Player Matchup

Bastet
Bastet
Alyenka
Bastet
Level 66
God Stats
20W - 23L
1,528 SR
Queue Stats
126W - 182L
1,435 Elo+
Party 2
Scylla
Scylla
Dinzo
Scylla
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,458 Elo+
Party 2
Apollo
Apollo
Durnick
Apollo
Level 116
God Stats
16W - 17L
1,532 SR
Queue Stats
681W - 699L
1,530 Elo+
Party 2
Sobek
Sobek
PlayWithNubs
Sobek
Level 38
God Stats
28W - 21L
1,422 SR
Queue Stats
269W - 303L
1,428 Elo+
Party 2
Guan Yu
Guan Yu
Sleepy81
Guan Yu
Level 8
God Stats
26W - 21L
1,536 SR
Queue Stats
40W - 34L
1,504 Elo+
Party 2
Team Averages
Level 49
1,504 SR
1,471 Elo+

VS

Team Averages
Level 45
1,482 SR
1,398 Elo+
Erlang Shen
Erlang Shen
Catman02
Erlang Shen
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
J1ngles18
Sol
Level 46
God Stats
222W - 195L
1,396 SR
Queue Stats
574W - 669L
1,344 Elo+
Party 1
Jing Wei
Jing Wei
TheKarmaaaaaa
Jing Wei
Level 44
God Stats
2W - 3L
1,500 SR
Queue Stats
179W - 158L
1,465 Elo+
Solo
Tyr
Tyr
heating12
Tyr
Level 44
God Stats
2W - 3L
1,623 SR
Queue Stats
39W - 52L
1,377 Elo+
Solo
Xing Tian
Xing Tian
xNewdull
Xing Tian
Level 44
God Stats
1W - 6L
1,391 SR
Queue Stats
150W - 211L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Alyenka
Bastet
18
7 / 3 / 14
11,919
542
13,647
17,990
7,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
Dinzo
Scylla
17
4 / 4 / 14
11,392
518
13,490
14,679
5,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Durnick
Apollo
19
16 / 2 / 9
12,739
579
24,029
17,851
8,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 3 / 21
11,115
505
8,861
23,458
28,938
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
Sleepy81
Guan Yu
17
9 / 3 / 12
11,596
527
16,117
20,401
24,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Catman02
Erlang Shen
17
8 / 8 / 3
11,234
511
13,662
20,144
12,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
2 / 7 / 3
10,512
478
11,466
16,238
6,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jing Wei
TheKarmaaaaaa
Jing Wei
15
3 / 9 / 2
9,899
450
11,867
16,641
4,774
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 7 / 3
9,956
453
13,699
22,298
11,423
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Xing Tian
xNewdull
Xing Tian
14
1 / 7 / 5
9,541
434
9,110
23,102
23,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
31
38
Kills
15
15
Deaths
38
70
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bastet
Alyenka
Bastet
7
3
14
4.67
L
Erlang Shen
Catman02
Erlang Shen
8
8
3
1.19
W
Scylla
Dinzo
Scylla
4
4
14
2.75
W
Apollo
Durnick
Apollo
16
2
9
10.25
L
2
7
3
0.5
W
2
3
21
4.17
W
Guan Yu
Sleepy81
Guan Yu
9
3
12
5
L
Jing Wei
TheKarmaaaaaa
Jing Wei
3
9
2
0.44
L
1
7
3
0.36
L
Xing Tian
xNewdull
Xing Tian
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,144
Damage
59,804
94,379
Taken
98,423
74,764
Mitigated
57,665
42,587
Healing
21,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Alyenka
Bastet
13,647
4,527
0
6,757
17,990
7,668
967
2,255
15,735
40
67,359
L
Erlang Shen
Catman02
Erlang Shen
13,662
8,382
437
6,153
20,144
12,128
0
4,612
15,209
0
65,677
W
Scylla
Dinzo
Scylla
13,490
2,229
0
3,150
14,679
5,668
1,110
5,971
8,708
64,025
0
W
Apollo
Durnick
Apollo
24,029
18,588
0
6,340
17,851
8,065
2,482
4,523
13,328
0
102,014
L
11,466
2,467
510
3,501
16,238
6,124
1,213
6,483
9,327
59,276
2,090
W
8,861
1,455
0
7,409
23,458
28,938
331
4,570
18,888
33,971
0
W
Guan Yu
Sleepy81
Guan Yu
16,117
4,300
6,871
12,060
20,401
24,425
602
5,385
15,016
0
43,813
L
Jing Wei
TheKarmaaaaaa
Jing Wei
11,867
6,680
0
1,852
16,641
4,774
1,564
3,452
12,993
0
59,589
L
13,699
1,224
0
6,154
22,298
11,423
278
3,163
18,547
0
53,238
L
Xing Tian
xNewdull
Xing Tian
9,110
839
0
3,030
23,102
23,216
0
3,909
18,836
37,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,761
Gold Earned
51,142
434
Minions Killed
466
0
Camps Cleared
0
2,003,147
Distance Traveled
1,995,829
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,919
542
96
4
0
420,677
2
L
Erlang Shen
11,234
511
114
5
0
393,996
3
W
Scylla
11,392
518
114
5
0
363,522
6
W
Apollo
12,739
579
131
6
0
395,851
1
L
Sol
10,512
478
121
6
0
356,791
0
W
Sobek
11,115
505
33
2
0
425,909
2
W
Guan Yu
11,596
527
60
3
0
397,188
1
L
Jing Wei
9,899
450
100
5
0
396,880
4
L
Tyr
9,956
453
89
4
0
421,817
5
L
Xing Tian
9,541
434
42
2
0
426,345
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role