Player Matchup

Tyr
Tyr
DeNucleicAcid
Tyr
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 13L
1,468 Elo+
Solo
Fenrir
Fenrir
Ivybug2010
Fenrir
Level 29
God Stats
9W - 13L
1,714 SR
Queue Stats
158W - 224L
1,348 Elo+
Solo
Yemoja
Yemoja
PrussianWaifu
Yemoja
Level 23
God Stats
6W - 5L
1,537 SR
Queue Stats
39W - 64L
1,388 Elo+
Solo
Bellona
Bellona
V1ind3c1n0rater
Bellona
Level 28
God Stats
5W - 1L
1,698 SR
Queue Stats
171W - 184L
1,311 Elo+
Solo
Heimdallr
Heimdallr
ZxBRAYANxZ
Heimdallr
Level 26
God Stats
7W - 6L
1,465 SR
Queue Stats
60W - 62L
1,398 Elo+
Solo
Team Averages
Level 24
1,583 SR
1,383 Elo+

VS

Team Averages
Level 15
1,431 SR
1,310 Elo+
Nemesis
Nemesis
AxelGalick
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,145 Elo+
Party 1
Hun Batz
Hun Batz
Illajin
Hun Batz
Level 14
God Stats
4W - 8L
1,363 SR
Queue Stats
34W - 41L
1,252 Elo+
Solo
Artemis
Artemis
KoShuRx
Artemis
Level 5
God Stats
0W - 3L
1,202 SR
Queue Stats
3W - 9L
1,288 Elo+
Party 1
Chang'e
Chang'e
Sad in Japan
Chang'e
Level 29
God Stats
43W - 40L
1,588 SR
Queue Stats
171W - 226L
1,435 Elo+
Party 2
Vulcan
Vulcan
kpop1337
Vulcan
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 62L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 2
5,589
508
1,665
5,343
3,195
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
Ivybug2010
Fenrir
11
4 / 2 / 7
6,784
617
5,528
8,561
3,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
1 / 0 / 4
6,246
568
785
3,234
1,187
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
10 / 1 / 4
7,221
656
7,835
6,940
5,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
ZxBRAYANxZ
Heimdallr
11
3 / 0 / 5
6,378
580
5,015
6,409
2,581
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AxelGalick
Nemesis
6
0 / 8 / 0
4,320
393
1,428
6,923
2,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hun Batz
Illajin
Hun Batz
7
1 / 5 / 0
5,353
487
1,700
6,984
1,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artemis
KoShuRx
Artemis
7
0 / 4 / 0
5,186
471
2,856
5,673
1,569
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chang'e
Sad in Japan
Chang'e
9
0 / 2 / 3
5,039
458
3,262
5,198
1,217
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Vulcan
kpop1337
Vulcan
9
2 / 1 / 1
5,474
498
6,480
4,710
1,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
20
Kills
3
4
Deaths
20
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AxelGalick
Nemesis
0
8
0
0
W
2
1
2
3
L
Hun Batz
Illajin
Hun Batz
1
5
0
0.2
W
Fenrir
Ivybug2010
Fenrir
4
2
7
3.75
L
Artemis
KoShuRx
Artemis
0
4
0
0
W
1
0
4
3
L
Chang'e
Sad in Japan
Chang'e
0
2
3
0.75
W
10
1
4
12
W
Heimdallr
ZxBRAYANxZ
Heimdallr
3
0
5
5.5
L
Vulcan
kpop1337
Vulcan
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,828
Damage
15,726
30,487
Taken
29,488
15,819
Mitigated
8,219
9,231
Healing
5,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AxelGalick
Nemesis
1,428
714
0
230
6,923
2,388
0
91
6,832
0
10,653
W
1,665
550
0
1,013
5,343
3,195
529
1,124
4,129
0
14,316
L
Hun Batz
Illajin
Hun Batz
1,700
461
0
1,070
6,984
1,830
0
44
6,940
0
11,979
W
Fenrir
Ivybug2010
Fenrir
5,528
1,089
0
1,284
8,561
3,429
0
3,084
5,419
0
38,953
L
Artemis
KoShuRx
Artemis
2,856
1,946
0
0
5,673
1,569
0
0
5,673
0
14,118
W
785
317
1,777
796
3,234
1,187
224
1,688
1,512
12,434
0
L
Chang'e
Sad in Japan
Chang'e
3,262
67
1,555
1,748
5,198
1,217
0
386
4,812
12,459
0
W
7,835
1,718
123
2,684
6,940
5,427
572
1,598
5,192
0
27,061
W
Heimdallr
ZxBRAYANxZ
Heimdallr
5,015
2,257
0
1,554
6,409
2,581
1,482
1,614
4,493
0
45,986
L
Vulcan
kpop1337
Vulcan
6,480
2,534
0
1,215
4,710
1,215
0
264
4,446
23,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,218
Gold Earned
25,372
266
Minions Killed
136
0
Camps Cleared
0
1,049,259
Distance Traveled
1,076,665
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
4,320
393
25
2
0
240,680
0
W
Tyr
5,589
508
30
3
0
203,162
0
L
Hun Batz
5,353
487
21
2
0
176,932
0
W
Fenrir
6,784
617
72
7
0
212,170
1
L
Artemis
5,186
471
30
3
0
204,881
0
W
Yemoja
6,246
568
28
3
0
193,705
0
L
Chang'e
5,039
458
30
3
0
235,528
4
W
Bellona
7,221
656
47
4
0
232,124
0
W
Heimdallr
6,378
580
89
8
0
208,098
0
L
Vulcan
5,474
498
30
3
0
218,644
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role