Player Matchup

Hera
Hera
GODSFL4M3
Hera
Level 158
God Stats
13W - 10L
1,613 SR
Queue Stats
397W - 376L
1,478 Elo+
Solo
Izanami
Izanami
HannibalJosa
Izanami
Level 128
God Stats
2W - 1L
1,605 SR
Queue Stats
226W - 216L
1,569 Elo+
Solo
Hades
Hades
Jalopy Turtles
Hades
Level 127
God Stats
3W - 1L
1,500 SR
Queue Stats
155W - 131L
1,587 Elo+
Solo
Bastet
Bastet
RimayTikray
Bastet
Level 125
God Stats
1W - 1L
1,248 SR
Queue Stats
8W - 9L
1,591 Elo+
Solo
Erlang Shen
Erlang Shen
XxArcticECOxX
Erlang Shen
Level 148
God Stats
4W - 4L
1,620 SR
Queue Stats
305W - 316L
1,613 Elo+
Solo
Team Averages
Level 137
1,517 SR
1,568 Elo+

VS

Team Averages
Level 131
1,599 SR
1,530 Elo+
Danzaburou
Danzaburou
SiLeNt NiGhT 64
Danzaburou
Level 128
God Stats
0W - 1L
1,755 SR
Queue Stats
66W - 59L
1,603 Elo+
Solo
Tiamat
Tiamat
TacuChi
Tiamat
Level 154
God Stats
0W - 1L
1,362 SR
Queue Stats
17W - 19L
1,321 Elo+
Solo
Ymir
Ymir
TheDarkHumor
Ymir
Level 135
God Stats
6W - 5L
1,554 SR
Queue Stats
171W - 163L
1,582 Elo+
Party 1
Neith
Neith
lilfro1
Neith
Level 136
God Stats
8W - 9L
1,645 SR
Queue Stats
58W - 56L
1,590 Elo+
Party 1
Discordia
Discordia
xDoAkSt3rx
Discordia
Level 100
God Stats
10W - 9L
1,679 SR
Queue Stats
119W - 93L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
20
7 / 2 / 9
13,284
830
23,170
10,134
4,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
HannibalJosa
Izanami
19
4 / 3 / 8
12,647
790
18,818
13,008
4,879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
1 / 3 / 14
11,863
741
8,040
15,568
11,579
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
20
5 / 1 / 6
12,559
785
15,418
13,914
5,412
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
XxArcticECOxX
Erlang Shen
18
4 / 5 / 12
12,742
796
11,349
19,461
14,337
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
SiLeNt NiGhT 64
Danzaburou
18
1 / 5 / 6
10,759
672
7,504
15,877
7,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
TacuChi
Tiamat
17
3 / 6 / 7
11,060
691
12,660
17,912
12,642
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 4 / 8
10,671
667
7,430
31,498
23,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
lilfro1
Neith
18
5 / 4 / 3
11,438
715
8,405
12,158
5,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
xDoAkSt3rx
Discordia
18
4 / 2 / 7
11,291
706
22,216
8,810
3,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
45
21
Kills
14
14
Deaths
21
49
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Hera
7
2
9
5.75
W
Izanami
HannibalJosa
Izanami
4
3
8
2.67
W
1
3
14
2.67
W
Bastet
5
1
6
8
L
Danzaburou
SiLeNt NiGhT 64
Danzaburou
1
5
6
0.8
L
Tiamat
TacuChi
Tiamat
3
6
7
1.08
L
1
4
8
1.25
W
Erlang Shen
XxArcticECOxX
Erlang Shen
4
5
12
2
L
Neith
lilfro1
Neith
5
4
3
1.63
L
Discordia
xDoAkSt3rx
Discordia
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,795
Damage
58,215
72,085
Taken
86,255
40,333
Mitigated
52,707
20,158
Healing
19,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
23,170
3,774
0
1,233
10,134
4,126
835
5,399
4,415
60,127
0
W
Izanami
HannibalJosa
Izanami
18,818
11,833
0
2,462
13,008
4,879
4,757
8,411
4,141
0
57,512
W
8,040
806
997
5,975
15,568
11,579
105
7,826
7,430
44,943
0
W
Bastet
15,418
3,762
0
4,038
13,914
5,412
1,839
8,390
5,258
0
45,445
L
Danzaburou
SiLeNt NiGhT 64
Danzaburou
7,504
3,731
0
3,747
15,877
7,687
472
7,077
8,800
0
45,790
L
Tiamat
TacuChi
Tiamat
12,660
1,420
0
3,272
17,912
12,642
0
3,931
13,981
39,289
0
L
7,430
727
0
8,184
31,498
23,525
60
13,367
18,131
28,755
0
W
Erlang Shen
XxArcticECOxX
Erlang Shen
11,349
4,082
439
5,014
19,461
14,337
0
11,207
7,908
0
32,382
L
Neith
lilfro1
Neith
8,405
3,058
0
2,660
12,158
5,354
929
4,832
7,326
0
37,006
L
Discordia
xDoAkSt3rx
Discordia
22,216
507
0
1,255
8,810
3,499
2
2,487
6,323
48,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,095
Gold Earned
55,219
429
Minions Killed
388
11
Camps Cleared
6
1,575,325
Distance Traveled
1,367,549
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,284
830
98
6
0
295,850
1
W
Izanami
12,647
790
92
6
2
279,428
1
W
Hades
11,863
741
117
7
5
299,169
3
W
Bastet
12,559
785
66
4
3
374,564
3
L
Danzaburou
10,759
672
105
7
2
281,045
1
L
Tiamat
11,060
691
77
5
3
255,253
0
L
Ymir
10,671
667
63
4
0
257,585
2
W
Erlang Shen
12,742
796
56
4
1
326,314
8
L
Neith
11,438
715
79
5
0
285,044
3
L
Discordia
11,291
706
64
4
1
288,622
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role