Player Matchup

Ares
Ares
IIITheEndIII
Ares
Level 29
God Stats
2W - 0L
1,607 SR
Queue Stats
22W - 15L
1,602 Elo+
Solo
Nike
Nike
Rev802
Nike
Level 29
God Stats
1W - 1L
1,497 SR
Queue Stats
106W - 101L
1,457 Elo+
Solo
Scylla
Scylla
bafla10
Scylla
Level 15
God Stats
23W - 15L
1,738 SR
Queue Stats
86W - 65L
1,536 Elo+
Solo
Hou Yi
Hou Yi
formdon
Hou Yi
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,229 Elo+
Solo
Camazotz
Camazotz
КоледноПиче
Camazotz
Level 28
God Stats
21W - 21L
1,471 SR
Queue Stats
225W - 217L
1,500 Elo+
Solo
Team Averages
Level 26
1,562 SR
1,465 Elo+

VS

Team Averages
Level 15
1,367 SR
1,352 Elo+
Aphrodite
Aphrodite
Cswo-e-LLieiynn
Aphrodite
Level 12
God Stats
0W - 5L
1,183 SR
Queue Stats
2W - 6L
1,277 Elo+
Party 1
Erlang Shen
Erlang Shen
Dioxissw
Erlang Shen
Level 29
God Stats
4W - 6L
1,478 SR
Queue Stats
140W - 174L
1,422 Elo+
Solo
Baba Yaga
Baba Yaga
DonDrakone
Baba Yaga
Level 8
God Stats
0W - 2L
1,275 SR
Queue Stats
4W - 8L
1,415 Elo+
Solo
Thanatos
Thanatos
EastHill-GutShot
Thanatos
Level 17
God Stats
5W - 9L
1,400 SR
Queue Stats
19W - 13L
1,512 Elo+
Party 1
Medusa
Medusa
zoro9963
Medusa
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,133 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 13
11,509
523
10,452
15,491
14,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nike
Rev802
Nike
17
3 / 2 / 8
11,425
519
8,010
17,368
11,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Scylla
bafla10
Scylla
18
10 / 3 / 10
12,075
549
20,774
9,558
3,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
formdon
Hou Yi
17
4 / 1 / 6
11,112
505
7,833
9,654
3,828
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
9 / 4 / 8
11,577
526
8,759
21,168
8,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Cswo-e-LLieiynn
Aphrodite
14
1 / 9 / 2
9,052
411
5,153
17,501
6,466
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Dioxissw
Erlang Shen
16
7 / 7 / 2
10,910
496
14,750
23,118
13,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baba Yaga
DonDrakone
Baba Yaga
15
1 / 6 / 1
9,251
421
7,072
11,337
6,068
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
2 / 9 / 2
9,517
433
6,763
20,172
7,049
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
zoro9963
Medusa
4
0 / 1 / 1
6,257
284
122
1,357
288
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
19
32
Kills
11
12
Deaths
32
45
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Cswo-e-LLieiynn
Aphrodite
1
9
2
0.22
L
Erlang Shen
Dioxissw
Erlang Shen
7
7
2
1.14
L
Baba Yaga
DonDrakone
Baba Yaga
1
6
1
0.25
L
2
9
2
0.33
W
6
2
13
6.25
W
Nike
Rev802
Nike
3
2
8
3.5
W
Scylla
bafla10
Scylla
10
3
10
5
W
Hou Yi
formdon
Hou Yi
4
1
6
7
L
Medusa
zoro9963
Medusa
0
1
1
0.5
W
9
4
8
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,828
Damage
33,860
73,239
Taken
73,485
41,899
Mitigated
33,085
23,709
Healing
24,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Cswo-e-LLieiynn
Aphrodite
5,153
255
560
3,359
17,501
6,466
356
11,115
5,908
35,436
0
L
Erlang Shen
Dioxissw
Erlang Shen
14,750
8,378
0
6,572
23,118
13,214
633
5,853
16,675
0
69,055
L
Baba Yaga
DonDrakone
Baba Yaga
7,072
517
0
2,391
11,337
6,068
78
6,101
5,068
50,233
0
L
6,763
1,855
471
10,752
20,172
7,049
1,131
6,934
12,917
0
50,098
W
10,452
455
0
2,840
15,491
14,504
1,102
4,145
11,306
28,043
0
W
Nike
Rev802
Nike
8,010
1,218
0
7,544
17,368
11,270
797
927
16,375
0
48,428
W
Scylla
bafla10
Scylla
20,774
3,886
0
2,342
9,558
3,546
1,013
2,429
7,073
76,147
0
W
Hou Yi
formdon
Hou Yi
7,833
3,838
387
801
9,654
3,828
4,069
2,820
6,800
0
53,773
L
Medusa
zoro9963
Medusa
122
122
0
0
1,357
288
224
287
1,012
0
1,858
W
8,759
2,324
0
9,795
21,168
8,751
3,930
1,708
19,460
0
63,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,698
Gold Earned
44,987
385
Minions Killed
330
0
Camps Cleared
0
1,984,180
Distance Traveled
1,503,648
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,052
411
63
3
0
351,818
0
L
Erlang Shen
10,910
496
110
5
0
361,509
14
L
Baba Yaga
9,251
421
73
3
0
371,499
3
L
Thanatos
9,517
433
79
4
0
367,776
0
W
Ares
11,509
523
23
1
0
422,728
5
W
Nike
11,425
519
77
4
0
375,465
3
W
Scylla
12,075
549
110
5
0
405,796
0
W
Hou Yi
11,112
505
102
5
0
411,197
0
L
Medusa
6,257
284
5
0
0
51,046
0
W
Camazotz
11,577
526
73
3
0
368,994
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role