Player Matchup

Danzaburou
Danzaburou
DrippyDarnell
Danzaburou
Level 17
God Stats
2W - 1L
1,886 SR
Queue Stats
36W - 25L
1,635 Elo+
Party 2
Ra
Ra
JDangerous
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,450 Elo+
Party 2
Kuzenbo
Kuzenbo
JDavier
Kuzenbo
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,576 Elo+
Party 2
Sun Wukong
Sun Wukong
McKell666
Sun Wukong
Level 7
God Stats
4W - 3L
1,699 SR
Queue Stats
6W - 8L
1,475 Elo+
Solo
Da Ji
Da Ji
furankuu
Da Ji
Level 29
God Stats
2W - 3L
1,857 SR
Queue Stats
35W - 23L
1,641 Elo+
Party 2
Team Averages
Level 15
1,688 SR
1,556 Elo+

VS

Team Averages
Level 17
1,547 SR
1,597 Elo+
Tiamat
Tiamat
DaedrA225
Tiamat
Level 15
God Stats
10W - 5L
1,687 SR
Queue Stats
425W - 405L
1,551 Elo+
Party 1
Set
Set
GrandalfTheThird
Set
Level 7
God Stats
6W - 3L
1,698 SR
Queue Stats
16W - 15L
1,608 Elo+
Solo
Danzaburou
Danzaburou
ZεrøTwø
Danzaburou
Level 42
God Stats
4W - 4L
1,184 SR
Queue Stats
166W - 148L
1,545 Elo+
Party 1
Kuzenbo
Kuzenbo
indicablack
Kuzenbo
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,588 Elo+
Solo
Guan Yu
Guan Yu
Выспался
Guan Yu
Level 16
God Stats
2W - 0L
1,665 SR
Queue Stats
11W - 5L
1,691 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DrippyDarnell
Danzaburou
19
5 / 5 / 14
13,165
470
19,545
21,388
8,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
4 / 10 / 8
11,547
412
16,793
19,355
7,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
JDavier
Kuzenbo
15
2 / 6 / 17
9,998
357
11,779
23,002
25,173
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
McKell666
Sun Wukong
18
5 / 5 / 9
12,160
434
9,717
21,098
20,630
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Da Ji
furankuu
Da Ji
18
9 / 8 / 10
12,415
443
19,713
24,329
10,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DaedrA225
Tiamat
19
7 / 5 / 8
13,521
483
21,662
17,674
12,222
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
14 / 1 / 8
18,534
662
21,874
20,622
14,069
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
ZεrøTwø
Danzaburou
20
8 / 6 / 6
15,051
538
20,144
25,019
12,537
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kuzenbo
indicablack
Kuzenbo
19
0 / 7 / 13
11,713
418
9,206
17,406
19,966
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
5 / 6 / 8
13,443
480
14,166
24,878
31,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
77
25
Kills
34
34
Deaths
25
58
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Tiamat
DaedrA225
Tiamat
7
5
8
2.2
L
Danzaburou
DrippyDarnell
Danzaburou
5
5
14
2.4
W
14
1
8
18
L
4
10
8
0.8
L
Kuzenbo
JDavier
Kuzenbo
2
6
17
1.75
L
Sun Wukong
McKell666
Sun Wukong
5
5
9
1.9
W
Danzaburou
ZεrøTwø
Danzaburou
8
6
6
1.83
L
Da Ji
furankuu
Da Ji
9
8
10
1.75
W
Kuzenbo
indicablack
Kuzenbo
0
7
13
0.93
W
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,547
Damage
87,052
109,172
Taken
105,599
72,088
Mitigated
90,695
23,429
Healing
34,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
DaedrA225
Tiamat
21,662
758
0
4,370
17,674
12,222
706
6,198
11,283
69,030
0
L
Danzaburou
DrippyDarnell
Danzaburou
19,545
11,363
0
8,405
21,388
8,469
1,566
6,079
15,209
0
89,243
W
21,874
9,487
0
10,800
20,622
14,069
1,970
3,473
17,045
0
189,306
L
16,793
2,398
4,098
3,612
19,355
7,752
402
6,965
12,290
75,805
0
L
Kuzenbo
JDavier
Kuzenbo
11,779
3,217
0
542
23,002
25,173
316
6,626
16,242
32,703
0
L
Sun Wukong
McKell666
Sun Wukong
9,717
1,832
461
1,168
21,098
20,630
897
6,357
14,491
0
49,330
W
Danzaburou
ZεrøTwø
Danzaburou
20,144
10,822
0
9,083
25,019
12,537
4,863
6,104
18,779
0
92,383
L
Da Ji
furankuu
Da Ji
19,713
6,920
0
5,143
24,329
10,064
577
4,841
19,363
0
83,857
W
Kuzenbo
indicablack
Kuzenbo
9,206
2,205
0
608
17,406
19,966
1,420
5,547
11,754
34,462
0
W
14,166
1,287
3,531
6,466
24,878
31,901
1,269
6,566
18,166
0
61,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,285
Gold Earned
72,262
505
Minions Killed
638
0
Camps Cleared
0
2,580,618
Distance Traveled
2,784,759
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,521
483
98
4
0
525,206
0
L
Danzaburou
13,165
470
152
5
0
471,630
0
W
Set
18,534
662
267
10
0
618,270
7
L
Ra
11,547
412
123
4
0
489,228
0
L
Kuzenbo
9,998
357
31
1
0
564,202
2
L
Sun Wukong
12,160
434
90
3
0
535,486
3
W
Danzaburou
15,051
538
130
5
0
515,483
7
L
Da Ji
12,415
443
109
4
0
520,072
0
W
Kuzenbo
11,713
418
41
1
0
556,321
3
W
Guan Yu
13,443
480
102
4
0
569,479
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role