Player Matchup

Izanami
Izanami
JakeTheHuman114
Izanami
Level 17
God Stats
24W - 26L
1,802 SR
Queue Stats
137W - 164L
1,318 Elo+
Party 1
Set
Set
Lambulanza
Set
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
RiseOfTherider
Ganesha
Level 29
God Stats
2W - 2L
1,808 SR
Queue Stats
44W - 72L
1,337 Elo+
Party 1
Zhong Kui
Zhong Kui
S1lv3rDr4g0n13
Zhong Kui
Level 26
God Stats
10W - 17L
1,355 SR
Queue Stats
122W - 146L
1,249 Elo+
Party 1
Ao Kuang
Ao Kuang
iWoFeLz99
Ao Kuang
Level 19
God Stats
11W - 6L
1,622 SR
Queue Stats
59W - 55L
1,342 Elo+
Solo
Team Averages
Level 22
1,617 SR
1,349 Elo+

VS

Team Averages
Level 16
1,250 SR
1,255 Elo+
Neith
Neith
HE1SENBERG00
Neith
Level 6
God Stats
28W - 30L
1,114 SR
Queue Stats
358W - 370L
1,010 Elo+
Party 3
Ymir
Ymir
LordDragon00
Ymir
Level 6
God Stats
2W - 5L
1,114 SR
Queue Stats
27W - 15L
1,154 Elo+
Party 3
Chang'e
Chang'e
Stfclewis
Chang'e
Level 39
God Stats
0W - 6L
1,123 SR
Queue Stats
273W - 323L
1,423 Elo+
Party 2
Chaac
Chaac
YaMumsSweatyToes
Chaac
Level 14
God Stats
6W - 3L
1,505 SR
Queue Stats
16W - 17L
1,355 Elo+
Party 2
Thanatos
Thanatos
telwur1441
Thanatos
Level 16
God Stats
18W - 27L
1,392 SR
Queue Stats
32W - 44L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 1
8,800
518
9,442
7,738
2,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
6 / 3 / 6
10,242
602
11,212
12,108
5,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
2 / 1 / 9
9,228
543
5,822
10,195
9,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
S1lv3rDr4g0n13
Zhong Kui
16
7 / 0 / 4
10,368
610
8,510
8,577
7,402
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ao Kuang
iWoFeLz99
Ao Kuang
17
6 / 3 / 1
10,479
616
7,962
14,281
8,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 3
7,215
424
2,844
7,741
2,445
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 3 / 2
7,917
466
3,801
12,658
6,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
Stfclewis
Chang'e
12
0 / 6 / 1
7,315
430
4,974
11,982
3,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 8 / 1
8,320
489
5,064
14,256
8,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
telwur1441
Thanatos
13
5 / 4 / 1
8,541
502
10,635
12,781
4,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
17
28
Kills
9
9
Deaths
28
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
7
3
0.21
W
7
2
1
3.75
W
6
3
6
3
L
2
3
2
1
W
2
1
9
6.5
W
Zhong Kui
S1lv3rDr4g0n13
Zhong Kui
7
0
4
9
L
Chang'e
Stfclewis
Chang'e
0
6
1
0.08
L
2
8
1
0.31
W
Ao Kuang
iWoFeLz99
Ao Kuang
6
3
1
2.17
L
Thanatos
telwur1441
Thanatos
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,948
Damage
27,318
52,899
Taken
59,418
33,678
Mitigated
25,198
23,349
Healing
13,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,844
1,285
0
203
7,741
2,445
1,629
2,350
5,391
0
31,017
W
9,442
6,288
0
2,530
7,738
2,929
538
1,256
6,482
0
48,456
W
11,212
4,422
0
5,116
12,108
5,784
0
1,163
10,782
0
63,159
L
3,801
884
0
1,150
12,658
6,123
224
3,161
9,497
23,855
0
W
5,822
750
0
1,474
10,195
9,257
313
2,231
7,964
25,773
0
W
Zhong Kui
S1lv3rDr4g0n13
Zhong Kui
8,510
1,700
0
6,446
8,577
7,402
2,222
2,635
5,591
50,990
0
L
Chang'e
Stfclewis
Chang'e
4,974
539
569
1,814
11,982
3,575
674
7,273
4,284
30,241
0
L
5,064
1,480
0
1,521
14,256
8,863
544
5,533
8,698
0
38,344
W
Ao Kuang
iWoFeLz99
Ao Kuang
7,962
2,073
0
7,783
14,281
8,306
2,154
1,024
12,930
61,949
0
L
Thanatos
telwur1441
Thanatos
10,635
3,680
0
8,695
12,781
4,192
0
3,452
9,254
0
45,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,117
Gold Earned
39,308
415
Minions Killed
312
0
Camps Cleared
0
1,539,752
Distance Traveled
1,461,015
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,215
424
67
4
0
274,820
2
W
Izanami
8,800
518
103
6
0
309,920
3
W
Set
10,242
602
101
6
0
357,457
4
L
Ymir
7,917
466
45
3
0
323,923
5
W
Ganesha
9,228
543
7
0
0
311,150
4
W
Zhong Kui
10,368
610
93
5
0
271,850
0
L
Chang'e
7,315
430
51
3
0
270,188
3
L
Chaac
8,320
489
74
4
0
275,581
2
W
Ao Kuang
10,479
616
111
7
0
289,375
1
L
Thanatos
8,541
502
75
4
0
316,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role