Player Matchup

Hades
Hades
Chachogt350
Hades
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
DarthBuck
Ares
Level 143
God Stats
16W - 25L
1,511 SR
Queue Stats
262W - 254L
1,554 Elo+
Solo
Ra
Ra
WessTheWise
Ra
Level 46
God Stats
1W - 0L
1,739 SR
Queue Stats
18W - 13L
1,500 Elo+
Solo
Neith
Neith
siliviline
Neith
Level 102
God Stats
5W - 4L
1,510 SR
Queue Stats
37W - 26L
1,766 Elo+
Solo
Chiron
Chiron
whyalwayswiththe
Chiron
Level 62
God Stats
4W - 0L
1,500 SR
Queue Stats
121W - 105L
1,368 Elo+
Solo
Team Averages
Level 94
1,552 SR
1,538 Elo+

VS

Team Averages
Level 64
1,549 SR
1,453 Elo+
Nu Wa
Nu Wa
ASAPShoob
Nu Wa
Level 64
God Stats
7W - 9L
1,629 SR
Queue Stats
243W - 249L
1,423 Elo+
Solo
Skadi
Skadi
Catgut
Skadi
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 52L
1,492 Elo+
Solo
Neith
Neith
SnowScorPion
Neith
Level 18
God Stats
6W - 6L
1,887 SR
Queue Stats
46W - 71L
1,391 Elo+
Party 1
Da Ji
Da Ji
SnowSiren
Da Ji
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 101L
1,436 Elo+
Party 1
Sobek
Sobek
novocat
Sobek
Level 148
God Stats
6W - 1L
1,229 SR
Queue Stats
115W - 84L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 14
10,867
1,087
11,903
13,386
5,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ares
17
7 / 1 / 19
11,255
1,126
13,643
11,497
8,594
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
3 / 1 / 18
10,318
1,032
9,271
6,048
2,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Neith
17
2 / 2 / 20
10,249
1,025
14,540
7,860
3,128
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
13 / 1 / 15
12,285
1,229
11,116
7,392
2,759
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

312

VS

Team 2 Tickets

53

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ASAPShoob
Nu Wa
16
1 / 7 / 5
9,604
960
15,244
13,215
4,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Skadi
Catgut
Skadi
15
2 / 6 / 4
9,780
978
8,356
14,777
5,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 6 / 3
9,199
920
3,848
10,061
3,651
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
SnowSiren
Da Ji
15
0 / 7 / 5
9,035
904
5,613
13,729
5,766
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
novocat
Sobek
14
2 / 5 / 2
9,214
921
8,631
14,272
10,862
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
25
31
Kills
6
6
Deaths
31
86
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
ASAPShoob
Nu Wa
1
7
5
0.5
L
Skadi
Catgut
Skadi
2
6
4
0.67
W
6
1
14
13
W
Ares
7
1
19
16.5
L
1
6
3
0.42
L
Da Ji
SnowSiren
Da Ji
0
7
5
0.36
W
3
1
18
12
L
Sobek
novocat
Sobek
2
5
2
0.6
W
Neith
2
2
20
6
W
13
1
15
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,473
Damage
41,692
46,183
Taken
66,054
22,789
Mitigated
29,567
20,443
Healing
3,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
ASAPShoob
Nu Wa
15,244
4,907
0
0
13,215
4,188
0
5,684
7,435
38,049
0
L
Skadi
Catgut
Skadi
8,356
4,048
0
1,369
14,777
5,100
0
8,050
6,555
0
17,986
W
11,903
1,309
781
8,211
13,386
5,776
0
4,761
8,401
33,028
0
W
Ares
13,643
494
881
980
11,497
8,594
0
6,349
4,766
31,204
0
L
3,848
2,572
0
52
10,061
3,651
0
5,586
4,415
0
16,452
L
Da Ji
SnowSiren
Da Ji
5,613
1,141
0
0
13,729
5,766
0
7,439
6,212
0
17,433
W
9,271
524
2,866
1,388
6,048
2,532
0
4,073
1,777
31,509
0
L
Sobek
novocat
Sobek
8,631
451
0
1,692
14,272
10,862
0
7,458
6,620
20,563
0
W
Neith
14,540
4,834
0
2,310
7,860
3,128
0
3,874
3,760
0
31,539
W
11,116
3,651
1,088
1,938
7,392
2,759
0
3,644
3,604
0
27,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,974
Gold Earned
46,832
234
Minions Killed
141
9
Camps Cleared
3
841,745
Distance Traveled
761,243
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,604
960
33
3
0
170,915
0
L
Skadi
9,780
978
25
3
3
159,449
0
W
Hades
10,867
1,087
37
4
4
147,621
0
W
Ares
11,255
1,126
37
4
0
177,119
0
L
Neith
9,199
920
31
3
0
150,030
0
L
Da Ji
9,035
904
25
3
0
172,330
0
W
Ra
10,318
1,032
63
6
2
179,813
0
L
Sobek
9,214
921
27
3
0
108,519
0
W
Neith
10,249
1,025
43
4
3
156,720
0
W
Chiron
12,285
1,229
54
5
0
180,472
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role