Player Matchup

Odin
Odin
Cuckymon98
Odin
Level 102
God Stats
5W - 8L
1,705 SR
Queue Stats
294W - 345L
1,500 Elo+
Solo
Sobek
Sobek
Offensive Memes
Sobek
Level 71
God Stats
1W - 1L
1,500 SR
Queue Stats
301W - 285L
1,468 Elo+
Solo
Tiamat
Tiamat
Rageluk
Tiamat
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,182 Elo+
Solo
Nox
Nox
vidarno
Nox
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,054 Elo+
Solo
Merlin
Merlin
zZOh_So_NastyZz
Merlin
Level 117
God Stats
10W - 15L
1,714 SR
Queue Stats
637W - 625L
1,531 Elo+
Solo
Team Averages
Level 79
1,584 SR
1,347 Elo+

VS

Team Averages
Level 132
1,668 SR
1,484 Elo+
He Bo
He Bo
 
He Bo
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
MurtaQueGemee
Odin
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Plz Kevin STOP
Chaac
Level 94
God Stats
9W - 2L
1,800 SR
Queue Stats
161W - 150L
1,542 Elo+
Solo
Hades
Hades
mayorofnowhere
Hades
Level 132
God Stats
5W - 3L
1,661 SR
Queue Stats
125W - 145L
1,433 Elo+
Solo
Heimdallr
Heimdallr
raheemcamp92886
Heimdallr
Level 123
God Stats
14W - 5L
1,880 SR
Queue Stats
1,041W - 1,144L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 6 / 5
10,488
807
10,867
23,446
18,157
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
2 / 5 / 13
9,452
727
8,235
18,632
20,633
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
Rageluk
Tiamat
14
2 / 7 / 8
8,034
618
5,077
12,381
8,166
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nox
15
2 / 5 / 10
8,364
643
9,805
12,536
6,133
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
3 / 4 / 11
9,584
737
14,557
10,558
4,731
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
3 / 4 / 11
9,471
729
15,788
9,414
4,307
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
1 / 5 / 20
9,571
736
7,528
18,753
18,130
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
9 / 2 / 16
12,049
927
24,470
18,814
12,521
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
6 / 2 / 10
10,565
813
9,333
12,056
9,702
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heimdallr
raheemcamp92886
Heimdallr
17
8 / 5 / 16
11,177
860
13,331
11,852
6,089
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
100
17
Kills
27
27
Deaths
18
47
Assists
73
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
3
4
11
2.13
L
8
6
5
1.75
W
1
5
20
2.2
L
2
5
13
1.7
W
9
2
16
8.5
L
Tiamat
Rageluk
Tiamat
2
7
8
0.86
W
6
2
10
5.5
W
Heimdallr
raheemcamp92886
Heimdallr
8
5
16
3.2
L
Nox
2
5
10
1.4
L
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,541
Damage
70,450
77,553
Taken
70,889
57,820
Mitigated
50,749
20,966
Healing
33,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
15,788
2,922
1,069
1,835
9,414
4,307
1,112
4,758
4,656
21,615
0
L
10,867
2,813
919
6,913
23,446
18,157
0
9,116
14,330
0
17,147
W
7,528
1,797
1,158
3,883
18,753
18,130
128
9,158
9,595
0
16,594
L
8,235
969
745
4,117
18,632
20,633
0
7,752
10,880
14,502
0
W
24,470
4,079
2,744
10,272
18,814
12,521
2,208
10,281
8,533
0
51,264
L
Tiamat
Rageluk
Tiamat
5,077
982
0
1,208
12,381
8,166
0
3,197
9,184
9,464
0
W
9,333
384
2,366
5,411
12,056
9,702
568
7,104
4,952
21,354
0
W
Heimdallr
raheemcamp92886
Heimdallr
13,331
6,024
1,664
2,801
11,852
6,089
1,135
6,373
5,479
0
27,681
L
Nox
9,805
979
675
3,080
12,536
6,133
0
2,719
9,817
21,771
0
L
14,557
612
581
2,728
10,558
4,731
0
2,337
8,221
38,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,922
Gold Earned
52,833
108
Minions Killed
140
0
Camps Cleared
0
1,107,176
Distance Traveled
1,158,951
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,471
729
10
1
0
205,820
1
L
Odin
10,488
807
9
1
0
201,089
0
W
Odin
9,571
736
17
1
0
244,001
0
L
Sobek
9,452
727
5
0
0
246,920
0
W
Chaac
12,049
927
63
5
0
243,215
0
L
Tiamat
8,034
618
6
0
0
199,592
0
W
Hades
10,565
813
25
2
0
236,036
0
W
Heimdallr
11,177
860
25
2
0
229,879
0
L
Nox
8,364
643
46
4
0
215,113
0
L
Merlin
9,584
737
42
3
0
244,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role