Player Matchup

Medusa
Medusa
Cherriman
Medusa
Level 24
God Stats
49W - 27L
1,864 SR
Queue Stats
79W - 54L
1,595 Elo+
Solo
Sol
Sol
Minscor
Sol
Level 7
God Stats
0W - 1L
1,287 SR
Queue Stats
1W - 1L
1,631 Elo+
Party 2
Fenrir
Fenrir
elementriks
Fenrir
Level 28
God Stats
13W - 10L
1,500 SR
Queue Stats
147W - 167L
1,559 Elo+
Solo
Bellona
Bellona
utsuloli
Bellona
Level 4
God Stats
1W - 2L
1,690 SR
Queue Stats
3W - 5L
1,631 Elo+
Party 2
Kuzenbo
Kuzenbo
你是大长腿
Kuzenbo
Level 25
God Stats
0W - 2L
1,341 SR
Queue Stats
70W - 65L
1,510 Elo+
Solo
Team Averages
Level 18
1,537 SR
1,585 Elo+

VS

Team Averages
Level 18
1,396 SR
1,457 Elo+
Tyr
Tyr
Foxiimow
Tyr
Level 28
God Stats
22W - 10L
1,500 SR
Queue Stats
84W - 70L
1,427 Elo+
Party 1
Anubis
Anubis
MrrKruegry
Anubis
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,433 Elo+
Party 1
Neith
Neith
SzukamTiMamu
Neith
Level 17
God Stats
46W - 40L
1,457 SR
Queue Stats
60W - 52L
1,424 Elo+
Party 1
Ah Puch
Ah Puch
justKvock
Ah Puch
Level 8
God Stats
1W - 3L
1,188 SR
Queue Stats
51W - 37L
1,465 Elo+
Party 1
Pele
Pele
snaxmax81
Pele
Level 28
God Stats
28W - 24L
1,335 SR
Queue Stats
101W - 100L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Cherriman
Medusa
15
9 / 7 / 3
10,069
559
14,071
11,987
4,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
11
1 / 6 / 2
7,577
421
3,191
9,302
3,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
14
2 / 7 / 1
8,599
478
5,122
17,172
7,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
utsuloli
Bellona
12
1 / 8 / 3
8,213
456
6,660
12,074
9,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
3 / 6 / 8
8,183
455
7,975
13,760
15,113
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 10
9,842
547
14,319
12,166
10,124
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
MrrKruegry
Anubis
13
2 / 8 / 2
7,925
440
5,150
11,305
4,872
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
6 / 4 / 3
8,917
495
6,895
10,444
3,627
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ah Puch
justKvock
Ah Puch
14
4 / 1 / 8
9,169
509
8,203
5,941
2,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Pele
18
14 / 1 / 7
11,242
625
12,870
10,680
4,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
64
16
Kills
34
34
Deaths
16
17
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Medusa
Cherriman
Medusa
9
7
3
1.5
W
8
2
10
6.5
L
Sol
1
6
2
0.33
W
Anubis
MrrKruegry
Anubis
2
8
2
0.38
W
6
4
3
1.88
L
Fenrir
2
7
1
0.36
W
Ah Puch
justKvock
Ah Puch
4
1
8
8
W
Pele
14
1
7
17.5
L
Bellona
utsuloli
Bellona
1
8
3
0.31
L
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,019
Damage
47,437
64,295
Taken
50,536
38,599
Mitigated
24,952
7,316
Healing
14,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Cherriman
Medusa
14,071
5,358
0
1,182
11,987
4,120
864
3,458
8,529
0
57,905
W
14,319
2,503
0
3,159
12,166
10,124
69
1,869
10,297
108
45,791
L
Sol
3,191
665
0
1,684
9,302
3,175
0
3,314
5,988
26,740
1,306
W
Anubis
MrrKruegry
Anubis
5,150
717
0
2,483
11,305
4,872
0
2,100
9,205
31,538
0
W
6,895
3,189
0
2,535
10,444
3,627
1,074
3,506
6,938
0
32,372
L
Fenrir
5,122
1,788
0
3,447
17,172
7,016
0
2,578
14,594
0
53,703
W
Ah Puch
justKvock
Ah Puch
8,203
269
0
2,304
5,941
2,143
545
1,771
4,170
46,250
0
W
Pele
12,870
3,073
0
4,128
10,680
4,186
0
1,855
8,825
0
82,714
L
Bellona
utsuloli
Bellona
6,660
1,301
0
102
12,074
9,175
747
1,324
10,750
0
29,041
L
7,975
2,285
0
901
13,760
15,113
183
2,787
10,973
23,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,641
Gold Earned
47,095
345
Minions Killed
419
0
Camps Cleared
0
1,556,931
Distance Traveled
1,794,897
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,069
559
97
5
0
303,340
4
W
Tyr
9,842
547
81
5
0
404,084
0
L
Sol
7,577
421
62
3
0
282,215
1
W
Anubis
7,925
440
54
3
0
295,610
5
W
Neith
8,917
495
67
4
0
311,981
2
L
Fenrir
8,599
478
96
5
0
283,459
1
W
Ah Puch
9,169
509
84
5
0
347,043
3
W
Pele
11,242
625
133
7
0
436,179
1
L
Bellona
8,213
456
58
3
0
333,656
0
L
Kuzenbo
8,183
455
32
2
0
354,261
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role