Player Matchup

Ymir
Ymir
GioLovesFood
Ymir
Level 18
God Stats
46W - 24L
1,677 SR
Queue Stats
218W - 160L
1,572 Elo+
Party 2
Izanami
Izanami
HUNTER_KOMBAT
Izanami
Level 24
God Stats
3W - 5L
1,284 SR
Queue Stats
85W - 64L
1,529 Elo+
Party 2
Baron Samedi
Baron Samedi
PlayboiSerg-
Baron Samedi
Level 100
God Stats
1W - 3L
1,102 SR
Queue Stats
607W - 455L
1,537 Elo+
Party 2
Ra
Ra
SergRequiem
Ra
Level 19
God Stats
8W - 4L
1,671 SR
Queue Stats
32W - 13L
1,727 Elo+
Party 2
Chaac
Chaac
theothore
Chaac
Level 117
God Stats
18W - 23L
1,430 SR
Queue Stats
664W - 532L
1,530 Elo+
Party 2
Team Averages
Level 56
1,433 SR
1,579 Elo+

VS

Team Averages
Level 73
1,333 SR
1,321 Elo+
Hades
Hades
FVHAG_Crimson
Hades
Level 38
God Stats
14W - 15L
1,094 SR
Queue Stats
136W - 184L
1,354 Elo+
Solo
Skadi
Skadi
FadingKami
Skadi
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 89L
1,311 Elo+
Party 1
Ymir
Ymir
KingChunk247
Ymir
Level 29
God Stats
28W - 18L
1,253 SR
Queue Stats
29W - 19L
1,284 Elo+
Party 1
Neith
Neith
StickyxWAXx710
Neith
Level 35
God Stats
52W - 54L
1,524 SR
Queue Stats
348W - 398L
1,421 Elo+
Solo
Vamana
Vamana
YankeeNY20
Vamana
Level 152
God Stats
0W - 1L
1,296 SR
Queue Stats
1W - 4L
1,233 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 8 / 19
14,146
1,088
18,388
28,973
15,256
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
20
6 / 8 / 17
13,512
1,039
21,323
19,529
6,690
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
PlayboiSerg-
Baron Samedi
20
15 / 1 / 19
16,471
1,267
41,451
24,506
14,247
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
3 / 10 / 21
13,324
1,025
13,645
20,275
6,536
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
theothore
Chaac
20
9 / 1 / 22
15,605
1,200
26,709
32,859
56,628
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

52

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 9 / 15
15,316
1,178
29,773
31,145
28,110
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Skadi
20
7 / 8 / 15
14,191
1,092
32,780
21,974
9,272
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

20
3 / 7 / 18
12,853
989
9,463
22,237
24,100
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
4 / 7 / 11
12,436
957
22,646
19,661
8,743
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vamana
YankeeNY20
Vamana
20
4 / 10 / 16
13,559
1,043
25,400
33,476
29,584
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
103
41
Kills
28
28
Deaths
41
98
Assists
75
Player
Kills
Deaths
Assists
KDA
L
10
9
15
1.94
L
Skadi
7
8
15
1.81
W
8
8
19
2.19
W
Izanami
6
8
17
1.81
L
3
7
18
1.71
W
Baron Samedi
PlayboiSerg-
Baron Samedi
15
1
19
24.5
W
3
10
21
1.35
L
4
7
11
1.36
L
Vamana
YankeeNY20
Vamana
4
10
16
1.2
W
Chaac
theothore
Chaac
9
1
22
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,516
Damage
120,062
126,142
Taken
128,493
99,357
Mitigated
99,809
41,246
Healing
16,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
29,773
1,803
947
4,573
31,145
28,110
0
14,887
16,258
51,874
0
L
Skadi
32,780
17,656
0
2,876
21,974
9,272
0
11,898
10,076
0
71,320
W
18,388
3,834
364
684
28,973
15,256
0
3,732
25,241
25,913
0
W
Izanami
21,323
16,530
0
0
19,529
6,690
0
9,037
10,492
0
41,730
L
9,463
439
0
0
22,237
24,100
0
12,659
9,578
25,818
0
W
Baron Samedi
PlayboiSerg-
Baron Samedi
41,451
2,287
7,212
18,488
24,506
14,247
0
8,661
15,845
63,987
0
W
13,645
1,965
1,512
2,628
20,275
6,536
0
11,659
8,616
41,911
0
L
22,646
14,476
0
2,755
19,661
8,743
0
11,528
8,133
0
38,600
L
Vamana
YankeeNY20
Vamana
25,400
11,210
0
5,093
33,476
29,584
0
22,512
10,964
1,428
58,197
W
Chaac
theothore
Chaac
26,709
4,096
0
10,358
32,859
56,628
0
7,533
25,326
0
62,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,058
Gold Earned
68,355
267
Minions Killed
264
6
Camps Cleared
7
1,100,499
Distance Traveled
1,156,541
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
15,316
1,178
51
4
0
234,949
1
L
Skadi
14,191
1,092
74
6
0
206,266
0
W
Ymir
14,146
1,088
17
1
0
198,716
1
W
Izanami
13,512
1,039
41
3
3
193,658
0
L
Ymir
12,853
989
43
3
0
214,149
0
W
Baron Samedi
16,471
1,267
58
4
1
237,778
0
W
Ra
13,324
1,025
76
6
2
213,239
0
L
Neith
12,436
957
21
2
2
239,541
0
L
Vamana
13,559
1,043
75
6
5
261,636
2
W
Chaac
15,605
1,200
75
6
0
257,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role