Player Matchup

Izanami
Izanami
Platinum II
DakotKa
Izanami
Platinum II
Level 149
God Stats
18W - 15L
1,503 SR
Queue Stats
157W - 153L
1,686 MMR
Solo
Vulcan
Vulcan
Platinum IV
Doints
Vulcan
Platinum IV
Level 104
God Stats
10W - 12L
1,324 SR
Queue Stats
149W - 136L
1,726 MMR
Solo
Loki
Loki
Platinum III
GebJunglePls
Loki
Platinum III
Level 160
God Stats
8W - 5L
1,668 SR
Queue Stats
73W - 69L
1,664 MMR
Party 1
Kuzenbo
Kuzenbo
Platinum III
Hønest
Kuzenbo
Platinum III
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 108L
1,720 MMR
Solo
Tyr
Tyr
Platinum IV
Ilbtchslapll
Tyr
Platinum IV
Level 130
God Stats
5W - 5L
1,730 SR
Queue Stats
73W - 59L
1,786 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 126
1,545 SR
1,717 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 110
1,522 SR
1,705 MMR
Athena
Athena
Platinum II
Aranker
Athena
Platinum II
Level 142
God Stats
19W - 11L
1,654 SR
Queue Stats
138W - 135L
1,696 MMR
Solo
Sun Wukong
Sun Wukong
Platinum I
Jaca99
Sun Wukong
Platinum I
Level 148
God Stats
2W - 4L
1,543 SR
Queue Stats
66W - 41L
1,972 MMR
Party 3
Thor
Thor
Gold I
SN9CK
Thor
Gold I
Level 67
God Stats
11W - 6L
1,627 SR
Queue Stats
106W - 101L
1,592 MMR
Party 2
Danzaburou
Danzaburou
Gold II
Toxoplasmosis
Danzaburou
Gold II
Level 156
God Stats
1W - 4L
1,305 SR
Queue Stats
174W - 164L
1,492 MMR
Party 3
Scylla
Scylla
Platinum V
leperique93
Scylla
Platinum V
Level 39
God Stats
2W - 1L
1,481 SR
Queue Stats
116W - 120L
1,773 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DakotKa
Izanami
20
8 / 5 / 12
16,105
644
29,387
31,517
14,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
Doints
Vulcan
19
3 / 4 / 6
13,166
527
13,309
13,883
6,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
11 / 3 / 11
16,519
661
21,604
21,331
9,862
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kuzenbo
Hønest
Kuzenbo
19
3 / 1 / 13
13,883
555
11,205
17,797
27,453
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
5 / 1 / 6
16,026
641
18,715
22,038
25,991
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
AphroditeSetApolloTsukuyomiNemesis

VS

Bans
PersephoneArtioFenrirMercurySobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Aranker
Athena
16
1 / 7 / 7
10,588
424
11,084
25,433
21,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
Jaca99
Sun Wukong
20
0 / 4 / 3
12,731
509
15,989
27,946
29,879
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
SN9CK
Thor
20
8 / 5 / 2
13,933
557
13,559
21,868
10,203
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
Toxoplasmosis
Danzaburou
19
2 / 6 / 5
12,533
501
13,437
20,451
8,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
16
3 / 8 / 1
10,728
429
11,081
18,223
7,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
32
30
Kills
14
14
Deaths
30
48
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Athena
Aranker
Athena
1
7
7
0.64
W
Izanami
DakotKa
Izanami
8
5
12
2.8
W
Vulcan
Doints
Vulcan
3
4
6
1.5
W
11
3
11
5.5
W
Kuzenbo
Hønest
Kuzenbo
3
1
13
9.5
W
5
1
6
8
L
Sun Wukong
Jaca99
Sun Wukong
0
4
3
0.38
L
Thor
SN9CK
Thor
8
5
2
1.8
L
Danzaburou
Toxoplasmosis
Danzaburou
2
6
5
0.75
L
Scylla
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,220
Damage
65,150
106,566
Taken
113,921
84,555
Mitigated
76,726
47,644
Healing
21,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Aranker
Athena
11,084
2,778
0
1,598
25,433
21,325
0
7,318
18,010
47,093
0
W
Izanami
DakotKa
Izanami
29,387
22,282
0
17,079
31,517
14,962
6,861
7,242
24,147
0
160,957
W
Vulcan
Doints
Vulcan
13,309
3,888
349
2,788
13,883
6,287
444
6,627
7,068
103,944
0
W
21,604
9,114
0
6,676
21,331
9,862
4,338
4,216
16,987
0
129,697
W
Kuzenbo
Hønest
Kuzenbo
11,205
4,093
0
8,121
17,797
27,453
415
5,678
11,993
47,006
0
W
18,715
1,818
0
12,631
22,038
25,991
942
1,497
20,525
2,943
109,298
L
Sun Wukong
Jaca99
Sun Wukong
15,989
2,816
0
7,085
27,946
29,879
940
4,427
23,439
0
94,403
L
Thor
SN9CK
Thor
13,559
3,263
0
5,247
21,868
10,203
0
5,190
16,653
0
94,147
L
Danzaburou
Toxoplasmosis
Danzaburou
13,437
5,885
0
5,354
20,451
8,037
1,150
3,096
17,355
0
98,034
L
Scylla
11,081
274
0
1,791
18,223
7,282
0
5,138
13,005
81,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,699
Gold Earned
60,513
803
Minions Killed
729
0
Camps Cleared
0
2,577,050
Distance Traveled
2,353,300
38
Wards Purchased
48
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
10,588
424
62
2
0
505,895
14
W
Izanami
16,105
644
227
9
0
441,856
10
W
Vulcan
13,166
527
168
7
0
495,328
6
W
Loki
16,519
661
164
7
0
562,031
1
W
Kuzenbo
13,883
555
37
1
0
528,661
13
W
Tyr
16,026
641
207
8
0
549,174
8
L
Sun Wukong
12,731
509
190
8
0
486,321
7
L
Thor
13,933
557
156
6
0
478,942
7
L
Danzaburou
12,533
501
163
7
0
457,728
15
L
Scylla
10,728
429
158
6
0
424,414
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role