Player Matchup

Jormungandr
Jormungandr
Joeyleen
Jormungandr
Level 33
God Stats
27W - 26L
1,595 SR
Queue Stats
105W - 154L
1,418 Elo+
Party 2
Scylla
Scylla
JoeyleensSensei
Scylla
Level 25
God Stats
3W - 2L
1,567 SR
Queue Stats
43W - 34L
1,503 Elo+
Party 2
Neith
Neith
Kisnyaky
Neith
Level 6
God Stats
2W - 1L
1,833 SR
Queue Stats
7W - 8L
1,558 Elo+
Solo
Chang'e
Chang'e
NotYourBunnie
Chang'e
Level 5
God Stats
5W - 1L
2,012 SR
Queue Stats
5W - 1L
1,884 Elo+
Party 1
Bakasura
Bakasura
TheLordGarmadone
Bakasura
Level 127
God Stats
3W - 1L
1,500 SR
Queue Stats
157W - 105L
1,467 Elo+
Party 1
Team Averages
Level 39
1,701 SR
1,566 Elo+

VS

Team Averages
Level 27
1,510 SR
1,514 Elo+
Ares
Ares
Brljavko
Ares
Level 29
God Stats
28W - 23L
1,555 SR
Queue Stats
284W - 321L
1,520 Elo+
Solo
Merlin
Merlin
Crissegrim
Merlin
Level 26
God Stats
12W - 9L
1,640 SR
Queue Stats
251W - 238L
1,507 Elo+
Solo
Tyr
Tyr
DreadWolfx
Tyr
Level 27
God Stats
0W - 2L
1,285 SR
Queue Stats
144W - 115L
1,555 Elo+
Solo
He Bo
He Bo
MisterSmoking
He Bo
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,457 Elo+
Solo
Jing Wei
Jing Wei
Nekoesfalso
Jing Wei
Level 24
God Stats
18W - 13L
1,571 SR
Queue Stats
105W - 92L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Joeyleen
Jormungandr
20
5 / 2 / 23
13,221
1,017
10,843
18,564
27,434
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
13 / 4 / 19
15,365
1,182
21,732
11,401
5,597
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
Kisnyaky
Neith
20
3 / 3 / 24
12,767
982
19,319
9,944
5,212
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
19
7 / 7 / 19
12,730
979
19,380
17,570
12,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
13 / 4 / 15
15,578
1,198
33,403
16,919
9,356
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

146

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
19
3 / 7 / 12
12,457
958
10,168
29,424
30,251
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
Crissegrim
Merlin
19
4 / 6 / 9
13,050
1,004
10,636
15,349
6,637
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
3 / 9 / 11
12,522
963
11,461
24,322
27,192
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
8 / 11 / 7
14,083
1,083
18,931
19,282
7,071
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
Nekoesfalso
Jing Wei
18
2 / 8 / 13
12,112
932
16,568
21,430
8,331
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
72
41
Kills
20
20
Deaths
41
100
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Ares
3
7
12
1.29
L
Merlin
Crissegrim
Merlin
4
6
9
1.42
L
3
9
11
0.94
W
Jormungandr
Joeyleen
Jormungandr
5
2
23
8.25
W
13
4
19
5.63
W
Neith
Kisnyaky
Neith
3
3
24
5
L
8
11
7
1.05
L
Jing Wei
Nekoesfalso
Jing Wei
2
8
13
1.06
W
Chang'e
7
7
19
2.36
W
13
4
15
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,677
Damage
67,764
74,398
Taken
109,807
59,861
Mitigated
79,482
13,431
Healing
2,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
10,168
642
0
0
29,424
30,251
0
13,293
13,349
19,221
0
L
Merlin
Crissegrim
Merlin
10,636
1,123
0
0
15,349
6,637
0
5,152
9,232
55,616
0
L
11,461
2,004
0
1,907
24,322
27,192
0
10,904
12,289
479
20,905
W
Jormungandr
Joeyleen
Jormungandr
10,843
1,695
0
650
18,564
27,434
0
11,488
7,076
29,472
0
W
21,732
1,476
0
833
11,401
5,597
0
6,590
4,811
58,216
0
W
Neith
Kisnyaky
Neith
19,319
7,730
0
1,783
9,944
5,212
0
5,924
4,020
0
38,454
L
18,931
495
0
275
19,282
7,071
0
11,150
7,192
51,715
0
L
Jing Wei
Nekoesfalso
Jing Wei
16,568
14,383
0
234
21,430
8,331
0
9,720
9,667
0
35,052
W
Chang'e
19,380
581
2,282
3,412
17,570
12,262
0
8,548
9,022
31,913
0
W
33,403
20,589
0
4,471
16,919
9,356
0
7,618
9,301
0
45,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,661
Gold Earned
64,224
257
Minions Killed
244
14
Camps Cleared
4
1,125,098
Distance Traveled
1,227,703
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
12,457
958
9
1
0
231,802
0
L
Merlin
13,050
1,004
93
7
2
210,381
0
L
Tyr
12,522
963
21
2
0
253,144
0
W
Jormungandr
13,221
1,017
39
3
0
223,424
0
W
Scylla
15,365
1,182
103
8
0
208,646
0
W
Neith
12,767
982
45
3
0
229,981
1
L
He Bo
14,083
1,083
93
7
0
237,267
2
L
Jing Wei
12,112
932
28
2
2
295,109
2
W
Chang'e
12,730
979
22
2
0
175,439
1
W
Bakasura
15,578
1,198
48
4
14
287,608
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role