Player Matchup

Heimdallr
Heimdallr
Aeghrrt
Heimdallr
Level 5
God Stats
1W - 4L
1,624 SR
Queue Stats
7W - 10L
1,734 Elo+
Solo
Scylla
Scylla
AlexaMorrison
Scylla
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Elizzileds
Bellona
Level 4
God Stats
1W - 4L
1,445 SR
Queue Stats
1W - 8L
1,240 Elo+
Party 1
Cthulhu
Cthulhu
FoxKillaZ
Cthulhu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,292 Elo+
Party 1
Fenrir
Fenrir
WolfenMAdMan
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo
Team Averages
Level 11
1,514 SR
1,453 Elo+

VS

Team Averages
Level 12
1,558 SR
1,586 Elo+
Scylla
Scylla
DogWanker
Scylla
Level 27
God Stats
22W - 6L
1,825 SR
Queue Stats
310W - 108L
1,757 Elo+
Solo
Kukulkan
Kukulkan
Jarixx
Kukulkan
Level 4
God Stats
3W - 2L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
nose04
Kuzenbo
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 6L
1,465 Elo+
Solo
Ymir
Ymir
upxetdope
Ymir
Level 4
God Stats
4W - 5L
1,500 SR
Queue Stats
22W - 30L
1,672 Elo+
Solo
Cupid
Cupid
whorigami
Cupid
Level 13
God Stats
1W - 3L
1,468 SR
Queue Stats
10W - 12L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Aeghrrt
Heimdallr
16
2 / 8 / 14
10,044
1,004
8,586
16,146
7,762
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
4 / 3 / 7
10,983
1,098
11,762
8,032
3,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
Elizzileds
Bellona
15
0 / 16 / 10
8,809
881
4,127
27,319
15,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
FoxKillaZ
Cthulhu
16
2 / 9 / 12
9,763
976
8,496
18,569
16,484
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
16
10 / 5 / 6
11,463
1,146
12,678
15,577
7,033
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Team 1 Tickets

97

VS

Team 2 Tickets

230

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DogWanker
Scylla
20
18 / 2 / 22
13,558
1,356
32,656
8,723
3,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Jarixx
Kukulkan
18
6 / 6 / 19
10,958
1,096
9,778
7,752
3,376
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
nose04
Kuzenbo
15
1 / 6 / 11
9,109
911
6,621
13,284
10,991
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ymir
18
6 / 2 / 25
11,490
1,149
12,959
12,899
9,893
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cupid
whorigami
Cupid
18
10 / 2 / 19
12,144
1,214
14,775
7,989
2,888
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
137
18
Kills
41
41
Deaths
18
49
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Aeghrrt
Heimdallr
2
8
14
1.13
L
4
3
7
2.5
W
Scylla
DogWanker
Scylla
18
2
22
14.5
L
Bellona
Elizzileds
Bellona
0
16
10
0.31
L
Cthulhu
FoxKillaZ
Cthulhu
2
9
12
0.89
W
Kukulkan
Jarixx
Kukulkan
6
6
19
2.58
L
Fenrir
10
5
6
2.6
W
Kuzenbo
nose04
Kuzenbo
1
6
11
1.08
W
Ymir
6
2
25
9.25
W
Cupid
whorigami
Cupid
10
2
19
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,649
Damage
76,789
85,643
Taken
50,647
49,642
Mitigated
30,313
2,405
Healing
1,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Aeghrrt
Heimdallr
8,586
4,036
0
288
16,146
7,762
0
10,762
5,384
0
27,775
L
11,762
348
0
0
8,032
3,097
0
5,905
2,127
37,511
0
W
Scylla
DogWanker
Scylla
32,656
2,826
0
0
8,723
3,165
0
2,732
5,884
56,411
0
L
Bellona
Elizzileds
Bellona
4,127
1,553
0
1,191
27,319
15,266
0
20,814
6,505
36
19,233
L
Cthulhu
FoxKillaZ
Cthulhu
8,496
681
130
0
18,569
16,484
0
13,558
5,011
26,516
0
W
Kukulkan
Jarixx
Kukulkan
9,778
1,108
0
0
7,752
3,376
0
2,738
4,940
32,098
0
L
Fenrir
12,678
3,491
0
796
15,577
7,033
0
10,975
4,602
0
17,596
W
Kuzenbo
nose04
Kuzenbo
6,621
1,743
0
0
13,284
10,991
0
3,694
8,104
9,989
0
W
Ymir
12,959
2,761
0
0
12,899
9,893
0
6,660
6,052
21,224
0
W
Cupid
whorigami
Cupid
14,775
8,330
50
1,903
7,989
2,888
0
3,892
4,017
0
31,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,062
Gold Earned
57,259
168
Minions Killed
176
5
Camps Cleared
6
836,687
Distance Traveled
883,177
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,044
1,004
32
3
0
166,750
1
L
Scylla
10,983
1,098
67
7
3
169,950
1
W
Scylla
13,558
1,356
66
7
1
190,875
0
L
Bellona
8,809
881
19
2
0
144,328
0
L
Cthulhu
9,763
976
40
4
2
163,596
0
W
Kukulkan
10,958
1,096
55
6
1
147,164
1
L
Fenrir
11,463
1,146
10
1
0
192,063
0
W
Kuzenbo
9,109
911
3
0
1
162,095
2
W
Ymir
11,490
1,149
22
2
1
200,551
0
W
Cupid
12,144
1,214
30
3
2
182,492
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role