Stats
14W - 13L
1,622 SR
Queue Stats
140W - 139L
1,634 Elo+
Party 1
Cupid
Cupid
turboporsas
Cupid
Level 105
God Stats
1W - 4L
1,535 SR
Queue Stats
108W - 114L
1,587 Elo+
Party 3
Team Averages
Level 136
1,620 SR
1,618 Elo+

VS

Team Averages
Level 126
1,504 SR
1,640 Elo+
Sylvanus
Sylvanus
ElPiRaTa_AzUl
Sylvanus
Level 108
God Stats
12W - 8L
1,614 SR
Queue Stats
272W - 246L
1,544 Elo+
Solo
Mercury
Mercury
FishTheBigg
Mercury
Level 153
God Stats
1W - 2L
1,609 SR
Queue Stats
113W - 37L
1,842 Elo+
Party 2
Skadi
Skadi
Krystian0227
Skadi
Level 137
God Stats
15W - 10L
1,637 SR
Queue Stats
177W - 164L
1,611 Elo+
Solo
Tiamat
Tiamat
LightFeniks4789
Tiamat
Level 73
God Stats
8W - 6L
1,222 SR
Queue Stats
30W - 29L
1,438 Elo+
Solo
Sol
Sol
OxleyV2
Sol
Level 160
God Stats
1W - 1L
1,439 SR
Queue Stats
420W - 258L
1,765 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
2 / 3 / 8
9,201
541
10,634
14,904
5,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sobek
RiisOka
Sobek
11
1 / 7 / 6
7,715
454
5,288
21,121
15,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
Sam-_-2Dav
Tiamat
14
4 / 6 / 2
8,807
518
5,195
10,694
5,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
Selcuken
Chaac
16
0 / 0 / 2
9,211
542
4,849
9,136
5,968
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
4 / 3 / 2
9,898
582
8,267
15,141
5,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ElPiRaTa_AzUl
Sylvanus
10
3 / 3 / 2
7,506
442
3,371
8,821
4,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
FishTheBigg
Mercury
16
4 / 5 / 6
10,390
611
12,170
11,822
5,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
2 / 1 / 5
9,627
566
8,943
6,481
2,395
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
0 / 1 / 0
9,832
578
2,880
8,532
8,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sol
17
10 / 2 / 4
12,038
708
21,139
18,001
6,742
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
36
11
Kills
19
19
Deaths
12
20
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
ElPiRaTa_AzUl
Sylvanus
3
3
2
1.33
W
Mercury
FishTheBigg
Mercury
4
5
6
1.4
W
2
1
5
4.5
W
0
1
0
0
W
Sol
10
2
4
6
L
Thor
2
3
8
2
L
Sobek
RiisOka
Sobek
1
7
6
0.57
L
Tiamat
Sam-_-2Dav
Tiamat
4
6
2
0.83
L
Chaac
Selcuken
Chaac
0
0
2
1
L
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,233
Damage
48,503
70,996
Taken
53,657
38,410
Mitigated
27,699
21,144
Healing
20,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
ElPiRaTa_AzUl
Sylvanus
3,371
1,045
641
2,076
8,821
4,726
0
845
7,936
17,055
3,917
W
Mercury
FishTheBigg
Mercury
12,170
5,583
0
837
11,822
5,013
0
1,626
10,162
0
72,366
W
8,943
3,904
0
1,545
6,481
2,395
2,932
1,290
5,157
0
60,424
W
2,880
635
0
2,944
8,532
8,823
1,541
407
8,090
67,613
0
W
Sol
21,139
8,454
0
12,544
18,001
6,742
6,549
5,808
11,829
91,363
0
L
Thor
10,634
3,113
0
3,736
14,904
5,780
0
3,337
11,542
0
65,152
L
Sobek
RiisOka
Sobek
5,288
695
0
4,510
21,121
15,647
416
10,034
11,039
24,905
0
L
Tiamat
Sam-_-2Dav
Tiamat
5,195
547
0
1,334
10,694
5,941
702
5,464
5,230
30,749
0
L
Chaac
Selcuken
Chaac
4,849
1,127
0
3,326
9,136
5,968
0
3,318
5,630
0
69,178
L
8,267
5,304
161
8,077
15,141
5,074
1,160
4,707
10,409
0
70,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,832
Gold Earned
49,393
496
Minions Killed
579
0
Camps Cleared
0
1,544,384
Distance Traveled
1,507,561
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,506
442
41
2
0
233,931
1
W
Mercury
10,390
611
114
7
0
383,415
1
W
Skadi
9,627
566
122
7
0
294,473
3
W
Tiamat
9,832
578
146
9
0
304,750
2
W
Sol
12,038
708
156
9
0
290,992
0
L
Thor
9,201
541
114
7
0
331,457
5
L
Sobek
7,715
454
30
2
0
297,543
1
L
Tiamat
8,807
518
65
4
0
300,762
1
L
Chaac
9,211
542
168
10
0
321,257
3
L
Cupid
9,898
582
119
7
0
293,365
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role