Player Matchup

Cerberus
Cerberus
Bioscan
Cerberus
Level 29
God Stats
17W - 10L
1,713 SR
Queue Stats
180W - 199L
1,529 Elo+
Party 1
Danzaburou
Danzaburou
Filounderstover
Danzaburou
Level 13
God Stats
18W - 16L
1,512 SR
Queue Stats
254W - 268L
1,521 Elo+
Party 1
Mulan
Mulan
Intoper
Mulan
Level 20
God Stats
7W - 12L
1,879 SR
Queue Stats
45W - 59L
1,502 Elo+
Party 3
Awilix
Awilix
ProgenPe
Awilix
Level 49
God Stats
2W - 4L
1,376 SR
Queue Stats
144W - 165L
1,517 Elo+
Party 3
Kukulkan
Kukulkan
max9301022
Kukulkan
Level 5
God Stats
3W - 1L
1,500 SR
Queue Stats
83W - 107L
1,511 Elo+
Party 3
Team Averages
Level 23
1,596 SR
1,516 Elo+

VS

Team Averages
Level 16
1,541 SR
1,538 Elo+
Horus
Horus
Amfionas
Horus
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 35L
1,337 Elo+
Party 4
Skadi
Skadi
BallzDeepS0n
Skadi
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,469 Elo+
Party 4
Sol
Sol
TopheeSmite
Sol
Level 17
God Stats
12W - 12L
1,505 SR
Queue Stats
161W - 159L
1,559 Elo+
Solo
Nemesis
Nemesis
Tsukkieshima
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,662 Elo+
Party 2
Yemoja
Yemoja
dyakosha
Yemoja
Level 6
God Stats
1W - 3L
1,702 SR
Queue Stats
2W - 4L
1,662 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bioscan
Cerberus
18
3 / 0 / 21
12,074
483
16,371
18,222
17,628
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Danzaburou
Filounderstover
Danzaburou
20
12 / 1 / 8
14,487
579
16,063
9,670
4,484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
Intoper
Mulan
20
1 / 0 / 3
13,075
523
2,265
10,127
9,663
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Awilix
ProgenPe
Awilix
20
12 / 2 / 3
13,300
532
13,307
17,632
7,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
max9301022
Kukulkan
17
2 / 8 / 2
10,672
427
10,462
13,822
5,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Amfionas
Horus
15
0 / 8 / 3
9,823
393
7,350
17,804
14,055
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
1 / 5 / 1
10,951
438
11,886
15,022
7,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
10 / 6 / 0
13,419
537
21,631
24,094
8,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Tsukkieshima
Nemesis
11
0 / 5 / 0
7,767
311
1,152
8,610
3,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
dyakosha
Yemoja
12
0 / 6 / 3
9,174
367
1,573
14,273
11,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
18
30
Kills
11
11
Deaths
30
37
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Horus
Amfionas
Horus
0
8
3
0.19
L
1
5
1
0.3
W
Cerberus
Bioscan
Cerberus
3
0
21
13.5
W
Danzaburou
Filounderstover
Danzaburou
12
1
8
16
W
Mulan
Intoper
Mulan
1
0
3
2.5
W
Awilix
ProgenPe
Awilix
12
2
3
6.75
L
10
6
0
1.67
L
Nemesis
Tsukkieshima
Nemesis
0
5
0
0
L
Yemoja
dyakosha
Yemoja
0
6
3
0.25
W
Kukulkan
max9301022
Kukulkan
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,468
Damage
43,592
69,473
Taken
79,803
44,518
Mitigated
44,083
18,946
Healing
19,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Amfionas
Horus
7,350
3,927
1,641
2,294
17,804
14,055
70
4,253
13,355
0
51,138
L
11,886
6,536
0
883
15,022
7,228
459
5,588
9,290
0
83,819
W
Cerberus
Bioscan
Cerberus
16,371
1,050
649
6,587
18,222
17,628
454
5,071
13,151
61,814
0
W
Danzaburou
Filounderstover
Danzaburou
16,063
10,326
0
1,286
9,670
4,484
5,159
2,619
7,051
0
83,242
W
Mulan
Intoper
Mulan
2,265
357
0
2,833
10,127
9,663
0
2,214
7,913
0
76,932
W
Awilix
ProgenPe
Awilix
13,307
5,137
0
5,662
17,632
7,168
775
6,166
11,466
0
90,780
L
21,631
4,700
0
10,950
24,094
8,471
1,966
8,226
15,277
113,118
0
L
Nemesis
Tsukkieshima
Nemesis
1,152
377
0
1,534
8,610
3,267
50
2,576
5,972
0
23,720
L
Yemoja
dyakosha
Yemoja
1,573
566
1,299
1,095
14,273
11,062
326
5,296
8,785
12,056
0
W
Kukulkan
max9301022
Kukulkan
10,462
933
0
1,929
13,822
5,575
1,278
7,134
6,688
53,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,608
Gold Earned
51,134
592
Minions Killed
459
0
Camps Cleared
0
2,490,328
Distance Traveled
2,065,108
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,823
393
81
3
0
449,607
2
L
Skadi
10,951
438
129
5
0
418,768
2
W
Cerberus
12,074
483
105
4
0
467,662
5
W
Danzaburou
14,487
579
133
5
0
489,826
1
W
Mulan
13,075
523
155
6
0
521,321
4
W
Awilix
13,300
532
116
5
0
585,941
3
L
Sol
13,419
537
178
7
0
428,340
1
L
Nemesis
7,767
311
47
2
0
357,069
0
L
Yemoja
9,174
367
24
1
0
411,324
6
W
Kukulkan
10,672
427
83
3
0
425,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role